Player Matchup

Ares
Ares
Dsizzl
Ares
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
65W - 74L
1,497 Elo+
Party 2
Xbalanque
Xbalanque
LASTxDINGUS
Xbalanque
Level 103
God Stats
5W - 3L
1,563 SR
Queue Stats
9W - 9L
1,560 Elo+
Solo
Hercules
Hercules
TheBiggestKahuna
Hercules
Level 159
God Stats
14W - 10L
1,806 SR
Queue Stats
379W - 336L
1,596 Elo+
Party 3
Tiamat
Tiamat
ThePlumpDwarf
Tiamat
Level 123
God Stats
2W - 0L
1,701 SR
Queue Stats
454W - 412L
1,620 Elo+
Party 3
Loki
Loki
stingray0399
Loki
Level 138
God Stats
3W - 1L
1,554 SR
Queue Stats
70W - 79L
1,520 Elo+
Party 2
Team Averages
Level 136
1,625 SR
1,559 Elo+

VS

Team Averages
Level 148
1,672 SR
1,599 Elo+
Danzaburou
Danzaburou
FutureHndrxxx
Danzaburou
Level 149
God Stats
1W - 1L
1,508 SR
Queue Stats
52W - 46L
1,644 Elo+
Party 1
Janus
Janus
Hammzilla
Janus
Level 160
God Stats
4W - 4L
1,716 SR
Queue Stats
68W - 64L
1,604 Elo+
Party 1
Vamana
Vamana
JerryTheSail0r
Vamana
Level 122
God Stats
1W - 1L
1,586 SR
Queue Stats
15W - 25L
1,508 Elo+
Party 1
Loki
Loki
JimmyGus
Loki
Level 149
God Stats
0W - 1L
1,837 SR
Queue Stats
69W - 44L
1,675 Elo+
Party 1
Tyr
Tyr
Ruthvin
Tyr
Level 159
God Stats
37W - 34L
1,715 SR
Queue Stats
581W - 559L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dsizzl
Ares
8
1 / 1 / 7
5,685
569
4,775
7,602
4,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
LASTxDINGUS
Xbalanque
10
3 / 1 / 1
6,355
636
7,050
4,985
1,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 1
6,382
638
5,702
6,075
6,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
1 / 1 / 1
5,809
581
3,210
6,351
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 1 / 1
5,903
590
3,591
4,918
1,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FutureHndrxxx
Danzaburou
9
2 / 2 / 0
5,673
567
3,351
8,706
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Hammzilla
Janus
10
1 / 2 / 1
5,522
552
3,292
6,374
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 1 / 0
6,243
624
3,048
6,809
4,161
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
9
1 / 2 / 2
5,510
551
6,733
8,674
3,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tyr
7
0 / 2 / 1
4,651
465
1,797
8,474
3,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
9
Kills
4
4
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
Dsizzl
Ares
1
1
7
4.5
L
Danzaburou
FutureHndrxxx
Danzaburou
2
2
0
1
L
Janus
Hammzilla
Janus
1
2
1
0.75
L
0
1
0
0
L
Loki
1
2
2
1
W
Xbalanque
LASTxDINGUS
Xbalanque
3
1
1
3.5
L
Tyr
0
2
1
0.25
W
1
0
1
1.5
W
1
1
1
1.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,328
Damage
18,221
29,931
Taken
39,037
18,155
Mitigated
15,730
10,172
Healing
10,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Dsizzl
Ares
4,775
832
583
2,120
7,602
4,668
0
1,704
5,789
11,974
0
L
Danzaburou
FutureHndrxxx
Danzaburou
3,351
1,320
0
2,948
8,706
2,659
0
921
7,785
0
37,418
L
Janus
Hammzilla
Janus
3,292
70
0
1,066
6,374
2,223
0
2,537
3,608
41,874
0
L
3,048
849
0
2,187
6,809
4,161
0
0
6,487
0
47,602
L
Loki
6,733
1,922
0
988
8,674
3,069
0
2,350
6,175
0
34,079
W
Xbalanque
LASTxDINGUS
Xbalanque
7,050
3,516
0
1,661
4,985
1,563
222
0
4,985
0
46,859
L
Tyr
1,797
120
98
2,852
8,474
3,618
0
1,801
6,545
0
11,762
W
5,702
1,909
0
2,838
6,075
6,334
0
121
5,938
0
42,126
W
3,210
182
0
1,734
6,351
3,629
207
934
5,336
31,395
0
W
3,591
1,249
0
1,236
4,918
1,961
0
321
4,591
0
31,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,134
Gold Earned
27,599
326
Minions Killed
318
0
Camps Cleared
0
1,073,013
Distance Traveled
1,037,656
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,685
569
12
1
0
226,111
1
L
Danzaburou
5,673
567
63
6
0
189,650
3
L
Janus
5,522
552
77
8
0
207,775
3
L
Vamana
6,243
624
101
10
0
207,481
1
L
Loki
5,510
551
56
6
0
240,606
1
W
Xbalanque
6,355
636
95
10
0
190,071
1
L
Tyr
4,651
465
21
2
0
192,144
1
W
Hercules
6,382
638
89
9
0
207,693
3
W
Tiamat
5,809
581
67
7
0
206,042
1
W
Loki
5,903
590
63
6
0
243,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role