Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Chistoso2
Cerberus
Level 87
God Stats
4W - 2L
1,672 SR
Queue Stats
14W - 26L
1,286 Elo+
Party 2
Janus
Janus
GuruuPathik
Janus
Level 21
God Stats
6W - 9L
1,372 SR
Queue Stats
8W - 20L
1,293 Elo+
Party 2
Team Averages
Level 89
1,515 SR
1,360 Elo+

VS

Team Averages
Level 73
1,646 SR
1,345 Elo+
Nu Wa
Nu Wa
Airtroops83
Nu Wa
Level 117
God Stats
1W - 1L
1,581 SR
Queue Stats
1W - 2L
1,216 Elo+
Party 1
Chaac
Chaac
Burt45
Chaac
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,300 Elo+
Party 1
Xbalanque
Xbalanque
geeechie
Xbalanque
Level 43
God Stats
2W - 3L
1,858 SR
Queue Stats
26W - 35L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 5 / 2
8,125
625
14,803
16,626
6,943
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Chistoso2
Cerberus
13
1 / 2 / 2
9,022
694
5,927
24,392
23,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 5 / 1
8,620
663
11,091
12,205
4,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 2
10,027
771
15,258
10,798
3,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Burt45
Chaac
14
0 / 1 / 12
9,106
700
10,289
17,637
15,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
geeechie
Xbalanque
15
5 / 3 / 7
10,085
776
23,098
14,942
5,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
12
12
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
5
2
0.4
W
7
1
2
8
W
Chaac
Burt45
Chaac
0
1
12
6
L
Cerberus
Chistoso2
Cerberus
1
2
2
1
L
2
5
1
0.5
W
Xbalanque
geeechie
Xbalanque
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,821
Damage
48,645
53,223
Taken
43,377
34,476
Mitigated
24,057
6,888
Healing
14,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
14,803
2,470
0
2,109
16,626
6,943
0
6,275
10,091
0
45,456
W
15,258
5,938
0
1,438
10,798
3,292
415
2,670
8,024
35,159
0
W
Chaac
Burt45
Chaac
10,289
2,578
0
8,257
17,637
15,149
262
8,700
8,295
0
25,058
L
Cerberus
Chistoso2
Cerberus
5,927
163
0
4,779
24,392
23,430
0
6,141
17,628
27,268
0
L
11,091
422
0
0
12,205
4,103
165
3,477
8,598
32,256
0
W
Xbalanque
geeechie
Xbalanque
23,098
16,752
0
4,442
14,942
5,616
2,367
4,900
9,844
0
62,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,767
Gold Earned
29,218
161
Minions Killed
168
4
Camps Cleared
8
750,413
Distance Traveled
726,615
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,125
625
44
3
4
259,357
5
W
Nu Wa
10,027
771
49
4
2
252,589
2
W
Chaac
9,106
700
32
2
5
260,059
2
L
Cerberus
9,022
694
59
5
0
257,928
4
L
Janus
8,620
663
58
4
0
233,128
0
W
Xbalanque
10,085
776
87
7
1
213,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role