Player Matchup

Izanami
Izanami
Gs_puner1
Izanami
Level 84
God Stats
279W - 254L
1,571 SR
Queue Stats
280W - 255L
1,562 Elo+
Party 2
Fenrir
Fenrir
Mike69Ock
Fenrir
Level 40
God Stats
6W - 4L
1,884 SR
Queue Stats
170W - 128L
1,575 Elo+
Party 2
Danzaburou
Danzaburou
S0LECIT0 UwU
Danzaburou
Level 48
God Stats
21W - 22L
1,432 SR
Queue Stats
56W - 51L
1,427 Elo+
Party 3
Loki
Loki
SirBr4y4nFG
Loki
Level 101
God Stats
8W - 8L
1,396 SR
Queue Stats
143W - 124L
1,469 Elo+
Party 3
Kukulkan
Kukulkan
manzanito
Kukulkan
Level 156
God Stats
4W - 2L
1,657 SR
Queue Stats
106W - 115L
1,586 Elo+
Party 3
Team Averages
Level 86
1,588 SR
1,524 Elo+

VS

Team Averages
Level 80
1,584 SR
1,515 Elo+
Nu Wa
Nu Wa
A Trashy boi
Nu Wa
Level 46
God Stats
0W - 1L
1,426 SR
Queue Stats
17W - 18L
1,525 Elo+
Solo
Freya
Freya
KrazyMonkey7o7
Freya
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 101L
1,514 Elo+
Party 1
Sylvanus
Sylvanus
TrueKingNoble
Sylvanus
Level 41
God Stats
12W - 4L
1,666 SR
Queue Stats
100W - 80L
1,518 Elo+
Party 1
Lancelot
Lancelot
ZoNiceWitIt
Lancelot
Level 100
God Stats
0W - 1L
1,737 SR
Queue Stats
9W - 6L
1,485 Elo+
Party 1
Hercules
Hercules
o Kaison o
Hercules
Level 125
God Stats
1W - 1L
1,589 SR
Queue Stats
50W - 38L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gs_puner1
Izanami
20
4 / 0 / 14
16,874
582
22,636
28,591
17,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Mike69Ock
Fenrir
20
11 / 3 / 25
16,834
580
19,251
42,126
53,151
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
S0LECIT0 UwU
Danzaburou
20
6 / 3 / 15
15,338
529
16,352
23,767
10,799
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 3 / 16
14,650
505
14,157
23,448
10,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kukulkan
manzanito
Kukulkan
20
15 / 4 / 16
16,978
585
43,269
22,148
12,133
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 6
13,443
464
30,545
23,421
11,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 12 / 3
11,785
406
14,819
29,751
15,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
TrueKingNoble
Sylvanus
17
4 / 8 / 6
12,680
437
9,844
29,623
42,220
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
ZoNiceWitIt
Lancelot
18
1 / 7 / 3
12,170
420
14,497
33,527
38,839
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
o Kaison o
Hercules
18
1 / 8 / 5
12,064
416
19,798
32,811
20,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
36
41
Kills
13
13
Deaths
41
86
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
6
6
1.17
W
Izanami
Gs_puner1
Izanami
4
0
14
11
L
3
12
3
0.38
W
Fenrir
Mike69Ock
Fenrir
11
3
25
7.83
W
Danzaburou
S0LECIT0 UwU
Danzaburou
6
3
15
4.5
W
5
3
16
4.33
L
Sylvanus
TrueKingNoble
Sylvanus
4
8
6
0.88
L
Lancelot
ZoNiceWitIt
Lancelot
1
7
3
0.36
W
Kukulkan
manzanito
Kukulkan
15
4
16
5.75
L
Hercules
o Kaison o
Hercules
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,665
Damage
89,503
140,080
Taken
149,133
104,383
Mitigated
129,093
55,629
Healing
35,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,545
3,027
259
2,483
23,421
11,919
160
8,140
15,281
117,274
0
W
Izanami
Gs_puner1
Izanami
22,636
15,910
0
14,851
28,591
17,354
6,745
7,894
20,697
0
188,640
L
14,819
4,379
0
9,737
29,751
15,194
0
7,010
22,741
102,267
0
W
Fenrir
Mike69Ock
Fenrir
19,251
3,303
0
14,730
42,126
53,151
1,293
16,070
26,056
0
72,837
W
Danzaburou
S0LECIT0 UwU
Danzaburou
16,352
6,048
0
9,680
23,767
10,799
4,290
11,625
12,142
0
108,964
W
14,157
2,606
0
8,871
23,448
10,946
2,466
11,810
11,638
0
101,949
L
Sylvanus
TrueKingNoble
Sylvanus
9,844
2,446
1,639
5,157
29,623
42,220
68
8,883
20,740
38,768
0
L
Lancelot
ZoNiceWitIt
Lancelot
14,497
1,944
0
3,753
33,527
38,839
0
10,220
23,307
0
87,636
W
Kukulkan
manzanito
Kukulkan
43,269
4,151
0
7,497
22,148
12,133
3,200
13,322
8,826
156,141
0
L
Hercules
o Kaison o
Hercules
19,798
4,524
0
12,460
32,811
20,921
0
9,308
23,503
0
108,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,674
Gold Earned
62,142
746
Minions Killed
652
0
Camps Cleared
0
2,864,974
Distance Traveled
2,521,227
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,443
464
186
6
0
496,052
0
W
Izanami
16,874
582
255
9
0
552,781
2
L
Freya
11,785
406
135
5
0
491,830
1
W
Fenrir
16,834
580
57
2
0
569,796
10
W
Danzaburou
15,338
529
128
4
0
539,108
2
W
Loki
14,650
505
130
4
0
642,607
5
L
Sylvanus
12,680
437
40
1
0
462,024
1
L
Lancelot
12,170
420
139
5
0
526,849
0
W
Kukulkan
16,978
585
176
6
0
560,682
3
L
Hercules
12,064
416
152
5
0
544,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role