Player Matchup

Horus
Horus
DeathHorseman60
Horus
Level 87
God Stats
26W - 20L
1,562 SR
Queue Stats
145W - 149L
1,417 Elo+
Solo
Sobek
Sobek
Lumberjake44
Sobek
Level 145
God Stats
1W - 2L
1,292 SR
Queue Stats
39W - 42L
1,522 Elo+
Party 2
Zhong Kui
Zhong Kui
Zoach nL
Zhong Kui
Level 107
God Stats
10W - 8L
1,449 SR
Queue Stats
262W - 258L
1,467 Elo+
Party 2
Bakasura
Bakasura
l V a s l
Bakasura
Level 18
God Stats
1W - 1L
1,546 SR
Queue Stats
1W - 2L
1,319 Elo+
Party 2
Medusa
Medusa
nLwatergun
Medusa
Level 119
God Stats
9W - 5L
1,607 SR
Queue Stats
23W - 16L
1,661 Elo+
Party 2
Team Averages
Level 95
1,491 SR
1,477 Elo+

VS

Team Averages
Level 48
1,470 SR
1,249 Elo+
Gilgamesh
Gilgamesh
Beast4Mode-VFD6
Gilgamesh
Level 89
God Stats
1W - 1L
1,741 SR
Queue Stats
78W - 97L
1,344 Elo+
Party 3
Ao Kuang
Ao Kuang
Khanlej
Ao Kuang
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,162 Elo+
Party 1
Atlas
Atlas
Sildragg
Atlas
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,162 Elo+
Party 1
Hou Yi
Hou Yi
ZeraphimX
Hou Yi
Level 38
God Stats
1W - 4L
1,099 SR
Queue Stats
1W - 4L
1,162 Elo+
Party 1
Lancelot
Lancelot
yungplayer1
Lancelot
Level 108
God Stats
54W - 45L
1,511 SR
Queue Stats
242W - 281L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 7
12,909
645
17,079
19,001
24,592
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 5 / 17
10,628
531
7,059
21,321
26,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Zoach nL
Zhong Kui
18
8 / 0 / 5
11,504
575
14,059
11,774
10,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
l V a s l
Bakasura
16
4 / 0 / 3
10,224
511
3,570
11,191
5,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
nLwatergun
Medusa
20
16 / 2 / 4
12,637
632
27,586
16,332
7,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beast4Mode-VFD6
Gilgamesh
14
0 / 9 / 1
8,233
412
8,146
23,533
16,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Khanlej
Ao Kuang
13
3 / 10 / 2
8,470
424
4,697
20,675
8,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Sildragg
Atlas
13
1 / 7 / 5
8,119
406
7,220
16,878
12,665
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
ZeraphimX
Hou Yi
12
2 / 8 / 1
7,750
388
8,737
14,410
5,106
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Lancelot
yungplayer1
Lancelot
13
2 / 5 / 1
8,252
413
7,724
17,394
7,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
18
39
Kills
8
8
Deaths
39
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Beast4Mode-VFD6
Gilgamesh
0
9
1
0.06
W
8
1
7
11.5
L
Ao Kuang
Khanlej
Ao Kuang
3
10
2
0.4
W
3
5
17
2.3
L
Atlas
Sildragg
Atlas
1
7
5
0.5
L
Hou Yi
ZeraphimX
Hou Yi
2
8
1
0.31
W
Zhong Kui
Zoach nL
Zhong Kui
8
0
5
10.5
W
Bakasura
l V a s l
Bakasura
4
0
3
5.5
W
Medusa
nLwatergun
Medusa
16
2
4
9
L
Lancelot
yungplayer1
Lancelot
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,353
Damage
36,524
79,619
Taken
92,890
74,068
Mitigated
50,007
30,472
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Beast4Mode-VFD6
Gilgamesh
8,146
2,788
47
4,790
23,533
16,240
0
5,725
17,733
0
62,175
W
17,079
7,353
621
8,121
19,001
24,592
1,530
452
18,549
0
102,213
L
Ao Kuang
Khanlej
Ao Kuang
4,697
1,250
0
2,463
20,675
8,747
643
8,596
11,859
26,081
0
W
7,059
784
322
4,779
21,321
26,639
392
3,710
17,611
23,885
0
L
Atlas
Sildragg
Atlas
7,220
2,017
0
0
16,878
12,665
966
1,532
15,206
30,998
0
L
Hou Yi
ZeraphimX
Hou Yi
8,737
4,268
0
24
14,410
5,106
0
2,141
12,129
0
44,731
W
Zhong Kui
Zoach nL
Zhong Kui
14,059
2,428
0
6,417
11,774
10,047
2,481
2,340
9,434
86,420
0
W
Bakasura
l V a s l
Bakasura
3,570
2,185
0
3,613
11,191
5,314
0
282
10,909
0
69,590
W
Medusa
nLwatergun
Medusa
27,586
13,351
0
6,599
16,332
7,476
6,537
5,133
11,199
0
121,749
L
Lancelot
yungplayer1
Lancelot
7,724
1,205
0
1,880
17,394
7,249
0
3,124
14,230
0
59,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,902
Gold Earned
40,824
666
Minions Killed
326
0
Camps Cleared
0
1,970,627
Distance Traveled
1,647,113
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,233
412
103
5
0
320,740
2
W
Horus
12,909
645
182
9
0
374,232
2
L
Ao Kuang
8,470
424
38
2
0
332,255
0
W
Sobek
10,628
531
33
2
0
356,747
3
L
Atlas
8,119
406
36
2
0
273,567
1
L
Hou Yi
7,750
388
55
3
0
316,518
0
W
Zhong Kui
11,504
575
143
7
0
388,631
1
W
Bakasura
10,224
511
124
6
0
502,152
0
W
Medusa
12,637
632
184
9
0
348,865
3
L
Lancelot
8,252
413
94
5
0
404,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role