Player Matchup

Cerberus
Cerberus
Aveligne
Cerberus
Level 80
God Stats
1W - 0L
1,688 SR
Queue Stats
48W - 39L
1,493 Elo+
Party 1
Hachiman
Hachiman
DEADxMANsings34
Hachiman
Level 107
God Stats
1W - 1L
1,278 SR
Queue Stats
60W - 73L
1,402 Elo+
Solo
Ares
Ares
Dimur66
Ares
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,205 Elo+
Party 3
Fenrir
Fenrir
JermainMWAlpha78
Fenrir
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
192W - 191L
1,377 Elo+
Party 3
Zeus
Zeus
XSubversiveX
Zeus
Level 144
God Stats
2W - 1L
1,701 SR
Queue Stats
75W - 53L
1,514 Elo+
Party 1
Team Averages
Level 101
1,533 SR
1,398 Elo+

VS

Team Averages
Level 72
1,393 SR
1,479 Elo+
Hercules
Hercules
OCIOO
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,586 Elo+
Party 2
Nox
Nox
Vycci
Nox
Level 28
God Stats
1W - 2L
1,138 SR
Queue Stats
15W - 26L
1,427 Elo+
Party 2
Chiron
Chiron
alandxvid
Chiron
Level 114
God Stats
0W - 1L
1,701 SR
Queue Stats
14W - 16L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
iMasterNinja
Sun Wukong
Level 97
God Stats
0W - 1L
1,127 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Hera
Hera
seandbollie
Hera
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aveligne
Cerberus
18
1 / 3 / 18
11,994
706
7,252
19,034
26,425
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
20
8 / 3 / 11
13,190
776
21,160
15,851
9,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
Dimur66
Ares
17
1 / 7 / 11
10,345
609
6,583
19,573
30,824
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 6 / 7
13,276
781
17,805
17,383
12,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

20
6 / 2 / 13
12,559
739
29,948
14,082
7,838
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OCIOO
Hercules
18
2 / 6 / 9
10,206
600
7,092
21,740
22,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
Vycci
Nox
17
2 / 6 / 9
10,381
611
8,200
14,126
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
alandxvid
Chiron
20
8 / 3 / 9
12,264
721
15,438
14,640
6,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
iMasterNinja
Sun Wukong
20
7 / 5 / 9
11,677
687
20,693
24,609
23,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 7 / 11
10,279
605
17,446
14,964
6,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
68
27
Kills
21
21
Deaths
27
60
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aveligne
Cerberus
1
3
18
3.33
W
Hachiman
8
3
11
4.5
W
Ares
Dimur66
Ares
1
7
11
0.93
W
11
6
7
2.42
L
Hercules
OCIOO
Hercules
2
6
9
1.08
L
Nox
Vycci
Nox
2
6
9
1.08
W
6
2
13
6.25
L
Chiron
alandxvid
Chiron
8
3
9
4.17
L
Sun Wukong
iMasterNinja
Sun Wukong
7
5
9
2.3
L
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,748
Damage
68,869
85,923
Taken
90,079
86,525
Mitigated
64,480
32,482
Healing
29,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aveligne
Cerberus
7,252
130
1,647
8,813
19,034
26,425
647
8,205
10,829
15,490
0
W
Hachiman
21,160
15,218
694
7,691
15,851
9,232
2,572
4,193
11,658
0
60,777
W
Ares
Dimur66
Ares
6,583
133
915
1,423
19,573
30,824
546
4,697
14,876
13,061
0
W
17,805
4,679
1,987
5,516
17,383
12,206
1,905
5,149
12,234
0
24,763
L
Hercules
OCIOO
Hercules
7,092
1,035
912
5,108
21,740
22,462
0
12,477
9,145
3,515
9,958
L
Nox
Vycci
Nox
8,200
1,117
486
1,334
14,126
6,432
0
7,731
6,279
16,873
0
W
29,948
4,197
903
2,893
14,082
7,838
2,653
5,027
9,055
61,734
0
L
Chiron
alandxvid
Chiron
15,438
5,921
2,773
6,467
14,640
6,562
99
6,431
8,026
0
36,032
L
Sun Wukong
iMasterNinja
Sun Wukong
20,693
3,045
819
7,734
24,609
23,006
0
9,581
14,767
0
43,189
L
17,446
4,083
1,948
2,320
14,964
6,018
19
7,563
7,249
32,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,364
Gold Earned
54,807
177
Minions Killed
158
0
Camps Cleared
0
1,452,597
Distance Traveled
1,411,399
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,994
706
27
2
0
306,900
0
W
Hachiman
13,190
776
80
5
0
243,818
1
W
Ares
10,345
609
3
0
0
281,969
0
W
Fenrir
13,276
781
12
1
0
322,587
0
L
Hercules
10,206
600
9
1
0
254,542
1
L
Nox
10,381
611
33
2
0
239,582
0
W
Zeus
12,559
739
55
3
0
297,323
0
L
Chiron
12,264
721
46
3
0
335,409
4
L
Sun Wukong
11,677
687
41
2
0
295,852
1
L
Hera
10,279
605
29
2
0
286,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role