Player Matchup

Yemoja
Yemoja
Drpne12
Yemoja
Level 18
God Stats
4W - 5L
1,400 SR
Queue Stats
16W - 18L
1,502 Elo+
Party 1
Neith
Neith
IzumiKohei
Neith
Level 7
God Stats
1W - 1L
1,741 SR
Queue Stats
2W - 6L
1,435 Elo+
Solo
Erlang Shen
Erlang Shen
MKREW1
Erlang Shen
Level 68
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Tyr
Tyr
ViolentDemon
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Vulcan
Vulcan
yung moist
Vulcan
Level 126
God Stats
81W - 90L
1,508 SR
Queue Stats
828W - 800L
1,515 Elo+
Party 1
Team Averages
Level 47
1,492 SR
1,490 Elo+

VS

Team Averages
Level 102
1,604 SR
1,641 Elo+
Rama
Rama
DarkMantle
Rama
Level 127
God Stats
11W - 12L
1,611 SR
Queue Stats
369W - 306L
1,653 Elo+
Party 2
Khepri
Khepri
NewMetaKurbeh
Khepri
Level 19
God Stats
3W - 2L
1,468 SR
Queue Stats
11W - 11L
1,517 Elo+
Solo
Kali
Kali
Solomeplz
Kali
Level 160
God Stats
1W - 3L
1,402 SR
Queue Stats
112W - 73L
1,568 Elo+
Party 2
Athena
Athena
TwistedHellion
Athena
Level 46
God Stats
4W - 0L
1,710 SR
Queue Stats
27W - 10L
1,811 Elo+
Party 2
Bellona
Bellona
xxPancake-
Bellona
Level 159
God Stats
5W - 1L
1,830 SR
Queue Stats
311W - 234L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Drpne12
Yemoja
13
0 / 3 / 2
8,004
667
3,550
10,246
8,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
13
0 / 2 / 1
7,729
644
6,080
7,592
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
MKREW1
Erlang Shen
13
1 / 6 / 2
7,582
632
7,091
15,905
8,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 2
7,636
636
12,112
16,771
15,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
yung moist
Vulcan
16
2 / 4 / 2
8,829
736
12,688
8,023
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 6
9,984
832
13,478
10,704
4,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 1 / 9
8,536
711
3,716
9,822
11,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kali
17
6 / 1 / 10
10,047
837
13,179
17,507
9,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 0 / 11
8,650
721
8,384
12,307
10,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
xxPancake-
Bellona
16
2 / 1 / 14
9,913
826
10,496
10,615
11,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
68
4
Kills
18
18
Deaths
4
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
L
Yemoja
Drpne12
Yemoja
0
3
2
0.33
L
Neith
0
2
1
0.25
L
Erlang Shen
MKREW1
Erlang Shen
1
6
2
0.33
W
0
1
9
4.5
W
Kali
6
1
10
11
W
3
0
11
8.5
L
1
3
2
0.67
W
Bellona
xxPancake-
Bellona
2
1
14
9
L
Vulcan
yung moist
Vulcan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,521
Damage
49,253
58,537
Taken
60,955
40,858
Mitigated
48,235
9,204
Healing
21,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,478
10,715
0
4,362
10,704
4,806
2,354
1,927
8,477
0
46,353
L
Yemoja
Drpne12
Yemoja
3,550
372
1,188
1,123
10,246
8,186
0
3,476
6,770
10,536
0
L
Neith
6,080
2,312
0
874
7,592
4,042
0
2,434
5,158
0
23,641
L
Erlang Shen
MKREW1
Erlang Shen
7,091
3,236
0
1,109
15,905
8,794
0
3,154
12,751
0
13,042
W
3,716
323
0
854
9,822
11,584
818
3,647
6,024
16,643
0
W
Kali
13,179
6,982
0
10,212
17,507
9,677
815
2,964
14,412
0
32,611
W
8,384
2,166
0
1,199
12,307
10,336
175
3,780
8,418
14,998
0
L
12,112
678
0
4,780
16,771
15,683
0
2,420
14,351
0
18,300
W
Bellona
xxPancake-
Bellona
10,496
3,573
2,239
2,884
10,615
11,832
729
3,920
6,632
0
37,002
L
Vulcan
yung moist
Vulcan
12,688
5,698
0
130
8,023
4,153
0
616
7,407
57,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,780
Gold Earned
47,130
183
Minions Killed
212
0
Camps Cleared
0
1,167,871
Distance Traveled
1,223,792
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,984
832
80
7
0
211,352
2
L
Yemoja
8,004
667
10
1
0
226,533
0
L
Neith
7,729
644
51
4
0
183,944
0
L
Erlang Shen
7,582
632
15
1
0
246,345
0
W
Khepri
8,536
711
25
2
0
229,842
3
W
Kali
10,047
837
39
3
0
268,544
2
W
Athena
8,650
721
15
1
0
241,245
1
L
Tyr
7,636
636
17
1
0
272,307
0
W
Bellona
9,913
826
53
4
0
272,809
0
L
Vulcan
8,829
736
90
8
0
238,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role