Player Matchup

Izanami
Izanami
Chief Motif2627
Izanami
Level 154
God Stats
16W - 8L
1,542 SR
Queue Stats
338W - 215L
1,729 Elo+
Party 1
Tyr
Tyr
Galvan Studios
Tyr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 29L
1,766 Elo+
Party 1
Freya
Freya
SmileyShoots
Freya
Level 29
God Stats
76W - 32L
1,808 SR
Queue Stats
211W - 108L
1,698 Elo+
Party 1
Team Averages
Level 102
1,617 SR
1,731 Elo+

VS

Team Averages
Level 82
1,391 SR
1,270 Elo+
Discordia
Discordia
DrgnMstr420
Discordia
Level 70
God Stats
0W - 2L
1,624 SR
Queue Stats
32W - 66L
1,252 Elo+
Solo
Bacchus
Bacchus
FIDGETFIDGET
Bacchus
Level 66
God Stats
7W - 9L
1,218 SR
Queue Stats
49W - 67L
1,173 Elo+
Solo
Izanami
Izanami
zipper_belly
Izanami
Level 109
God Stats
1W - 4L
1,332 SR
Queue Stats
71W - 92L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
9,008
751
6,205
5,111
2,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 6
8,139
678
7,125
12,896
13,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
3 / 0 / 3
8,439
703
10,000
7,317
3,029
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DrgnMstr420
Discordia
11
1 / 3 / 0
7,291
608
7,396
7,017
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
FIDGETFIDGET
Bacchus
11
0 / 1 / 1
7,861
655
3,356
12,136
11,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Izanami
zipper_belly
Izanami
10
0 / 3 / 0
6,797
566
5,635
7,003
2,826
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
7
Kills
1
1
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Discordia
DrgnMstr420
Discordia
1
3
0
0.33
L
Bacchus
FIDGETFIDGET
Bacchus
0
1
1
0.5
W
1
1
6
4
W
3
0
3
4.5
L
Izanami
zipper_belly
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,330
Damage
16,387
25,324
Taken
26,156
18,623
Mitigated
16,840
14,650
Healing
4,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,205
3,876
0
2,549
5,111
2,298
2,504
2,140
2,971
0
40,795
L
Discordia
DrgnMstr420
Discordia
7,396
621
0
0
7,017
2,762
0
1,534
5,323
30,265
0
L
Bacchus
FIDGETFIDGET
Bacchus
3,356
412
0
3,714
12,136
11,252
0
5,825
5,991
8,678
0
W
7,125
1,132
323
7,737
12,896
13,296
0
5,471
7,425
0
27,401
W
10,000
3,264
0
4,041
7,317
3,029
328
3,699
3,618
27,493
0
L
Izanami
zipper_belly
Izanami
5,635
3,531
420
594
7,003
2,826
0
2,814
4,084
0
22,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,586
Gold Earned
21,949
150
Minions Killed
102
7
Camps Cleared
4
648,536
Distance Traveled
645,634
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,008
751
84
7
4
211,251
1
L
Discordia
7,291
608
47
4
1
215,722
5
L
Bacchus
7,861
655
13
1
2
223,942
0
W
Tyr
8,139
678
36
3
2
219,336
4
W
Freya
8,439
703
30
3
1
217,949
2
L
Izanami
6,797
566
42
4
1
205,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role