Player Matchup

Mulan
Mulan
IdioticWeevil4
Mulan
Level 96
God Stats
0W - 1L
1,539 SR
Queue Stats
58W - 58L
1,481 Elo+
Party 1
Janus
Janus
Jay0123456789012
Janus
Level 113
God Stats
1W - 2L
1,611 SR
Queue Stats
34W - 36L
1,524 Elo+
Party 1
Horus
Horus
Juawanna
Horus
Level 62
God Stats
7W - 10L
1,627 SR
Queue Stats
61W - 61L
1,488 Elo+
Party 1
Olorun
Olorun
RyanChrist27
Olorun
Level 89
God Stats
36W - 31L
1,656 SR
Queue Stats
71W - 71L
1,472 Elo+
Party 1
Arachne
Arachne
unsaidatom232
Arachne
Level 78
God Stats
19W - 18L
1,627 SR
Queue Stats
32W - 31L
1,552 Elo+
Party 1
Team Averages
Level 88
1,612 SR
1,503 Elo+

VS

Team Averages
Level 144
1,597 SR
1,541 Elo+
Cupid
Cupid
Alambrito118
Cupid
Level 144
God Stats
17W - 9L
1,594 SR
Queue Stats
453W - 436L
1,542 Elo+
Party 2
Persephone
Persephone
FIRECARD34
Persephone
Level 155
God Stats
1W - 0L
1,554 SR
Queue Stats
50W - 51L
1,535 Elo+
Party 2
Arachne
Arachne
Ramenosophy
Arachne
Level 129
God Stats
16W - 7L
1,636 SR
Queue Stats
196W - 185L
1,565 Elo+
Solo
Terra
Terra
Star_Seek-
Terra
Level 141
God Stats
2W - 0L
1,701 SR
Queue Stats
403W - 397L
1,506 Elo+
Party 2
Tyr
Tyr
Tomega
Tyr
Level 151
God Stats
4W - 7L
1,500 SR
Queue Stats
263W - 248L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 4
10,448
418
15,198
36,344
38,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 14 / 3
9,992
400
15,686
21,152
6,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Juawanna
Horus
16
1 / 10 / 5
10,650
426
10,977
32,003
19,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
19
3 / 10 / 2
12,830
513
13,282
22,852
10,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
15
3 / 10 / 1
10,752
430
14,114
29,115
12,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 14
15,403
616
25,481
24,539
12,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
FIRECARD34
Persephone
17
4 / 3 / 14
12,535
501
11,412
11,118
5,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Ramenosophy
Arachne
20
28 / 2 / 7
16,030
641
33,845
31,439
17,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Terra
18
2 / 2 / 15
13,246
530
10,199
26,432
36,301
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
Tomega
Tyr
19
8 / 1 / 8
13,825
553
31,080
29,332
39,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
111
8
Kills
53
53
Deaths
9
15
Assists
58
Player
Kills
Deaths
Assists
KDA
W
11
1
14
18
W
Persephone
FIRECARD34
Persephone
4
3
14
3.67
L
1
9
4
0.33
L
0
14
3
0.11
L
Horus
Juawanna
Horus
1
10
5
0.35
W
Arachne
Ramenosophy
Arachne
28
2
7
15.75
L
Olorun
3
10
2
0.4
W
Terra
2
2
15
4.75
W
Tyr
Tomega
Tyr
8
1
8
12
L
Arachne
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,257
Damage
112,017
141,466
Taken
122,860
87,968
Mitigated
111,310
31,466
Healing
59,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,481
17,456
1,711
13,463
24,539
12,564
12,440
7,224
17,093
0
166,515
W
Persephone
FIRECARD34
Persephone
11,412
640
0
2,826
11,118
5,171
1,091
2,719
8,340
50,247
0
L
15,198
1,633
0
6,943
36,344
38,966
762
3,263
32,989
0
62,346
L
15,686
1,593
209
1,432
21,152
6,774
492
2,439
18,620
77,115
0
L
Horus
Juawanna
Horus
10,977
6,070
3,854
10,087
32,003
19,274
0
5,130
26,753
0
63,732
W
Arachne
Ramenosophy
Arachne
33,845
24,249
0
15,070
31,439
17,987
2,313
8,528
22,167
0
143,055
L
Olorun
13,282
7,158
342
4,207
22,852
10,026
3,216
5,667
16,544
86,621
7,164
W
Terra
10,199
1,276
6,408
7,483
26,432
36,301
200
6,725
19,340
40,041
0
W
Tyr
Tomega
Tyr
31,080
2,270
0
12,693
29,332
39,287
1,414
4,931
23,114
0
99,812
L
Arachne
14,114
9,710
137
4,255
29,115
12,928
0
4,909
24,142
0
52,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,672
Gold Earned
71,039
524
Minions Killed
620
0
Camps Cleared
0
2,088,193
Distance Traveled
2,276,530
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,403
616
212
8
0
449,042
7
W
Persephone
12,535
501
79
3
0
228,718
1
L
Mulan
10,448
418
96
4
0
389,933
3
L
Janus
9,992
400
122
5
0
379,055
6
L
Horus
10,650
426
81
3
0
461,564
2
W
Arachne
16,030
641
143
6
0
550,560
2
L
Olorun
12,830
513
154
6
0
366,672
1
W
Terra
13,246
530
53
2
0
498,419
6
W
Tyr
13,825
553
133
5
0
549,791
2
L
Arachne
10,752
430
71
3
0
490,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role