Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
F1RE F1GHTER 45
Sobek
Level 39
God Stats
10W - 10L
1,457 SR
Queue Stats
422W - 368L
1,465 Elo+
Solo
Mulan
Mulan
Inquisiturian
Mulan
Level 108
God Stats
10W - 6L
1,721 SR
Queue Stats
23W - 24L
1,496 Elo+
Party 2
Team Averages
Level 90
1,559 SR
1,487 Elo+

VS

Team Averages
Level 54
1,489 SR
1,412 Elo+
Vamana
Vamana
BrownBruh
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,327 Elo+
Party 1
Medusa
Medusa
Nintendohoe
Medusa
Level 27
God Stats
4W - 9L
1,353 SR
Queue Stats
75W - 70L
1,426 Elo+
Party 1
Anubis
Anubis
Nintendojo
Anubis
Level 120
God Stats
7W - 8L
1,615 SR
Queue Stats
143W - 134L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
8 / 1 / 7
9,466
789
14,491
7,969
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 0 / 13
10,013
834
6,722
14,090
17,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 1 / 10
9,396
783
11,793
14,421
15,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BrownBruh
Vamana
11
1 / 5 / 1
8,221
685
9,527
13,960
12,588
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
11
1 / 6 / 1
7,541
628
10,044
12,687
5,823
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
Nintendojo
Anubis
12
0 / 6 / 2
7,507
626
9,807
11,115
6,608
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
17
Kills
2
2
Deaths
17
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
1
7
11.5
L
Vamana
BrownBruh
Vamana
1
5
1
0.3
W
3
0
13
9.5
W
6
1
10
11
L
Medusa
1
6
1
0.25
L
Anubis
Nintendojo
Anubis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,006
Damage
29,378
36,480
Taken
37,762
37,301
Mitigated
25,019
18,483
Healing
6,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,491
1,157
2,813
2,896
7,969
4,209
590
2,049
5,920
38,386
0
L
Vamana
BrownBruh
Vamana
9,527
5,340
499
3,518
13,960
12,588
0
8,028
5,622
0
17,321
W
6,722
1,330
616
8,515
14,090
17,611
366
2,867
11,223
24,103
0
W
11,793
1,652
0
3,643
14,421
15,481
396
5,169
9,252
0
24,514
L
Medusa
10,044
5,359
0
110
12,687
5,823
0
7,416
5,112
0
17,418
L
Anubis
Nintendojo
Anubis
9,807
449
0
2,238
11,115
6,608
0
5,908
4,981
31,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,875
Gold Earned
23,269
130
Minions Killed
95
8
Camps Cleared
1
657,385
Distance Traveled
637,742
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,466
789
66
6
5
206,138
4
L
Vamana
8,221
685
26
2
0
233,138
4
W
Sobek
10,013
834
29
2
1
240,556
3
W
Mulan
9,396
783
35
3
2
210,691
1
L
Medusa
7,541
628
18
2
0
207,435
1
L
Anubis
7,507
626
51
4
1
197,169
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role