Player Matchup

Kali
Kali
Masters
Papirriqui1128
Kali
Masters
Level 126
God Stats
106W - 67L
1,761 SR
Queue Stats
630W - 610L
1,984 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 126
1,761 SR
1,984 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 64
1,500 SR
1,586 MMR
Nemesis
Nemesis
Bronze III
Penical_Illusion
Nemesis
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 0
12,175
937
11,239
14,977
12,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
FreyaBakasuraAh Muzen CabSkadiBellona

VS

Bans
IzanamiBastetHe BoPoseidonUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 0
9,346
719
6,372
15,259
10,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,239
Damage
6,372
14,977
Taken
15,259
12,609
Mitigated
10,931
9,269
Healing
3,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,239
5,038
0
9,269
14,977
12,609
20
915
14,062
0
82,357
L
6,372
2,221
0
3,789
15,259
10,931
0
82
15,177
0
48,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,175
Gold Earned
9,346
142
Minions Killed
94
9
Camps Cleared
2
280,372
Distance Traveled
277,186
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,175
937
142
11
9
280,372
4
L
Nemesis
9,346
719
94
7
2
277,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role