Player Matchup

Bellona
Bellona
 
Bellona
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Bluejay2895
Zeus
Level 120
God Stats
2W - 2L
1,887 SR
Queue Stats
34W - 51L
1,314 Elo+
Solo
Tiamat
Tiamat
SxFxlcon
Tiamat
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 114L
1,346 Elo+
Solo
Rama
Rama
YourNotFoolin7
Rama
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 97L
1,396 Elo+
Solo
Fenrir
Fenrir
holzeils
Fenrir
Level 83
God Stats
0W - 1L
1,719 SR
Queue Stats
36W - 22L
1,495 Elo+
Solo
Team Averages
Level 95
1,621 SR
1,410 Elo+

VS

Team Averages
Level 87
1,522 SR
1,388 Elo+
Raijin
Raijin
BalenciagaDani
Raijin
Level 107
God Stats
3W - 2L
1,456 SR
Queue Stats
158W - 167L
1,412 Elo+
Solo
Lancelot
Lancelot
Jaderuss1021
Lancelot
Level 108
God Stats
4W - 2L
1,714 SR
Queue Stats
921W - 1,226L
1,302 Elo+
Solo
Charybdis
Charybdis
Mahiro
Charybdis
Level 48
God Stats
2W - 1L
1,441 SR
Queue Stats
5W - 6L
1,334 Elo+
Solo
Ymir
Ymir
RONALDOBG07
Ymir
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tyr
Tyr
vetrose
Tyr
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
267W - 270L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
1
0 / 0 / 0
1,444
241
0
0
0
13
4 / 1 / 3
6,239
1,040
6,212
3,425
1,249
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
SxFxlcon
Tiamat
12
0 / 2 / 7
5,540
923
2,788
4,613
2,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 1 / 1
4,554
759
264
1,222
503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
holzeils
Fenrir
13
3 / 2 / 4
5,858
976
3,847
5,265
5,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,061
1,010
5,037
3,898
1,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Jaderuss1021
Lancelot
9
0 / 3 / 5
5,472
912
1,354
6,003
2,660
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Mahiro
Charybdis
12
4 / 1 / 1
6,737
1,123
3,764
6,083
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 4
5,668
945
1,146
6,482
4,724
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tyr
10
0 / 2 / 2
5,627
938
2,102
7,682
7,440
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
7
Kills
6
6
Deaths
8
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
W
2
1
4
4
L
4
1
3
5.5
W
Lancelot
Jaderuss1021
Lancelot
0
3
5
0.83
W
Charybdis
Mahiro
Charybdis
4
1
1
4.5
W
0
1
4
2
L
Tiamat
SxFxlcon
Tiamat
0
2
7
1.75
L
0
1
1
0.5
L
Fenrir
holzeils
Fenrir
3
2
4
2.5
W
Tyr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,111
Damage
13,403
14,525
Taken
30,148
9,047
Mitigated
19,351
4,339
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
5,037
549
988
872
3,898
1,766
365
1,495
2,403
12,230
0
L
6,212
82
487
761
3,425
1,249
0
1,144
2,281
15,556
0
W
Lancelot
Jaderuss1021
Lancelot
1,354
404
268
189
6,003
2,660
0
1,928
4,042
0
3,778
W
Charybdis
Mahiro
Charybdis
3,764
1,446
580
2,058
6,083
2,761
801
2,581
3,400
0
13,229
W
1,146
462
246
1,265
6,482
4,724
23
1,236
5,246
5,213
0
L
Tiamat
SxFxlcon
Tiamat
2,788
342
0
1,830
4,613
2,244
0
1,883
2,730
9,437
0
L
264
0
0
0
1,222
503
0
632
590
0
264
L
Fenrir
holzeils
Fenrir
3,847
585
300
961
5,265
5,051
0
2,524
2,741
0
5,278
W
Tyr
2,102
193
412
423
7,682
7,440
0
1,760
5,640
0
4,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,635
Gold Earned
29,565
38
Minions Killed
76
0
Camps Cleared
0
364,952
Distance Traveled
581,645
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
1,444
241
0
0
0
0
0
W
Raijin
6,061
1,010
16
3
0
114,928
0
L
Zeus
6,239
1,040
16
3
0
108,446
1
W
Lancelot
5,472
912
17
3
0
109,684
0
W
Charybdis
6,737
1,123
30
5
0
110,450
0
W
Ymir
5,668
945
9
2
0
115,752
0
L
Tiamat
5,540
923
14
2
0
113,678
0
L
Rama
4,554
759
0
0
0
13,547
0
L
Fenrir
5,858
976
8
1
0
129,281
0
W
Tyr
5,627
938
4
1
0
130,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role