Player Matchup

Bellona
Bellona
Devin077
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ra
Ra
FUSEJACOBX
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Da Ji
Da Ji
Lvl100Kakuna
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Yemoja
Yemoja
Solocrazywazy
Yemoja
Level 5
God Stats
0W - 1L
1,352 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
shellapex
Hou Yi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 27
1,470 SR
1,500 Elo+

VS

Team Averages
Level 66
1,550 SR
1,503 Elo+
Morgan Le Fay
Morgan Le Fay
CPD1ROGUE
Morgan Le Fay
Level 85
God Stats
6W - 4L
1,507 SR
Queue Stats
318W - 370L
1,495 Elo+
Party 2
Bacchus
Bacchus
Decarbonized
Bacchus
Level 55
God Stats
20W - 23L
1,593 SR
Queue Stats
173W - 199L
1,478 Elo+
Party 2
Zhong Kui
Zhong Kui
HoldMyHandXO
Zhong Kui
Level 44
God Stats
5W - 0L
1,778 SR
Queue Stats
103W - 67L
1,590 Elo+
Party 1
Ullr
Ullr
Jackowitz
Ullr
Level 49
God Stats
3W - 13L
1,149 SR
Queue Stats
233W - 290L
1,420 Elo+
Party 2
Arachne
Arachne
okaytim
Arachne
Level 95
God Stats
64W - 29L
1,724 SR
Queue Stats
256W - 259L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Devin077
Bellona
7
0 / 3 / 0
4,598
383
2,529
9,181
4,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 1 / 0
4,962
414
2,153
5,693
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 4 / 0
6,017
501
3,706
11,005
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 1 / 2
5,015
418
3,254
7,384
3,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
shellapex
Hou Yi
7
0 / 2 / 2
4,769
397
3,218
7,391
2,367
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CPD1ROGUE
Morgan Le Fay
12
4 / 0 / 1
7,432
619
5,057
3,235
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Decarbonized
Bacchus
10
1 / 0 / 3
6,716
560
3,634
6,589
5,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
HoldMyHandXO
Zhong Kui
13
3 / 1 / 1
7,991
666
7,265
6,948
4,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Ullr
11
3 / 2 / 2
6,616
551
7,962
7,686
3,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
okaytim
Arachne
11
0 / 1 / 2
6,867
572
3,498
7,262
2,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
11
11
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CPD1ROGUE
Morgan Le Fay
4
0
1
4.5
W
Bacchus
Decarbonized
Bacchus
1
0
3
2.5
L
Bellona
Devin077
Bellona
0
3
0
0
L
1
1
0
1
W
Zhong Kui
HoldMyHandXO
Zhong Kui
3
1
1
3.5
W
Ullr
3
2
2
2
L
3
4
0
0.75
L
0
1
2
1
W
Arachne
okaytim
Arachne
0
1
2
1
L
Hou Yi
shellapex
Hou Yi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,860
Damage
27,416
40,654
Taken
31,720
16,878
Mitigated
16,767
11,921
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CPD1ROGUE
Morgan Le Fay
5,057
276
0
716
3,235
1,503
1,036
1,075
2,160
39,560
0
W
Bacchus
Decarbonized
Bacchus
3,634
192
1,254
1,862
6,589
5,075
296
1,675
4,470
15,157
0
L
Bellona
Devin077
Bellona
2,529
962
0
1,536
9,181
4,923
0
6,054
2,607
0
17,782
L
2,153
419
548
991
5,693
2,191
0
2,939
2,720
23,482
0
W
Zhong Kui
HoldMyHandXO
Zhong Kui
7,265
1,593
0
4,051
6,948
4,540
2,335
477
6,471
48,435
0
W
Ullr
7,962
3,980
0
895
7,686
3,087
1,060
1,779
5,907
0
41,911
L
3,706
917
0
4,118
11,005
3,875
0
1,178
9,827
0
33,751
L
3,254
1,205
1,548
1,310
7,384
3,522
0
2,323
5,061
10,858
0
W
Arachne
okaytim
Arachne
3,498
2,566
0
1,814
7,262
2,562
0
401
6,861
0
53,133
L
Hou Yi
shellapex
Hou Yi
3,218
2,286
0
1,870
7,391
2,367
0
2,908
4,483
0
20,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,361
Gold Earned
35,622
170
Minions Killed
345
0
Camps Cleared
0
1,054,564
Distance Traveled
1,148,125
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,432
619
86
7
0
260,351
2
W
Bacchus
6,716
560
28
2
0
237,353
3
L
Bellona
4,598
383
30
3
0
204,847
2
L
Ra
4,962
414
33
3
0
194,895
0
W
Zhong Kui
7,991
666
96
8
0
209,565
1
W
Ullr
6,616
551
49
4
0
187,481
2
L
Da Ji
6,017
501
63
5
0
222,227
1
L
Yemoja
5,015
418
9
1
0
228,547
2
W
Arachne
6,867
572
86
7
0
253,375
3
L
Hou Yi
4,769
397
35
3
0
204,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role