Player Matchup

Neith
Neith
 
Neith
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
LordeHelixx
Loki
Level 82
God Stats
29W - 26L
1,558 SR
Queue Stats
190W - 219L
1,456 Elo+
Party 2
He Bo
He Bo
NerVa7293
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,420 Elo+
Party 3
Chaac
Chaac
TheREALDrD
Chaac
Level 105
God Stats
91W - 73L
1,536 SR
Queue Stats
235W - 210L
1,474 Elo+
Party 3
Kukulkan
Kukulkan
ladyhelixx
Kukulkan
Level 61
God Stats
184W - 209L
1,518 SR
Queue Stats
191W - 223L
1,479 Elo+
Party 2
Team Averages
Level 59
1,522 SR
1,466 Elo+

VS

Team Averages
Level 111
1,431 SR
1,476 Elo+
Xbalanque
Xbalanque
NateThaGreat317
Xbalanque
Level 18
God Stats
16W - 19L
1,407 SR
Queue Stats
120W - 125L
1,486 Elo+
Party 1
Cliodhna
Cliodhna
Tickuls
Cliodhna
Level 102
God Stats
82W - 101L
1,430 SR
Queue Stats
315W - 357L
1,437 Elo+
Solo
Bacchus
Bacchus
YEA jeRM
Bacchus
Level 126
God Stats
1W - 3L
1,260 SR
Queue Stats
399W - 357L
1,465 Elo+
Party 1
Cabrakan
Cabrakan
o EastEnd o
Cabrakan
Level 149
God Stats
91W - 70L
1,623 SR
Queue Stats
560W - 534L
1,495 Elo+
Party 1
Hera
Hera
vPooti3T4nGv
Hera
Level 160
God Stats
1W - 0L
1,436 SR
Queue Stats
150W - 146L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 2 / 1
9,093
909
5,746
8,567
3,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 4 / 1
9,870
987
7,607
6,809
3,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
NerVa7293
He Bo
15
1 / 10 / 4
9,432
943
6,293
17,459
11,842
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
15
1 / 7 / 5
10,273
1,027
13,644
27,162
41,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
ladyhelixx
Kukulkan
15
1 / 0 / 3
9,866
987
12,973
3,182
1,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

169

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
NateThaGreat317
Xbalanque
17
5 / 2 / 14
10,797
1,080
18,761
12,352
7,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Tickuls
Cliodhna
16
2 / 2 / 16
9,986
999
10,886
9,117
5,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
YEA jeRM
Bacchus
17
3 / 1 / 20
10,692
1,069
7,636
9,538
15,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
o EastEnd o
Cabrakan
17
9 / 0 / 11
11,660
1,166
12,322
11,777
13,901
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 1 / 15
10,965
1,097
9,118
8,113
4,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
99
6
Kills
23
23
Deaths
6
14
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
1
0.75
L
2
4
1
0.63
W
Xbalanque
NateThaGreat317
Xbalanque
5
2
14
6
L
He Bo
NerVa7293
He Bo
1
10
4
0.3
L
Chaac
1
7
5
0.5
W
Cliodhna
Tickuls
Cliodhna
2
2
16
5
W
Bacchus
YEA jeRM
Bacchus
3
1
20
13
L
Kukulkan
ladyhelixx
Kukulkan
1
0
3
2.5
W
Cabrakan
o EastEnd o
Cabrakan
9
0
11
14.5
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,263
Damage
58,723
63,179
Taken
50,897
62,044
Mitigated
45,786
8,818
Healing
12,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,746
2,376
0
701
8,567
3,780
0
3,921
4,646
0
19,468
L
7,607
650
0
248
6,809
3,166
0
2,723
4,086
0
32,281
W
Xbalanque
NateThaGreat317
Xbalanque
18,761
13,132
0
2,444
12,352
7,022
0
5,262
7,090
0
41,603
L
He Bo
NerVa7293
He Bo
6,293
538
79
427
17,459
11,842
0
10,432
7,027
9,361
0
L
Chaac
13,644
2,129
97
5,879
27,162
41,698
0
10,569
16,593
0
27,486
W
Cliodhna
Tickuls
Cliodhna
10,886
924
254
3,123
9,117
5,161
0
4,062
5,055
0
18,400
W
Bacchus
YEA jeRM
Bacchus
7,636
1,020
0
0
9,538
15,385
0
2,679
6,859
16,661
0
L
Kukulkan
ladyhelixx
Kukulkan
12,973
0
1,100
287
3,182
1,558
0
1,083
2,099
50,237
0
W
Cabrakan
o EastEnd o
Cabrakan
12,322
1,184
2,821
2,234
11,777
13,901
0
5,089
6,282
18,276
0
W
9,118
3,054
0
1,440
8,113
4,317
0
2,174
5,939
47,625
2,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,534
Gold Earned
54,100
191
Minions Killed
206
4
Camps Cleared
7
927,512
Distance Traveled
919,455
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,093
909
26
3
1
181,208
1
L
Loki
9,870
987
51
5
0
216,273
1
W
Xbalanque
10,797
1,080
65
7
3
174,565
0
L
He Bo
9,432
943
8
1
1
161,106
0
L
Chaac
10,273
1,027
25
3
2
170,260
1
W
Cliodhna
9,986
999
18
2
2
192,161
0
W
Bacchus
10,692
1,069
16
2
0
193,027
0
L
Kukulkan
9,866
987
81
8
0
198,665
0
W
Cabrakan
11,660
1,166
13
1
1
181,991
0
W
Hera
10,965
1,097
94
9
1
177,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role