Player Matchup

Fafnir
Fafnir
Cirnine
Fafnir
Level 134
God Stats
2W - 0L
1,262 SR
Queue Stats
137W - 57L
1,807 Elo+
Party 2
Arachne
Arachne
FireyDooDooBag
Arachne
Level 97
God Stats
2W - 1L
1,563 SR
Queue Stats
174W - 107L
1,708 Elo+
Party 2
Anhur
Anhur
jokedestroyer
Anhur
Level 144
God Stats
2W - 0L
1,570 SR
Queue Stats
180W - 92L
1,769 Elo+
Party 2
Team Averages
Level 125
1,465 SR
1,761 Elo+

VS

Team Averages
Level 45
1,485 SR
1,516 Elo+
Bastet
Bastet
Halfbreadboy
Bastet
Level 31
God Stats
4W - 4L
1,500 SR
Queue Stats
41W - 50L
1,545 Elo+
Party 1
Horus
Horus
Kingkrul21
Horus
Level 91
God Stats
11W - 9L
1,682 SR
Queue Stats
153W - 126L
1,712 Elo+
Solo
Zeus
Zeus
Opened8eyes
Zeus
Level 12
God Stats
0W - 2L
1,274 SR
Queue Stats
17W - 28L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Cirnine
Fafnir
11
0 / 0 / 9
7,547
755
5,832
8,895
9,321
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
3 / 2 / 9
8,596
860
5,903
9,668
10,590
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
9 / 3 / 2
8,608
861
13,476
9,968
3,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
1 / 6 / 3
6,904
690
6,736
12,047
3,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
13
4 / 2 / 1
8,997
900
9,286
12,501
8,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 3
6,319
632
3,187
6,908
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
5
5
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Cirnine
Fafnir
0
0
9
4.5
W
3
2
9
3.75
L
Bastet
1
6
3
0.42
L
Horus
4
2
1
2.25
L
0
4
3
0.38
W
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,211
Damage
19,209
28,531
Taken
31,456
23,541
Mitigated
13,777
10,244
Healing
7,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Cirnine
Fafnir
5,832
1,875
269
2,967
8,895
9,321
144
857
8,038
11,937
0
W
5,903
4,847
847
3,345
9,668
10,590
429
1,680
7,988
0
15,862
L
Bastet
6,736
1,581
0
1,438
12,047
3,079
0
1,864
10,183
0
15,437
L
Horus
9,286
5,385
1,044
4,994
12,501
8,975
0
2,766
9,735
50
24,425
L
3,187
1,058
0
110
6,908
1,723
0
1,296
5,612
10,794
0
W
13,476
8,038
0
2,816
9,968
3,630
1,170
952
9,016
0
40,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,751
Gold Earned
22,220
108
Minions Killed
97
7
Camps Cleared
1
571,566
Distance Traveled
548,424
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,547
755
11
1
0
205,404
0
W
Arachne
8,596
860
19
2
1
200,389
2
L
Bastet
6,904
690
19
2
1
196,392
1
L
Horus
8,997
900
52
5
0
201,603
2
L
Zeus
6,319
632
26
3
0
150,429
0
W
Anhur
8,608
861
78
8
6
165,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role