Player Matchup

Lancelot
Lancelot
Normud
Lancelot
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 136L
1,426 Elo+
Party 3
Ares
Ares
S1immdunkkin
Ares
Level 82
God Stats
28W - 25L
1,511 SR
Queue Stats
71W - 56L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
Schwiftz
Danzaburou
Level 129
God Stats
37W - 28L
1,519 SR
Queue Stats
384W - 367L
1,499 Elo+
Party 2
Yu Huang
Yu Huang
StChemy
Yu Huang
Level 125
God Stats
1W - 4L
1,399 SR
Queue Stats
148W - 145L
1,435 Elo+
Party 3
Guan Yu
Guan Yu
XxRetro_RichyxX
Guan Yu
Level 122
God Stats
2W - 1L
1,715 SR
Queue Stats
132W - 141L
1,417 Elo+
Party 3
Team Averages
Level 105
1,529 SR
1,451 Elo+

VS

Team Averages
Level 104
1,629 SR
1,450 Elo+
Cu Chulainn
Cu Chulainn
AdrianSalinas11
Cu Chulainn
Level 105
God Stats
3W - 1L
1,716 SR
Queue Stats
440W - 447L
1,462 Elo+
Solo
Cabrakan
Cabrakan
Furlott-
Cabrakan
Level 101
God Stats
12W - 4L
1,684 SR
Queue Stats
110W - 120L
1,473 Elo+
Party 1
Guan Yu
Guan Yu
Rozihel
Guan Yu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,415 Elo+
Party 1
Scylla
Scylla
Tiecyn
Scylla
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 108L
1,424 Elo+
Party 1
Izanami
Izanami
Tony-P_2K
Izanami
Level 121
God Stats
49W - 34L
1,744 SR
Queue Stats
160W - 152L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Normud
Lancelot
13
1 / 6 / 4
8,827
401
7,338
18,562
8,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 4 / 9
10,694
486
9,476
20,836
29,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Schwiftz
Danzaburou
13
3 / 4 / 2
8,958
407
7,221
14,115
7,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
StChemy
Yu Huang
19
6 / 1 / 5
12,149
552
18,197
12,923
6,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
5 / 5 / 2
11,697
532
15,418
23,152
21,803
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AdrianSalinas11
Cu Chulainn
18
2 / 4 / 7
11,317
514
14,244
21,322
14,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
Furlott-
Cabrakan
17
3 / 5 / 8
10,737
488
18,364
19,115
10,210
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Rozihel
Guan Yu
19
5 / 2 / 7
11,781
536
13,684
21,414
12,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Tiecyn
Scylla
18
3 / 2 / 5
10,760
489
4,410
10,597
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Tony-P_2K
Izanami
19
6 / 4 / 7
12,148
552
13,507
17,537
8,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
53
17
Kills
19
20
Deaths
17
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AdrianSalinas11
Cu Chulainn
2
4
7
1.38
W
Cabrakan
Furlott-
Cabrakan
3
5
8
1.4
L
Lancelot
Normud
Lancelot
1
6
4
0.5
W
Guan Yu
Rozihel
Guan Yu
5
2
7
4.25
L
2
4
9
1.63
L
Danzaburou
Schwiftz
Danzaburou
3
4
2
1
L
Yu Huang
StChemy
Yu Huang
6
1
5
8.5
W
Scylla
Tiecyn
Scylla
3
2
5
2.75
W
Izanami
Tony-P_2K
Izanami
6
4
7
2.38
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,650
Damage
64,209
89,588
Taken
89,985
73,214
Mitigated
49,244
19,684
Healing
34,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AdrianSalinas11
Cu Chulainn
14,244
3,376
0
9,401
21,322
14,632
138
3,035
18,152
3,271
98,990
W
Cabrakan
Furlott-
Cabrakan
18,364
1,848
0
3,414
19,115
10,210
0
9,002
9,876
66,400
0
L
Lancelot
Normud
Lancelot
7,338
1,766
0
5,200
18,562
8,450
0
4,668
13,894
0
62,174
W
Guan Yu
Rozihel
Guan Yu
13,684
682
2,250
9,021
21,414
12,525
893
6,768
14,422
0
103,523
L
9,476
276
266
2,964
20,836
29,537
0
7,075
13,761
29,664
0
L
Danzaburou
Schwiftz
Danzaburou
7,221
1,888
0
5,086
14,115
7,026
0
6,269
7,846
0
52,999
L
Yu Huang
StChemy
Yu Huang
18,197
2,162
0
526
12,923
6,398
0
4,596
8,327
99,738
0
W
Scylla
Tiecyn
Scylla
4,410
663
0
2,006
10,597
3,811
734
3,456
6,999
81,381
0
W
Izanami
Tony-P_2K
Izanami
13,507
9,095
0
8,128
17,537
8,066
3,709
6,065
11,346
0
134,004
L
15,418
2,243
811
4,831
23,152
21,803
886
939
22,213
589
88,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,325
Gold Earned
56,743
531
Minions Killed
707
0
Camps Cleared
0
2,006,294
Distance Traveled
2,033,123
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,317
514
151
7
0
369,468
2
W
Cabrakan
10,737
488
89
4
0
390,921
1
L
Lancelot
8,827
401
92
4
0
459,036
1
W
Guan Yu
11,781
536
142
6
0
489,515
1
L
Ares
10,694
486
45
2
0
416,030
2
L
Danzaburou
8,958
407
69
3
0
302,628
1
L
Yu Huang
12,149
552
175
8
0
421,904
4
W
Scylla
10,760
489
129
6
0
417,102
0
W
Izanami
12,148
552
196
9
0
366,117
3
L
Guan Yu
11,697
532
150
7
0
406,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role