Player Matchup

Horus
Horus
DokionXIV
Horus
Level 87
God Stats
20W - 16L
1,750 SR
Queue Stats
71W - 60L
1,573 Elo+
Party 1
Anubis
Anubis
MomsSpageti
Anubis
Level 106
God Stats
17W - 7L
1,575 SR
Queue Stats
31W - 22L
1,599 Elo+
Party 1
Jormungandr
Jormungandr
Valskjor
Jormungandr
Level 146
God Stats
4W - 0L
1,500 SR
Queue Stats
105W - 80L
1,559 Elo+
Party 1
Bacchus
Bacchus
crashbomberman
Bacchus
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 29L
1,556 Elo+
Party 1
Neith
Neith
seanlos
Neith
Level 43
God Stats
8W - 4L
1,536 SR
Queue Stats
62W - 47L
1,601 Elo+
Party 1
Team Averages
Level 97
1,572 SR
1,578 Elo+

VS

Team Averages
Level 68
1,580 SR
1,495 Elo+
Tiamat
Tiamat
Bks Snthetic
Tiamat
Level 104
God Stats
0W - 2L
1,352 SR
Queue Stats
6W - 6L
1,277 Elo+
Solo
Ullr
Ullr
Elddansurin
Ullr
Level 105
God Stats
105W - 100L
1,513 SR
Queue Stats
149W - 157L
1,505 Elo+
Party 2
Gilgamesh
Gilgamesh
NeptuneeOW
Gilgamesh
Level 67
God Stats
1W - 1L
1,611 SR
Queue Stats
121W - 137L
1,560 Elo+
Party 3
Horus
Horus
kindafragile
Horus
Level 57
God Stats
13W - 14L
1,608 SR
Queue Stats
129W - 136L
1,545 Elo+
Party 2
Izanami
Izanami
youmomcow
Izanami
Level 7
God Stats
1W - 1L
1,817 SR
Queue Stats
34W - 25L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DokionXIV
Horus
9
1 / 0 / 3
4,885
977
3,574
4,422
2,534
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
12
4 / 1 / 3
5,712
1,142
4,463
4,386
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Valskjor
Jormungandr
10
3 / 0 / 5
5,207
1,041
6,038
3,346
1,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 1 / 4
4,483
897
2,108
3,431
3,536
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
seanlos
Neith
11
1 / 0 / 5
5,061
1,012
2,215
2,903
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
5
0 / 0 / 0
2,401
480
0
0
0
10
1 / 1 / 0
4,893
979
2,361
5,134
1,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
NeptuneeOW
Gilgamesh
9
0 / 2 / 1
4,259
852
1,912
5,225
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 2 / 0
4,502
900
2,813
5,942
3,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
youmomcow
Izanami
9
0 / 4 / 1
4,281
856
2,197
5,155
1,656
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
9
Kills
2
2
Deaths
9
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
0
0
0
W
Horus
DokionXIV
Horus
1
0
3
2.5
L
1
1
0
1
W
Anubis
4
1
3
5.5
L
Gilgamesh
NeptuneeOW
Gilgamesh
0
2
1
0.25
W
Jormungandr
Valskjor
Jormungandr
3
0
5
5.5
W
0
1
4
2
L
1
2
0
0.5
W
Neith
seanlos
Neith
1
0
5
3.5
L
Izanami
youmomcow
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,398
Damage
9,283
18,488
Taken
21,456
10,567
Mitigated
10,759
5,614
Healing
2,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Horus
DokionXIV
Horus
3,574
1,557
679
1,988
4,422
2,534
24
0
4,265
0
7,597
L
2,361
953
0
337
5,134
1,975
0
2,954
2,180
0
15,931
W
Anubis
4,463
319
0
821
4,386
1,980
550
0
4,302
23,075
0
L
Gilgamesh
NeptuneeOW
Gilgamesh
1,912
494
0
423
5,225
3,260
0
2,615
2,610
0
6,049
W
Jormungandr
Valskjor
Jormungandr
6,038
2,039
0
642
3,346
1,511
22
0
3,266
13,720
0
W
2,108
285
0
957
3,431
3,536
180
0
3,351
8,152
0
L
2,813
1,129
555
935
5,942
3,868
0
3,605
2,337
0
8,137
W
Neith
seanlos
Neith
2,215
883
0
527
2,903
1,006
1,160
0
2,796
0
15,962
L
Izanami
youmomcow
Izanami
2,197
1,400
0
64
5,155
1,656
0
3,435
1,720
0
9,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,348
Gold Earned
20,336
126
Minions Killed
72
0
Camps Cleared
0
604,627
Distance Traveled
449,159
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
2,401
480
0
0
0
0
0
W
Horus
4,885
977
7
1
0
132,492
0
L
Ullr
4,893
979
31
6
0
115,100
1
W
Anubis
5,712
1,142
45
9
0
108,891
3
L
Gilgamesh
4,259
852
13
3
0
115,443
1
W
Jormungandr
5,207
1,041
27
5
0
135,358
3
W
Bacchus
4,483
897
13
3
0
113,414
0
L
Horus
4,502
900
13
3
0
115,942
1
W
Neith
5,061
1,012
34
7
0
114,472
1
L
Izanami
4,281
856
15
3
0
102,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role