Player Matchup

Baron Samedi
Baron Samedi
Dinomacoroli
Baron Samedi
Level 126
God Stats
5W - 3L
1,762 SR
Queue Stats
261W - 271L
1,562 Elo+
Party 2
Apollo
Apollo
Haybonnu
Apollo
Level 81
God Stats
32W - 20L
1,660 SR
Queue Stats
261W - 270L
1,542 Elo+
Party 2
Horus
Horus
Jallen22
Horus
Level 39
God Stats
21W - 8L
1,512 SR
Queue Stats
155W - 146L
1,544 Elo+
Party 2
Team Averages
Level 82
1,645 SR
1,549 Elo+

VS

Team Averages
Level 109
1,730 SR
1,711 Elo+
Olorun
Olorun
Bambamspaghett
Olorun
Level 141
God Stats
13W - 7L
1,684 SR
Queue Stats
227W - 137L
1,696 Elo+
Party 1
Xing Tian
Xing Tian
Chew710
Xing Tian
Level 159
God Stats
5W - 7L
1,577 SR
Queue Stats
179W - 115L
1,688 Elo+
Party 1
Kali
Kali
GunXBlade777
Kali
Level 27
God Stats
6W - 1L
1,927 SR
Queue Stats
66W - 27L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dinomacoroli
Baron Samedi
19
3 / 3 / 4
13,124
656
19,439
16,827
10,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Haybonnu
Apollo
17
1 / 2 / 5
11,982
599
23,043
16,834
8,745
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
Jallen22
Horus
18
4 / 2 / 4
12,755
638
13,344
20,448
26,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 1
13,268
663
15,920
19,328
9,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Chew710
Xing Tian
18
1 / 1 / 6
12,231
612
11,520
27,529
41,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 2 / 5
12,651
633
14,307
21,025
9,295
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
8
Kills
7
7
Deaths
8
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
L
Xing Tian
Chew710
Xing Tian
1
1
6
4
W
Baron Samedi
Dinomacoroli
Baron Samedi
3
3
4
1.67
L
2
2
5
2.25
W
Apollo
Haybonnu
Apollo
1
2
5
1.75
W
Horus
Jallen22
Horus
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,826
Damage
41,747
54,109
Taken
67,882
45,369
Mitigated
60,110
27,178
Healing
17,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,920
7,611
2,044
6,543
19,328
9,601
1,527
7,455
11,523
67,723
6,343
L
Xing Tian
Chew710
Xing Tian
11,520
697
159
3,719
27,529
41,214
110
6,447
20,671
28,756
0
W
Baron Samedi
Dinomacoroli
Baron Samedi
19,439
2,913
3,163
7,011
16,827
10,421
1,100
9,849
6,978
75,793
0
L
14,307
3,918
0
5,481
21,025
9,295
990
5,974
14,667
0
55,795
W
Apollo
Haybonnu
Apollo
23,043
16,385
0
5,673
16,834
8,745
1,134
8,730
8,104
0
73,784
W
Horus
Jallen22
Horus
13,344
5,196
3,530
7,801
20,448
26,203
565
7,566
12,882
0
25,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,861
Gold Earned
38,150
225
Minions Killed
218
9
Camps Cleared
7
1,042,055
Distance Traveled
1,138,072
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,268
663
118
6
3
311,387
2
L
Xing Tian
12,231
612
25
1
1
393,692
5
W
Baron Samedi
13,124
656
114
6
3
329,882
5
L
Kali
12,651
633
75
4
3
432,993
7
W
Apollo
11,982
599
85
4
4
342,815
5
W
Horus
12,755
638
26
1
2
369,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role