Player Matchup

Achilles
Achilles
BL0OD SHADOW
Achilles
Level 153
God Stats
19W - 9L
1,702 SR
Queue Stats
1,042W - 896L
1,539 Elo+
Party 2
Scylla
Scylla
Dark Anubis07
Scylla
Level 107
God Stats
2W - 3L
1,560 SR
Queue Stats
70W - 65L
1,579 Elo+
Party 2
Da Ji
Da Ji
DefuseBrah
Da Ji
Level 123
God Stats
1W - 1L
1,307 SR
Queue Stats
13W - 21L
1,383 Elo+
Solo
Horus
Horus
The_HuggyBear
Horus
Level 141
God Stats
1W - 0L
1,286 SR
Queue Stats
15W - 10L
1,656 Elo+
Solo
Charybdis
Charybdis
behindwhitelyes
Charybdis
Level 144
God Stats
4W - 4L
1,704 SR
Queue Stats
364W - 328L
1,577 Elo+
Party 2
Team Averages
Level 134
1,512 SR
1,547 Elo+

VS

Team Averages
Level 103
1,470 SR
1,560 Elo+
Baba Yaga
Baba Yaga
FallenAngel2368
Baba Yaga
Level 107
God Stats
11W - 3L
1,908 SR
Queue Stats
197W - 207L
1,521 Elo+
Solo
Raijin
Raijin
JODY MASA
Raijin
Level 146
God Stats
1W - 5L
1,264 SR
Queue Stats
183W - 188L
1,525 Elo+
Solo
Cu Chulainn
Cu Chulainn
Liquiiid
Cu Chulainn
Level 50
God Stats
0W - 1L
1,417 SR
Queue Stats
5W - 8L
1,515 Elo+
Party 1
Susano
Susano
Slemo
Susano
Level 159
God Stats
9W - 17L
1,258 SR
Queue Stats
544W - 575L
1,521 Elo+
Solo
Horus
Horus
TheVendableFez
Horus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BL0OD SHADOW
Achilles
19
8 / 2 / 21
12,230
764
18,012
26,415
37,087
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
9 / 2 / 21
12,375
773
20,268
11,999
5,616
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
19
9 / 6 / 13
12,300
769
17,913
20,171
14,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
2 / 2 / 23
11,298
706
9,505
24,928
28,175
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
behindwhitelyes
Charybdis
20
6 / 2 / 23
12,169
761
36,280
20,898
10,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FallenAngel2368
Baba Yaga
20
3 / 3 / 4
11,219
701
18,803
13,685
7,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
JODY MASA
Raijin
17
6 / 9 / 3
11,353
710
16,388
16,753
7,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Liquiiid
Cu Chulainn
15
1 / 9 / 7
9,514
595
15,986
33,481
28,068
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Slemo
Susano
19
4 / 6 / 6
11,511
719
28,805
18,212
14,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

17
0 / 7 / 7
9,410
588
3,500
28,123
26,125
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
41
34
Kills
14
14
Deaths
34
101
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
BL0OD SHADOW
Achilles
8
2
21
9.25
W
9
2
21
9.75
W
Da Ji
9
6
13
2.58
L
Baba Yaga
FallenAngel2368
Baba Yaga
3
3
4
1.67
L
Raijin
JODY MASA
Raijin
6
9
3
0.83
L
Cu Chulainn
Liquiiid
Cu Chulainn
1
9
7
0.5
L
Susano
Slemo
Susano
4
6
6
1.17
L
0
7
7
0.5
W
2
2
23
6.75
W
Charybdis
behindwhitelyes
Charybdis
6
2
23
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,978
Damage
83,482
104,411
Taken
110,254
96,029
Mitigated
83,982
58,532
Healing
34,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BL0OD SHADOW
Achilles
18,012
1,859
5,331
6,605
26,415
37,087
862
7,532
18,428
0
28,815
W
20,268
421
1,832
1,402
11,999
5,616
2,080
5,034
6,865
38,029
0
W
Da Ji
17,913
3,542
2,634
2,459
20,171
14,161
1,276
5,654
14,403
0
30,562
L
Baba Yaga
FallenAngel2368
Baba Yaga
18,803
792
925
5,280
13,685
7,893
0
3,050
10,635
42,224
0
L
Raijin
JODY MASA
Raijin
16,388
1,592
0
58
16,753
7,743
248
3,754
12,999
32,693
0
L
Cu Chulainn
Liquiiid
Cu Chulainn
15,986
2,366
659
6,272
33,481
28,068
0
5,654
27,827
784
21,310
L
Susano
Slemo
Susano
28,805
1,851
2,211
2,119
18,212
14,153
584
2,924
15,288
0
42,378
L
3,500
2,215
6,442
10,223
28,123
26,125
0
4,886
23,237
0
8,952
W
9,505
4,070
13,903
12,039
24,928
28,175
506
7,188
17,370
0
17,260
W
Charybdis
behindwhitelyes
Charybdis
36,280
17,043
4,951
7,376
20,898
10,990
3,140
9,228
11,402
0
74,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,372
Gold Earned
53,007
174
Minions Killed
150
0
Camps Cleared
0
1,599,953
Distance Traveled
1,406,099
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,230
764
17
1
0
323,254
0
W
Scylla
12,375
773
35
2
0
317,083
0
W
Da Ji
12,300
769
25
2
0
321,020
0
L
Baba Yaga
11,219
701
48
3
0
308,924
0
L
Raijin
11,353
710
44
3
0
238,810
3
L
Cu Chulainn
9,514
595
11
1
0
281,232
1
L
Susano
11,511
719
30
2
0
299,665
2
L
Horus
9,410
588
17
1
0
277,468
0
W
Horus
11,298
706
21
1
0
349,449
0
W
Charybdis
12,169
761
76
5
0
289,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role