Player Matchup

King Arthur
King Arthur
CEmery
King Arthur
Level 121
God Stats
0W - 2L
1,450 SR
Queue Stats
96W - 67L
1,621 Elo+
Party 2
Cernunnos
Cernunnos
Ferjes18
Cernunnos
Level 127
God Stats
1W - 1L
1,817 SR
Queue Stats
113W - 101L
1,576 Elo+
Solo
Raijin
Raijin
MrSkully00
Raijin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 60L
1,611 Elo+
Party 2
Team Averages
Level 112
1,589 SR
1,602 Elo+

VS

Team Averages
Level 99
1,832 SR
1,608 Elo+
Gilgamesh
Gilgamesh
ItzSaucy
Gilgamesh
Level 113
God Stats
6W - 0L
2,005 SR
Queue Stats
50W - 37L
1,624 Elo+
Party 1
Sol
Sol
Natedog1802
Sol
Level 107
God Stats
9W - 11L
1,576 SR
Queue Stats
263W - 287L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
iKip
Danzaburou
Level 76
God Stats
13W - 10L
1,916 SR
Queue Stats
62W - 49L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CEmery
King Arthur
12
2 / 4 / 5
8,265
636
10,817
15,846
13,659
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Ferjes18
Cernunnos
14
6 / 6 / 5
10,136
780
13,308
14,255
7,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
MrSkully00
Raijin
12
3 / 7 / 3
8,506
654
5,902
10,692
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItzSaucy
Gilgamesh
13
3 / 3 / 10
9,144
703
7,361
13,206
9,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
7 / 4 / 9
10,308
793
12,904
11,339
5,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
iKip
Danzaburou
15
7 / 4 / 9
11,065
851
14,592
13,408
6,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
11
Kills
17
17
Deaths
11
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CEmery
King Arthur
2
4
5
1.13
L
Cernunnos
Ferjes18
Cernunnos
6
6
5
1.42
W
Gilgamesh
ItzSaucy
Gilgamesh
3
3
10
2.67
L
Raijin
MrSkully00
Raijin
3
7
3
0.64
W
7
4
9
2.88
W
Danzaburou
iKip
Danzaburou
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,027
Damage
34,857
40,793
Taken
37,953
24,963
Mitigated
20,785
1,946
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CEmery
King Arthur
10,817
1,138
0
625
15,846
13,659
24
4,328
11,264
3,667
16,355
L
Cernunnos
Ferjes18
Cernunnos
13,308
6,866
0
1,071
14,255
7,622
520
3,301
10,708
0
37,805
W
Gilgamesh
ItzSaucy
Gilgamesh
7,361
1,626
0
1,226
13,206
9,690
133
1,933
11,273
0
22,207
L
Raijin
MrSkully00
Raijin
5,902
859
0
250
10,692
3,682
43
4,425
6,171
22,488
0
W
12,904
3,860
0
3,193
11,339
5,074
1,905
2,962
8,377
35,725
3,703
W
Danzaburou
iKip
Danzaburou
14,592
7,809
0
2,966
13,408
6,021
996
3,060
10,348
0
37,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,907
Gold Earned
30,517
117
Minions Killed
135
4
Camps Cleared
7
629,133
Distance Traveled
678,753
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,265
636
13
1
0
233,215
4
L
Cernunnos
10,136
780
61
5
3
199,067
3
W
Gilgamesh
9,144
703
29
2
3
246,076
1
L
Raijin
8,506
654
43
3
1
196,851
2
W
Sol
10,308
793
51
4
3
204,659
2
W
Danzaburou
11,065
851
55
4
1
228,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role