Player Matchup

Poseidon
Poseidon
Andyroo2024
Poseidon
Level 103
God Stats
2W - 2L
1,431 SR
Queue Stats
48W - 50L
1,441 Elo+
Party 2
Sobek
Sobek
DrR0ACH6525
Sobek
Level 67
God Stats
4W - 1L
1,667 SR
Queue Stats
6W - 8L
1,384 Elo+
Party 2
Neith
Neith
JiggyMcjangles
Neith
Level 35
God Stats
1W - 1L
1,343 SR
Queue Stats
18W - 30L
1,348 Elo+
Solo
Ravana
Ravana
PedialytePoundr
Ravana
Level 16
God Stats
5W - 3L
1,603 SR
Queue Stats
6W - 8L
1,384 Elo+
Party 2
Baron Samedi
Baron Samedi
Sauce5674
Baron Samedi
Level 70
God Stats
4W - 2L
1,619 SR
Queue Stats
6W - 8L
1,384 Elo+
Party 2
Team Averages
Level 58
1,533 SR
1,388 Elo+

VS

Team Averages
Level 64
1,505 SR
1,438 Elo+
Anubis
Anubis
BigPapa Wiz
Anubis
Level 94
God Stats
3W - 3L
1,590 SR
Queue Stats
53W - 44L
1,482 Elo+
Party 1
Erlang Shen
Erlang Shen
CyclingStream
Erlang Shen
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
141W - 145L
1,445 Elo+
Party 1
Neith
Neith
J3ss xxxx
Neith
Level 17
God Stats
20W - 25L
1,377 SR
Queue Stats
49W - 55L
1,454 Elo+
Party 1
Da Ji
Da Ji
MaoZedong7844
Da Ji
Level 46
God Stats
3W - 3L
1,350 SR
Queue Stats
225W - 242L
1,393 Elo+
Solo
Terra
Terra
THE PYR0MANI4C
Terra
Level 44
God Stats
3W - 6L
1,708 SR
Queue Stats
63W - 80L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Andyroo2024
Poseidon
15
3 / 1 / 3
9,244
616
11,157
7,131
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 1
7,337
489
7,781
11,575
11,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 2 / 2
6,648
443
7,686
7,548
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 0 / 0
9,170
611
10,681
7,314
7,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Sauce5674
Baron Samedi
14
1 / 0 / 2
8,251
550
4,047
8,774
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 1 / 0
7,064
471
3,165
9,118
5,172
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
CyclingStream
Erlang Shen
12
0 / 3 / 0
7,264
484
5,197
15,913
10,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
J3ss xxxx
Neith
11
1 / 0 / 0
6,524
435
6,193
7,195
3,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 1
6,735
449
3,986
13,229
5,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 2
7,044
470
5,446
14,459
12,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
3
3
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Andyroo2024
Poseidon
3
1
3
4.5
L
Anubis
1
1
0
1
L
Erlang Shen
CyclingStream
Erlang Shen
0
3
0
0
W
1
0
1
1.5
L
Neith
J3ss xxxx
Neith
1
0
0
1
W
0
2
2
0.5
L
1
5
1
0.3
W
5
0
0
5
W
Baron Samedi
Sauce5674
Baron Samedi
1
0
2
2
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,352
Damage
23,987
42,342
Taken
59,914
29,111
Mitigated
37,290
22,537
Healing
23,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Andyroo2024
Poseidon
11,157
1,419
0
3,998
7,131
2,557
592
1,839
5,292
77,825
0
L
Anubis
3,165
31
0
4,595
9,118
5,172
288
4,955
4,163
56,865
0
L
Erlang Shen
CyclingStream
Erlang Shen
5,197
3,231
0
6,304
15,913
10,803
0
3,439
12,474
0
51,412
W
7,781
1,269
0
5,855
11,575
11,095
297
3,977
7,598
24,274
0
L
Neith
J3ss xxxx
Neith
6,193
3,000
0
1,116
7,195
3,311
0
2,886
4,309
0
43,104
W
7,686
2,377
0
3,325
7,548
3,459
0
2,563
4,985
0
40,479
L
3,986
830
0
3,893
13,229
5,669
0
4,584
8,645
0
43,304
W
10,681
4,968
0
3,024
7,314
7,909
1,115
0
7,314
0
60,704
W
Baron Samedi
Sauce5674
Baron Samedi
4,047
735
606
5,729
8,774
4,091
743
232
8,542
59,987
0
L
5,446
1,279
2,699
5,341
14,459
12,335
0
7,121
7,338
23,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,650
Gold Earned
34,631
483
Minions Killed
359
0
Camps Cleared
0
1,474,312
Distance Traveled
1,376,306
23
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,244
616
153
10
0
310,798
4
L
Anubis
7,064
471
76
5
0
261,648
0
L
Erlang Shen
7,264
484
103
7
0
284,731
3
W
Sobek
7,337
489
26
2
0
310,564
4
L
Neith
6,524
435
82
5
0
273,622
0
W
Neith
6,648
443
78
5
0
262,517
2
L
Da Ji
6,735
449
80
5
0
243,753
0
W
Ravana
9,170
611
122
8
0
298,793
4
W
Baron Samedi
8,251
550
104
7
0
291,640
9
L
Terra
7,044
470
18
1
0
312,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role