Player Matchup

Cthulhu
Cthulhu
Choski122004
Cthulhu
Level 66
God Stats
3W - 1L
1,623 SR
Queue Stats
60W - 62L
1,422 Elo+
Party 1
Medusa
Medusa
Nico niii xd
Medusa
Level 132
God Stats
24W - 9L
1,828 SR
Queue Stats
386W - 352L
1,515 Elo+
Party 3
Bellona
Bellona
RunnyZahir28
Bellona
Level 84
God Stats
6W - 4L
1,260 SR
Queue Stats
82W - 92L
1,364 Elo+
Party 3
Skadi
Skadi
choski6665sDAD
Skadi
Level 89
God Stats
1W - 0L
1,333 SR
Queue Stats
15W - 19L
1,363 Elo+
Party 1
Vulcan
Vulcan
yimby101
Vulcan
Level 69
God Stats
400W - 390L
1,477 SR
Queue Stats
400W - 392L
1,427 Elo+
Solo
Team Averages
Level 88
1,504 SR
1,418 Elo+

VS

Team Averages
Level 95
1,502 SR
1,418 Elo+
Atlas
Atlas
 
Atlas
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BiggCountry22
Ah Muzen Cab
Level 68
God Stats
9W - 7L
1,598 SR
Queue Stats
129W - 143L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lowcash Pato
Tsukuyomi
Level 66
God Stats
3W - 2L
1,899 SR
Queue Stats
293W - 315L
1,397 Elo+
Solo
Raijin
Raijin
RockyHickory7
Raijin
Level 139
God Stats
0W - 4L
1,215 SR
Queue Stats
271W - 321L
1,387 Elo+
Party 2
Jormungandr
Jormungandr
Shiiko Pato
Jormungandr
Level 85
God Stats
3W - 10L
1,297 SR
Queue Stats
52W - 68L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Choski122004
Cthulhu
16
0 / 4 / 8
10,664
485
11,127
16,803
11,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
20
12 / 0 / 4
15,780
717
20,306
15,167
7,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
RunnyZahir28
Bellona
17
4 / 5 / 4
11,743
534
8,134
22,817
23,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
5 / 5 / 1
10,439
475
6,880
18,597
7,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
yimby101
Vulcan
20
9 / 4 / 3
14,459
657
20,536
12,872
6,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
4 / 3 / 5
10,449
475
11,573
23,932
30,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
BiggCountry22
Ah Muzen Cab
17
3 / 5 / 6
10,074
458
11,734
21,999
10,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Lowcash Pato
Tsukuyomi
14
3 / 10 / 3
9,672
440
10,159
18,087
7,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
1 / 5 / 0
7,442
338
1,652
7,650
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Shiiko Pato
Jormungandr
16
4 / 8 / 5
10,802
491
13,534
23,554
21,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
30
Kills
15
18
Deaths
31
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
4
3
5
2.17
L
Ah Muzen Cab
BiggCountry22
Ah Muzen Cab
3
5
6
1.2
W
Cthulhu
Choski122004
Cthulhu
0
4
8
1
L
Tsukuyomi
Lowcash Pato
Tsukuyomi
3
10
3
0.45
W
Medusa
12
0
4
14
L
1
5
0
0.2
W
Bellona
RunnyZahir28
Bellona
4
5
4
1.2
L
Jormungandr
Shiiko Pato
Jormungandr
4
8
5
0.81
W
5
5
1
1.1
W
Vulcan
yimby101
Vulcan
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,983
Damage
48,652
86,256
Taken
95,222
56,921
Mitigated
71,035
15,426
Healing
18,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
11,573
3,621
759
3,306
23,932
30,043
588
10,477
12,797
51,520
0
L
Ah Muzen Cab
BiggCountry22
Ah Muzen Cab
11,734
4,557
406
9,991
21,999
10,000
3,227
9,252
12,295
0
77,583
W
Cthulhu
Choski122004
Cthulhu
11,127
259
302
620
16,803
11,492
694
6,058
10,697
61,725
0
L
Tsukuyomi
Lowcash Pato
Tsukuyomi
10,159
3,159
0
2,962
18,087
7,598
0
3,858
14,213
0
63,874
W
Medusa
20,306
11,234
0
2,369
15,167
7,681
9,815
3,266
11,785
0
168,822
L
1,652
360
0
1,215
7,650
2,148
90
1,763
5,887
20,628
0
W
Bellona
RunnyZahir28
Bellona
8,134
4,314
0
5,645
22,817
23,792
0
9,057
13,277
0
77,611
L
Jormungandr
Shiiko Pato
Jormungandr
13,534
4,607
0
0
23,554
21,246
877
5,102
18,360
69,529
0
W
6,880
2,142
0
4,490
18,597
7,715
5,258
5,120
13,431
0
51,811
W
Vulcan
yimby101
Vulcan
20,536
5,272
0
2,000
12,872
6,241
2,372
2,291
10,307
118,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,085
Gold Earned
48,439
794
Minions Killed
446
0
Camps Cleared
0
2,086,356
Distance Traveled
1,635,822
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,449
475
50
2
0
410,291
0
L
Ah Muzen Cab
10,074
458
117
5
0
398,320
7
W
Cthulhu
10,664
485
131
6
0
419,228
0
L
Tsukuyomi
9,672
440
105
5
0
312,428
0
W
Medusa
15,780
717
252
11
0
446,312
2
L
Raijin
7,442
338
48
2
0
149,135
2
W
Bellona
11,743
534
110
5
0
373,274
0
L
Jormungandr
10,802
491
126
6
0
365,648
0
W
Skadi
10,439
475
86
4
0
362,689
0
W
Vulcan
14,459
657
215
10
0
484,853
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role