Player Matchup

Merlin
Merlin
Bohn7552
Merlin
Level 83
God Stats
3W - 1L
1,835 SR
Queue Stats
81W - 69L
1,594 Elo+
Party 1
Ganesha
Ganesha
Charp Cheddar
Ganesha
Level 123
God Stats
2W - 2L
1,737 SR
Queue Stats
169W - 135L
1,629 Elo+
Party 1
Thanatos
Thanatos
Chef Grinta
Thanatos
Level 128
God Stats
3W - 0L
1,867 SR
Queue Stats
207W - 152L
1,650 Elo+
Party 1
Jormungandr
Jormungandr
Ezeikio
Jormungandr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,657 Elo+
Party 1
Neith
Neith
Miniati 18
Neith
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,537 Elo+
Party 1
Team Averages
Level 107
1,688 SR
1,613 Elo+

VS

Team Averages
Level 126
1,599 SR
1,544 Elo+
Tiamat
Tiamat
 
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
FLiBiTiJiBiT
Charybdis
Level 160
God Stats
1W - 2L
1,524 SR
Queue Stats
30W - 31L
1,434 Elo+
Solo
Loki
Loki
GoD Smouk
Loki
Level 153
God Stats
9W - 7L
1,563 SR
Queue Stats
132W - 149L
1,526 Elo+
Solo
Cthulhu
Cthulhu
ItsSanson
Cthulhu
Level 108
God Stats
4W - 6L
1,630 SR
Queue Stats
106W - 62L
1,590 Elo+
Party 2
Tyr
Tyr
ItsStarWrath
Tyr
Level 101
God Stats
1W - 1L
1,779 SR
Queue Stats
42W - 16L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bohn7552
Merlin
10
2 / 2 / 3
5,641
806
4,799
4,809
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
12
0 / 2 / 10
5,862
837
3,811
6,359
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Chef Grinta
Thanatos
13
6 / 2 / 2
6,427
918
6,981
5,149
2,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Ezeikio
Jormungandr
10
1 / 2 / 2
5,265
752
6,418
10,007
5,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
11
2 / 1 / 3
5,540
791
4,075
5,033
2,031
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
2 / 2 / 2
5,421
774
3,671
4,642
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
FLiBiTiJiBiT
Charybdis
12
1 / 3 / 2
5,755
822
2,303
6,269
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
10
2 / 3 / 2
5,327
761
2,830
5,930
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
ItsSanson
Cthulhu
11
2 / 1 / 7
5,574
796
8,491
8,756
4,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 4
5,291
756
4,257
7,716
4,277
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
11
Kills
8
9
Deaths
11
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
2
2
1.5
W
Merlin
Bohn7552
Merlin
2
2
3
1.75
W
Ganesha
0
2
10
2.5
W
Thanatos
Chef Grinta
Thanatos
6
2
2
3.5
W
Jormungandr
Ezeikio
Jormungandr
1
2
2
1
L
Charybdis
FLiBiTiJiBiT
Charybdis
1
3
2
0.67
L
Loki
2
3
2
1
L
Cthulhu
ItsSanson
Cthulhu
2
1
7
5.5
L
1
2
4
1.5
W
Neith
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,084
Damage
21,552
31,357
Taken
33,313
14,965
Mitigated
15,288
7,867
Healing
5,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,671
309
0
290
4,642
2,397
0
2,895
1,649
5,305
0
W
Merlin
Bohn7552
Merlin
4,799
520
0
574
4,809
1,828
0
1,685
2,907
12,120
0
W
Ganesha
3,811
285
0
250
6,359
3,536
0
1,746
4,405
16,425
0
W
Thanatos
Chef Grinta
Thanatos
6,981
1,778
0
5,082
5,149
2,489
0
2,186
2,832
0
20,558
W
Jormungandr
Ezeikio
Jormungandr
6,418
2,790
36
1,278
10,007
5,081
0
3,445
6,159
19,796
0
L
Charybdis
FLiBiTiJiBiT
Charybdis
2,303
1,354
0
1,438
6,269
1,892
959
1,247
4,996
0
20,442
L
Loki
2,830
296
0
1,540
5,930
2,215
0
1,347
4,531
0
10,945
L
Cthulhu
ItsSanson
Cthulhu
8,491
860
0
1,184
8,756
4,507
0
5,519
3,159
14,980
0
L
4,257
345
0
1,387
7,716
4,277
0
3,609
3,950
0
11,897
W
Neith
4,075
2,248
0
647
5,033
2,031
35
2,037
2,892
0
8,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,735
Gold Earned
27,368
124
Minions Killed
98
0
Camps Cleared
0
720,777
Distance Traveled
687,478
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,421
774
3
0
0
106,320
1
W
Merlin
5,641
806
20
3
0
131,969
0
W
Ganesha
5,862
837
20
3
0
147,268
1
W
Thanatos
6,427
918
41
6
0
170,732
0
W
Jormungandr
5,265
752
23
3
0
147,113
2
L
Charybdis
5,755
822
49
7
0
119,560
2
L
Loki
5,327
761
15
2
0
138,804
2
L
Cthulhu
5,574
796
17
2
0
158,570
1
L
Tyr
5,291
756
14
2
0
164,224
2
W
Neith
5,540
791
20
3
0
123,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role