Player Matchup

Cupid
Cupid
Boogie6Man66
Cupid
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 115L
1,474 Elo+
Party 1
Hercules
Hercules
Green_Cloud_9_
Hercules
Level 152
God Stats
0W - 2L
1,333 SR
Queue Stats
72W - 64L
1,543 Elo+
Party 1
Lancelot
Lancelot
MDKdirtyharry
Lancelot
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 44L
1,519 Elo+
Party 1
Nike
Nike
XL_GOLD-PenGIN
Nike
Level 109
God Stats
2W - 2L
1,575 SR
Queue Stats
50W - 57L
1,443 Elo+
Party 1
Jormungandr
Jormungandr
ickywoodz31
Jormungandr
Level 29
God Stats
1W - 2L
1,360 SR
Queue Stats
75W - 83L
1,435 Elo+
Party 1
Team Averages
Level 100
1,454 SR
1,483 Elo+

VS

Team Averages
Level 115
1,613 SR
1,424 Elo+
Olorun
Olorun
Goldenlefsa1
Olorun
Level 85
God Stats
5W - 2L
1,654 SR
Queue Stats
478W - 452L
1,364 Elo+
Solo
Xing Tian
Xing Tian
Gunship VII
Xing Tian
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,385 Elo+
Solo
Chronos
Chronos
Lamis
Chronos
Level 160
God Stats
1W - 1L
1,623 SR
Queue Stats
42W - 34L
1,545 Elo+
Solo
Raijin
Raijin
dead_pan58
Raijin
Level 84
God Stats
4W - 2L
1,708 SR
Queue Stats
235W - 233L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
pumpthajam
Zhong Kui
Level 125
God Stats
11W - 6L
1,582 SR
Queue Stats
630W - 717L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 6
11,255
592
9,524
16,662
8,002
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hercules
18
0 / 8 / 9
10,035
528
17,403
27,835
35,143
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
MDKdirtyharry
Lancelot
16
0 / 11 / 10
9,840
518
6,537
22,465
11,910
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
6 / 6 / 3
11,885
626
13,187
20,608
28,103
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
ickywoodz31
Jormungandr
20
6 / 4 / 8
12,562
661
25,132
22,412
40,125
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
7 / 3 / 22
13,870
730
25,460
15,572
10,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
Gunship VII
Xing Tian
20
5 / 3 / 21
13,152
692
9,931
25,422
39,114
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Lamis
Chronos
20
7 / 3 / 22
13,018
685
15,121
19,297
10,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Raijin
dead_pan58
Raijin
20
5 / 2 / 20
13,556
713
19,306
15,967
8,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
pumpthajam
Zhong Kui
19
12 / 6 / 18
14,139
744
30,759
24,701
21,921
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
139
15
Kills
36
36
Deaths
17
36
Assists
103
Player
Kills
Deaths
Assists
KDA
L
3
7
6
0.86
W
Olorun
7
3
22
6
L
Hercules
0
8
9
0.56
W
Xing Tian
Gunship VII
Xing Tian
5
3
21
5.17
W
Chronos
Lamis
Chronos
7
3
22
6
L
Lancelot
MDKdirtyharry
Lancelot
0
11
10
0.45
L
6
6
3
1.25
W
Raijin
dead_pan58
Raijin
5
2
20
7.5
L
Jormungandr
ickywoodz31
Jormungandr
6
4
8
2.5
W
Zhong Kui
pumpthajam
Zhong Kui
12
6
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,783
Damage
100,577
109,982
Taken
100,959
123,283
Mitigated
90,635
28,428
Healing
45,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,524
4,219
6,649
2,224
16,662
8,002
0
15,487
1,175
0
28,208
W
Olorun
25,460
14,600
4,449
6,956
15,572
10,658
2,608
4,985
10,225
48,711
5,228
L
Hercules
17,403
2,394
2,021
6,422
27,835
35,143
0
23,928
3,907
0
24,738
W
Xing Tian
Gunship VII
Xing Tian
9,931
905
774
6,829
25,422
39,114
458
5,712
19,410
17,232
0
W
Chronos
Lamis
Chronos
15,121
2,258
1,136
6,204
19,297
10,034
2,711
4,433
14,480
29,123
0
L
Lancelot
MDKdirtyharry
Lancelot
6,537
465
2,233
1,105
22,465
11,910
0
20,762
1,703
0
14,544
L
13,187
1,408
1,558
2,521
20,608
28,103
0
17,950
2,658
0
27,289
W
Raijin
dead_pan58
Raijin
19,306
991
3,803
5,925
15,967
8,908
66
3,382
12,225
53,967
0
L
Jormungandr
ickywoodz31
Jormungandr
25,132
3,587
1,187
2,508
22,412
40,125
0
18,504
3,908
52,171
0
W
Zhong Kui
pumpthajam
Zhong Kui
30,759
2,423
1,627
8,065
24,701
21,921
540
4,695
19,487
42,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,577
Gold Earned
67,735
161
Minions Killed
224
0
Camps Cleared
0
1,530,819
Distance Traveled
1,671,690
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,255
592
46
2
0
309,250
0
W
Olorun
13,870
730
79
4
0
318,986
0
L
Hercules
10,035
528
18
1
0
304,419
0
W
Xing Tian
13,152
692
10
1
0
339,576
0
W
Chronos
13,018
685
32
2
0
346,337
0
L
Lancelot
9,840
518
17
1
0
300,537
0
L
Nike
11,885
626
24
1
0
296,873
0
W
Raijin
13,556
713
73
4
0
368,615
0
L
Jormungandr
12,562
661
56
3
0
319,740
0
W
Zhong Kui
14,139
744
30
2
0
298,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role