Player Matchup

Zhong Kui
Zhong Kui
Platinum IV
Crouchlieber
Zhong Kui
Platinum IV
Level 146
God Stats
2W - 4L
1,442 SR
Queue Stats
304W - 308L
1,634 MMR
Solo
Awilix
Awilix
Platinum V
LilCafesito
Awilix
Platinum V
Level 146
God Stats
49W - 34L
1,627 SR
Queue Stats
124W - 113L
1,763 MMR
Solo
Chang'e
Chang'e
Platinum IV
T0X1C1TIE
Chang'e
Platinum IV
Level 146
God Stats
85W - 50L
1,632 SR
Queue Stats
224W - 218L
1,731 MMR
Solo
Medusa
Medusa
Gold IV
im2tall4yall
Medusa
Gold IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,633 MMR
Solo
Geb
Geb
Gold II
lESPARTACOl
Geb
Gold II
Level 69
God Stats
18W - 12L
1,762 SR
Queue Stats
241W - 247L
1,566 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,593 SR
1,665 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,489 SR
1,656 MMR
Freya
Freya
Gold III
 
Freya
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold II
Firechester91
Bakasura
Gold II
Level 149
God Stats
24W - 24L
1,613 SR
Queue Stats
81W - 73L
1,631 MMR
Solo
Sylvanus
Sylvanus
Platinum II
Griffin7784
Sylvanus
Platinum II
Level 138
God Stats
0W - 7L
1,190 SR
Queue Stats
127W - 133L
1,663 MMR
Solo
Da Ji
Da Ji
Gold I
MXS HARRY
Da Ji
Gold I
Level 141
God Stats
3W - 6L
1,620 SR
Queue Stats
138W - 134L
1,688 MMR
Solo
Kukulkan
Kukulkan
Platinum V
platinum_kujo
Kukulkan
Platinum V
Level 146
God Stats
12W - 15L
1,522 SR
Queue Stats
460W - 469L
1,799 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Crouchlieber
Zhong Kui
20
7 / 5 / 13
14,532
581
18,428
23,111
19,997
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Awilix
20
15 / 0 / 12
16,207
648
31,108
18,507
10,654
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
T0X1C1TIE
Chang'e
20
11 / 4 / 11
14,180
567
18,315
25,993
12,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
19
0 / 3 / 10
12,653
506
8,207
19,963
9,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 4 / 19
12,132
485
8,936
32,968
44,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
RavanaAtlasYemoja

VS

Bans
LokiSusanoLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
3 / 6 / 5
12,448
498
10,190
21,426
11,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
Firechester91
Bakasura
18
5 / 8 / 3
12,870
515
15,039
29,838
19,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
Griffin7784
Sylvanus
14
0 / 8 / 5
10,304
412
9,368
28,647
37,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
MXS HARRY
Da Ji
18
3 / 7 / 4
11,751
470
11,892
22,889
12,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
platinum_kujo
Kukulkan
18
4 / 5 / 3
12,454
498
16,176
12,741
6,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
35
34
Kills
15
16
Deaths
34
65
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
6
5
0.92
W
Zhong Kui
Crouchlieber
Zhong Kui
7
5
13
2.7
L
Bakasura
Firechester91
Bakasura
5
8
3
0.81
L
Sylvanus
Griffin7784
Sylvanus
0
8
5
0.31
W
Awilix
15
0
12
21
L
Da Ji
MXS HARRY
Da Ji
3
7
4
0.71
W
Chang'e
T0X1C1TIE
Chang'e
11
4
11
4.13
W
Medusa
0
3
10
1.67
W
1
4
19
2.63
L
Kukulkan
platinum_kujo
Kukulkan
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,994
Damage
62,665
120,542
Taken
115,541
96,324
Mitigated
86,729
37,276
Healing
31,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
10,190
3,132
0
8,502
21,426
11,278
47
8,315
13,111
93,266
0
W
Zhong Kui
Crouchlieber
Zhong Kui
18,428
1,005
0
7,454
23,111
19,997
1,762
6,576
14,505
98,965
0
L
Bakasura
Firechester91
Bakasura
15,039
8,755
0
7,999
29,838
19,092
3,027
14,180
15,658
0
62,100
L
Sylvanus
Griffin7784
Sylvanus
9,368
1,534
1,303
7,084
28,647
37,310
0
11,476
16,451
33,165
0
W
Awilix
31,108
14,532
0
1,767
18,507
10,654
1,346
4,254
13,282
0
158,888
L
Da Ji
MXS HARRY
Da Ji
11,892
2,436
0
6,824
22,889
12,467
351
6,220
16,669
0
107,793
W
Chang'e
T0X1C1TIE
Chang'e
18,315
1,573
6,785
10,811
25,993
12,151
4,898
11,909
13,044
107,186
0
W
Medusa
8,207
2,583
0
3,283
19,963
9,118
3,338
7,216
12,640
0
137,392
W
8,936
923
0
7,176
32,968
44,404
432
9,655
22,152
32,993
0
L
Kukulkan
platinum_kujo
Kukulkan
16,176
836
0
250
12,741
6,582
0
6,111
6,630
96,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,704
Gold Earned
59,827
703
Minions Killed
656
0
Camps Cleared
0
2,464,359
Distance Traveled
2,175,210
30
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,448
498
141
6
0
383,778
1
W
Zhong Kui
14,532
581
153
6
0
448,212
6
L
Bakasura
12,870
515
168
7
0
421,167
15
L
Sylvanus
10,304
412
41
2
0
394,566
7
W
Awilix
16,207
648
183
7
0
609,198
5
L
Da Ji
11,751
470
147
6
0
487,413
1
W
Chang'e
14,180
567
178
7
0
455,060
4
W
Medusa
12,653
506
166
7
0
447,541
7
W
Geb
12,132
485
23
1
0
504,348
8
L
Kukulkan
12,454
498
159
6
0
488,286
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role