Player Matchup

Bakasura
Bakasura
FirerPlayer
Bakasura
Level 155
God Stats
14W - 11L
1,549 SR
Queue Stats
245W - 254L
1,549 Elo+
Solo
Artemis
Artemis
KGMack
Artemis
Level 128
God Stats
16W - 7L
1,713 SR
Queue Stats
251W - 226L
1,520 Elo+
Solo
Kukulkan
Kukulkan
OSO Masturvix
Kukulkan
Level 157
God Stats
4W - 5L
1,580 SR
Queue Stats
300W - 275L
1,550 Elo+
Solo
Sylvanus
Sylvanus
Warden435
Sylvanus
Level 160
God Stats
4W - 3L
1,567 SR
Queue Stats
291W - 274L
1,569 Elo+
Solo
Jormungandr
Jormungandr
ocdigfdgwg
Jormungandr
Level 97
God Stats
1W - 2L
1,665 SR
Queue Stats
121W - 118L
1,579 Elo+
Solo
Team Averages
Level 139
1,615 SR
1,554 Elo+

VS

Team Averages
Level 105
1,398 SR
1,569 Elo+
Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
SaudGod
Hercules
Level 83
God Stats
0W - 3L
1,212 SR
Queue Stats
68W - 64L
1,534 Elo+
Solo
Anhur
Anhur
Steezmadeit
Anhur
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,720 Elo+
Party 1
Janus
Janus
Travis Sold
Janus
Level 143
God Stats
12W - 12L
1,501 SR
Queue Stats
221W - 191L
1,550 Elo+
Party 1
Ratatoskr
Ratatoskr
scoobydooer
Ratatoskr
Level 75
God Stats
3W - 8L
1,279 SR
Queue Stats
83W - 62L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FirerPlayer
Bakasura
12
4 / 0 / 1
6,743
613
6,286
8,461
4,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
KGMack
Artemis
10
0 / 3 / 5
5,561
506
6,758
7,355
2,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
OSO Masturvix
Kukulkan
11
2 / 0 / 1
6,632
603
3,674
3,436
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
Warden435
Sylvanus
9
4 / 2 / 0
5,580
507
4,481
9,857
5,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ocdigfdgwg
Jormungandr
11
2 / 3 / 2
6,884
626
8,712
10,822
8,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 1 / 3
5,256
478
3,459
8,327
5,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
SaudGod
Hercules
11
3 / 3 / 0
6,621
602
6,723
13,123
8,283
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
1 / 5 / 2
4,801
436
3,886
7,039
1,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 3 / 3
5,627
512
3,105
6,330
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
scoobydooer
Ratatoskr
10
3 / 0 / 1
5,933
539
4,595
7,841
3,257
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
12
Kills
8
8
Deaths
12
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
3
1.5
W
Bakasura
FirerPlayer
Bakasura
4
0
1
4.5
W
Artemis
KGMack
Artemis
0
3
5
0.83
W
Kukulkan
OSO Masturvix
Kukulkan
2
0
1
2.5
L
Hercules
SaudGod
Hercules
3
3
0
1
L
1
5
2
0.4
L
1
3
3
0.83
W
Sylvanus
Warden435
Sylvanus
4
2
0
2
W
Jormungandr
ocdigfdgwg
Jormungandr
2
3
2
1
L
Ratatoskr
scoobydooer
Ratatoskr
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,911
Damage
21,768
39,931
Taken
42,660
22,342
Mitigated
21,027
13,044
Healing
12,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,459
675
248
3,385
8,327
5,354
0
1,904
6,313
16,630
0
W
Bakasura
FirerPlayer
Bakasura
6,286
3,970
0
4,979
8,461
4,408
0
624
7,811
0
47,631
W
Artemis
KGMack
Artemis
6,758
3,568
0
2,223
7,355
2,518
1,386
2,078
5,185
0
30,091
W
Kukulkan
OSO Masturvix
Kukulkan
3,674
524
0
984
3,436
1,345
190
987
2,409
48,689
0
L
Hercules
SaudGod
Hercules
6,723
2,240
0
4,426
13,123
8,283
0
8,490
4,329
0
51,573
L
3,886
1,458
0
1,061
7,039
1,814
0
1,596
5,278
0
24,930
L
3,105
357
0
500
6,330
2,319
0
3,541
2,574
36,721
0
W
Sylvanus
Warden435
Sylvanus
4,481
1,773
867
3,241
9,857
5,559
432
2,208
7,557
19,288
6,781
W
Jormungandr
ocdigfdgwg
Jormungandr
8,712
4,245
0
750
10,822
8,512
0
381
10,405
52,482
0
L
Ratatoskr
scoobydooer
Ratatoskr
4,595
1,921
0
2,508
7,841
3,257
0
517
6,809
0
39,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,400
Gold Earned
28,238
369
Minions Killed
271
0
Camps Cleared
0
1,024,537
Distance Traveled
1,065,251
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,256
478
21
2
0
219,477
6
W
Bakasura
6,743
613
102
9
0
271,407
1
W
Artemis
5,561
506
48
4
0
189,447
2
W
Kukulkan
6,632
603
86
8
0
205,425
2
L
Hercules
6,621
602
75
7
0
203,197
5
L
Anhur
4,801
436
35
3
0
173,482
2
L
Janus
5,627
512
75
7
0
214,983
2
W
Sylvanus
5,580
507
43
4
0
172,997
0
W
Jormungandr
6,884
626
90
8
0
185,261
0
L
Ratatoskr
5,933
539
65
6
0
254,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role