Player Matchup

Osiris
Osiris
Iceman87
Osiris
Level 31
God Stats
2W - 5L
1,396 SR
Queue Stats
59W - 83L
1,406 Elo+
Party 2
Kukulkan
Kukulkan
Jamaar32
Kukulkan
Level 28
God Stats
7W - 6L
1,428 SR
Queue Stats
46W - 51L
1,419 Elo+
Party 2
Sylvanus
Sylvanus
UnidentifiedDuck
Sylvanus
Level 81
God Stats
37W - 23L
1,675 SR
Queue Stats
296W - 313L
1,351 Elo+
Party 1
Fenrir
Fenrir
xSharkBaitx17320
Fenrir
Level 34
God Stats
6W - 19L
1,236 SR
Queue Stats
8W - 31L
1,108 Elo+
Solo
Izanami
Izanami
xanderChigga
Izanami
Level 32
God Stats
6W - 3L
1,500 SR
Queue Stats
57W - 40L
1,452 Elo+
Party 1
Team Averages
Level 41
1,447 SR
1,347 Elo+

VS

Team Averages
Level 17
1,461 SR
1,287 Elo+
Kukulkan
Kukulkan
BloodWrathXII
Kukulkan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,211 Elo+
Party 3
Neith
Neith
GuevaraJB
Neith
Level 4
God Stats
0W - 3L
1,240 SR
Queue Stats
0W - 6L
1,043 Elo+
Party 3
Ymir
Ymir
HeHasDoneItAgain
Ymir
Level 31
God Stats
1W - 1L
1,826 SR
Queue Stats
15W - 7L
1,897 Elo+
Solo
Chaac
Chaac
MexicanClon3
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,086 Elo+
Party 3
Thor
Thor
XELNUEVOSHINEX
Thor
Level 3
God Stats
0W - 2L
1,240 SR
Queue Stats
0W - 2L
1,196 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Iceman87
Osiris
13
6 / 4 / 4
8,216
548
7,763
12,714
9,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Jamaar32
Kukulkan
14
7 / 2 / 4
8,824
588
11,835
6,700
3,006
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
1 / 1 / 7
7,535
502
8,322
13,825
9,147
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 2
7,124
475
1,393
10,260
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
xanderChigga
Izanami
13
3 / 1 / 3
7,488
499
7,761
10,506
4,296
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BloodWrathXII
Kukulkan
11
1 / 5 / 1
6,486
432
4,864
8,829
3,657
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
GuevaraJB
Neith
12
3 / 4 / 1
7,398
493
7,067
8,497
2,848
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 1 / 2
7,597
506
6,487
15,356
7,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 3 / 3
7,069
471
8,621
12,015
7,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

5
0 / 6 / 1
4,975
332
350
8,077
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
18
Kills
8
9
Deaths
19
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BloodWrathXII
Kukulkan
1
5
1
0.3
L
Neith
GuevaraJB
Neith
3
4
1
0.88
L
2
1
2
3
W
Osiris
Iceman87
Osiris
6
4
4
2
W
Kukulkan
Jamaar32
Kukulkan
7
2
4
4.5
L
2
3
3
1.17
W
1
1
7
4.5
L
0
6
1
0.08
W
1
1
2
2
W
Izanami
xanderChigga
Izanami
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,074
Damage
27,389
54,005
Taken
52,774
30,471
Mitigated
24,044
22,356
Healing
12,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BloodWrathXII
Kukulkan
4,864
275
0
661
8,829
3,657
0
6,014
2,815
35,094
0
L
Neith
GuevaraJB
Neith
7,067
3,700
0
1,831
8,497
2,848
0
4,541
3,956
0
26,945
L
6,487
1,673
0
6,064
15,356
7,851
0
3,736
11,620
46,673
0
W
Osiris
Iceman87
Osiris
7,763
3,002
0
3,110
12,714
9,465
867
1,549
11,165
0
48,469
W
Kukulkan
Jamaar32
Kukulkan
11,835
1,858
0
146
6,700
3,006
1,228
2,443
4,011
63,023
0
L
8,621
2,314
0
3,551
12,015
7,020
131
3,183
8,832
0
41,014
W
8,322
3,715
4,028
8,317
13,825
9,147
682
2,607
10,879
32,504
0
L
350
130
0
379
8,077
2,668
68
2,683
5,394
0
7,945
W
1,393
216
0
4,492
10,260
4,557
498
1,440
8,820
0
39,669
W
Izanami
xanderChigga
Izanami
7,761
5,469
0
2,263
10,506
4,296
2,011
3,312
7,002
0
63,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,187
Gold Earned
33,525
402
Minions Killed
248
0
Camps Cleared
0
1,372,026
Distance Traveled
1,128,113
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,486
432
65
4
0
247,860
2
L
Neith
7,398
493
42
3
0
231,159
0
L
Ymir
7,597
506
64
4
0
217,906
2
W
Osiris
8,216
548
76
5
0
299,329
0
W
Kukulkan
8,824
588
107
7
0
273,928
1
L
Chaac
7,069
471
67
4
0
260,474
1
W
Sylvanus
7,535
502
36
2
0
256,473
2
L
Thor
4,975
332
10
1
0
170,714
0
W
Fenrir
7,124
475
73
5
0
285,881
0
W
Izanami
7,488
499
110
7
0
256,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role