Player Matchup

Da Ji
Da Ji
AbbadonApophis
Da Ji
Level 145
God Stats
2W - 2L
1,609 SR
Queue Stats
38W - 27L
1,544 Elo+
Party 2
Izanami
Izanami
RakGuy48
Izanami
Level 118
God Stats
6W - 3L
1,547 SR
Queue Stats
188W - 191L
1,490 Elo+
Solo
Ah Puch
Ah Puch
VenomDKS
Ah Puch
Level 156
God Stats
0W - 1L
1,553 SR
Queue Stats
41W - 54L
1,440 Elo+
Party 2
Khepri
Khepri
Xenrin
Khepri
Level 137
God Stats
0W - 1L
1,437 SR
Queue Stats
35W - 39L
1,490 Elo+
Party 2
Skadi
Skadi
zanefrest
Skadi
Level 69
God Stats
6W - 1L
1,665 SR
Queue Stats
26W - 29L
1,426 Elo+
Party 2
Team Averages
Level 125
1,562 SR
1,478 Elo+

VS

Team Averages
Level 103
1,588 SR
1,536 Elo+
Bakasura
Bakasura
AlphaKenny0ne
Bakasura
Level 158
God Stats
4W - 4L
1,475 SR
Queue Stats
223W - 182L
1,569 Elo+
Party 1
Anhur
Anhur
DeceitGG
Anhur
Level 51
God Stats
2W - 0L
1,838 SR
Queue Stats
77W - 74L
1,503 Elo+
Party 3
Mulan
Mulan
GatorNation
Mulan
Level 119
God Stats
7W - 6L
1,796 SR
Queue Stats
81W - 83L
1,538 Elo+
Party 1
Anubis
Anubis
Reign_Draco
Anubis
Level 89
God Stats
1W - 1L
1,336 SR
Queue Stats
95W - 89L
1,506 Elo+
Party 3
Ymir
Ymir
xDirtyDreamx
Ymir
Level 98
God Stats
3W - 2L
1,493 SR
Queue Stats
42W - 38L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,292
393
5,880
13,809
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
RakGuy48
Izanami
11
3 / 5 / 0
7,237
452
7,502
12,869
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
VenomDKS
Ah Puch
15
4 / 3 / 1
8,884
555
11,989
9,767
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Xenrin
Khepri
11
1 / 3 / 5
7,621
476
4,353
12,217
12,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
zanefrest
Skadi
12
0 / 5 / 2
7,273
455
6,395
10,106
3,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlphaKenny0ne
Bakasura
15
5 / 2 / 3
9,081
568
13,419
15,946
6,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
DeceitGG
Anhur
15
4 / 1 / 1
8,843
553
2,558
10,408
3,998
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 2 / 2
9,055
566
9,337
13,110
9,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
15
7 / 2 / 2
9,129
571
9,419
11,774
6,892
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 2 / 8
7,510
469
6,492
11,713
5,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
9
Kills
23
23
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Bakasura
AlphaKenny0ne
Bakasura
5
2
3
3.25
W
Anhur
DeceitGG
Anhur
4
1
1
4.5
W
6
2
2
3.5
L
Izanami
RakGuy48
Izanami
3
5
0
0.6
W
Anubis
7
2
2
4
L
Ah Puch
VenomDKS
Ah Puch
4
3
1
1.5
L
Khepri
Xenrin
Khepri
1
3
5
1.17
W
1
2
8
2.5
L
Skadi
zanefrest
Skadi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,119
Damage
41,225
58,768
Taken
62,951
27,461
Mitigated
32,668
9,820
Healing
19,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,880
924
0
222
13,809
4,780
0
1,893
11,570
0
42,617
W
Bakasura
AlphaKenny0ne
Bakasura
13,419
10,107
0
7,460
15,946
6,517
6
1,684
14,262
0
63,272
W
Anhur
DeceitGG
Anhur
2,558
815
0
2,315
10,408
3,998
283
899
9,509
0
71,096
W
9,337
1,061
0
4,240
13,110
9,703
113
1,886
11,224
0
51,103
L
Izanami
RakGuy48
Izanami
7,502
4,081
0
2,617
12,869
3,464
196
2,538
9,428
0
56,309
W
Anubis
9,419
78
0
4,482
11,774
6,892
383
8,353
3,421
67,093
0
L
Ah Puch
VenomDKS
Ah Puch
11,989
533
0
3,899
9,767
3,138
0
4,284
5,395
69,789
0
L
Khepri
Xenrin
Khepri
4,353
480
104
2,053
12,217
12,612
26
5,498
5,512
28,396
0
W
6,492
2,093
0
1,302
11,713
5,558
0
4,289
7,424
30,553
0
L
Skadi
zanefrest
Skadi
6,395
2,653
0
925
10,106
3,467
225
1,480
8,539
0
53,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,307
Gold Earned
43,618
372
Minions Killed
494
0
Camps Cleared
0
1,408,727
Distance Traveled
1,561,816
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,292
393
57
4
0
279,861
1
W
Bakasura
9,081
568
111
7
0
357,716
2
W
Anhur
8,843
553
117
7
0
291,240
0
W
Mulan
9,055
566
98
6
0
294,375
1
L
Izanami
7,237
452
93
6
0
278,879
3
W
Anubis
9,129
571
115
7
0
290,635
0
L
Ah Puch
8,884
555
110
7
0
288,078
2
L
Khepri
7,621
476
28
2
0
282,467
5
W
Ymir
7,510
469
53
3
0
327,850
3
L
Skadi
7,273
455
84
5
0
279,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role