Player Matchup

Nu Wa
Nu Wa
Aggro Rat
Nu Wa
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,225 Elo+
Party 3
Fenrir
Fenrir
Fransz98
Fenrir
Level 94
God Stats
2W - 0L
1,755 SR
Queue Stats
192W - 212L
1,428 Elo+
Solo
Da Ji
Da Ji
Mak3emPaY
Da Ji
Level 160
God Stats
97W - 33L
1,647 SR
Queue Stats
1,107W - 932L
1,542 Elo+
Party 2
Atlas
Atlas
TINCAN240S
Atlas
Level 88
God Stats
4W - 4L
1,614 SR
Queue Stats
37W - 42L
1,437 Elo+
Party 3
Medusa
Medusa
WAWGxSHEsoNICE
Medusa
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
949W - 859L
1,205 Elo+
Party 2
Team Averages
Level 91
1,603 SR
1,367 Elo+

VS

Team Averages
Level 95
1,478 SR
1,464 Elo+
Danzaburou
Danzaburou
Hallowen_dm
Danzaburou
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
473W - 512L
1,459 Elo+
Party 1
The Morrigan
The Morrigan
MapleBarg
The Morrigan
Level 68
God Stats
3W - 5L
1,393 SR
Queue Stats
153W - 197L
1,487 Elo+
Party 4
Olorun
Olorun
PhysoMex
Olorun
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
472W - 497L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
Remake69
Gilgamesh
Level 59
God Stats
8W - 12L
1,498 SR
Queue Stats
187W - 203L
1,440 Elo+
Solo
Mulan
Mulan
SisterSpider
Mulan
Level 88
God Stats
12W - 9L
1,500 SR
Queue Stats
170W - 217L
1,483 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aggro Rat
Nu Wa
20
4 / 5 / 14
17,328
1,019
26,334
22,116
18,772
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Fransz98
Fenrir
20
2 / 6 / 19
18,750
1,103
21,061
36,796
43,072
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Da Ji
Mak3emPaY
Da Ji
20
21 / 7 / 3
21,044
1,238
54,601
31,852
19,706
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
20
0 / 5 / 16
16,075
946
17,602
27,222
38,379
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
2 / 7 / 9
15,639
920
11,425
23,691
13,731
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hallowen_dm
Danzaburou
20
8 / 9 / 16
18,764
1,104
43,859
31,217
13,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
MapleBarg
The Morrigan
20
5 / 9 / 14
17,733
1,043
25,510
29,290
21,298
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
PhysoMex
Olorun
19
0 / 0 / 0
13,160
774
0
1,265
725
Gilgamesh
Remake69
Gilgamesh
20
6 / 6 / 22
18,285
1,076
26,649
34,180
31,552
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
11 / 5 / 17
19,511
1,148
36,914
41,956
43,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
99
29
Kills
30
30
Deaths
29
61
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Aggro Rat
Nu Wa
4
5
14
2.2
W
Fenrir
Fransz98
Fenrir
2
6
19
1.92
L
Danzaburou
Hallowen_dm
Danzaburou
8
9
16
1.78
W
Da Ji
Mak3emPaY
Da Ji
21
7
3
3.21
L
The Morrigan
MapleBarg
The Morrigan
5
9
14
1.33
L
Olorun
PhysoMex
Olorun
0
0
0
0
L
Gilgamesh
Remake69
Gilgamesh
6
6
22
2.83
L
11
5
17
3.9
W
Atlas
0
5
16
1.6
W
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,023
Damage
132,932
141,677
Taken
137,908
133,660
Mitigated
110,392
7,230
Healing
24,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Aggro Rat
Nu Wa
26,334
13,371
0
0
22,116
18,772
0
6,222
15,894
66,740
0
W
Fenrir
Fransz98
Fenrir
21,061
7,314
0
3,603
36,796
43,072
0
7,008
29,788
557
51,694
L
Danzaburou
Hallowen_dm
Danzaburou
43,859
21,395
0
3,760
31,217
13,376
0
6,239
24,978
0
117,271
W
Da Ji
Mak3emPaY
Da Ji
54,601
15,151
0
1,719
31,852
19,706
0
4,762
27,090
0
80,905
L
The Morrigan
MapleBarg
The Morrigan
25,510
1,959
829
2,245
29,290
21,298
0
8,323
20,844
71,959
0
L
Olorun
PhysoMex
Olorun
0
0
0
0
1,265
725
0
1,265
0
0
0
L
Gilgamesh
Remake69
Gilgamesh
26,649
6,410
2,350
2,058
34,180
31,552
0
10,580
23,480
1,210
41,735
L
36,914
8,723
174
13,449
41,956
43,441
0
18,069
23,707
1,981
68,818
W
Atlas
17,602
7,992
319
553
27,222
38,379
0
4,721
22,501
69,024
0
W
11,425
7,956
0
1,036
23,691
13,731
0
5,691
17,916
0
45,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,836
Gold Earned
87,453
318
Minions Killed
344
17
Camps Cleared
3
1,512,543
Distance Traveled
1,271,289
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
17,328
1,019
71
4
2
292,729
0
W
Fenrir
18,750
1,103
56
3
12
319,841
2
L
Danzaburou
18,764
1,104
166
10
0
305,649
0
W
Da Ji
21,044
1,238
42
2
3
347,469
1
L
The Morrigan
17,733
1,043
98
6
2
295,046
0
L
Olorun
13,160
774
0
0
0
0
0
L
Gilgamesh
18,285
1,076
20
1
1
339,510
0
L
Mulan
19,511
1,148
60
4
0
331,084
0
W
Atlas
16,075
946
106
6
0
292,902
0
W
Medusa
15,639
920
43
3
0
259,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role