Player Matchup

Ymir
Ymir
Cosxia
Ymir
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
92W - 120L
1,199 Elo+
Party 3
Jormungandr
Jormungandr
Enervate27
Jormungandr
Level 69
God Stats
3W - 4L
1,431 SR
Queue Stats
66W - 64L
1,242 Elo+
Party 3
Arachne
Arachne
IPlayZhongADC
Arachne
Level 42
God Stats
2W - 1L
1,438 SR
Queue Stats
41W - 54L
1,309 Elo+
Party 4
Ah Puch
Ah Puch
Phaq_theElf
Ah Puch
Level 46
God Stats
2W - 0L
1,349 SR
Queue Stats
138W - 179L
1,211 Elo+
Party 4
Skadi
Skadi
PrinceNick1211
Skadi
Level 122
God Stats
7W - 7L
1,442 SR
Queue Stats
358W - 384L
1,302 Elo+
Party 4
Team Averages
Level 61
1,432 SR
1,253 Elo+

VS

Team Averages
Level 30
1,598 SR
1,302 Elo+
Freya
Freya
KILLERBOY_PR18
Freya
Level 66
God Stats
1W - 1L
1,872 SR
Queue Stats
93W - 106L
1,343 Elo+
Party 2
Chaac
Chaac
MEDIC_MURDAMALL2
Chaac
Level 13
God Stats
1W - 1L
1,699 SR
Queue Stats
12W - 25L
1,210 Elo+
Party 1
Erlang Shen
Erlang Shen
hunterlionxd
Erlang Shen
Level 44
God Stats
26W - 35L
1,520 SR
Queue Stats
250W - 295L
1,267 Elo+
Party 1
Ares
Ares
ida_lielis
Ares
Level 26
God Stats
10W - 9L
1,400 SR
Queue Stats
17W - 24L
1,192 Elo+
Party 2
Izanami
Izanami
lIlTKIlI
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cosxia
Ymir
10
3 / 1 / 7
7,458
533
1,516
7,116
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Enervate27
Jormungandr
14
2 / 0 / 3
8,012
572
4,688
9,594
7,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
14
10 / 2 / 4
8,356
597
10,731
10,534
5,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Phaq_theElf
Ah Puch
11
6 / 2 / 5
7,347
525
11,516
8,373
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 6
7,267
519
5,557
7,941
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
6,086
435
5,191
12,152
5,097
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 4 / 0
5,955
425
4,049
11,644
7,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Erlang Shen
hunterlionxd
Erlang Shen
10
3 / 4 / 0
6,406
458
6,218
12,708
6,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 2 / 0
7,018
501
2,721
10,390
9,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
lIlTKIlI
Izanami
4
0 / 7 / 1
4,626
330
1,588
7,063
1,900
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
24
Kills
5
5
Deaths
25
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
Cosxia
Ymir
3
1
7
6.5
W
Jormungandr
Enervate27
Jormungandr
2
0
3
3.5
W
Arachne
10
2
4
6
L
0
8
2
0.13
L
0
4
0
0
W
Ah Puch
Phaq_theElf
Ah Puch
6
2
5
4.25
W
3
0
6
6
L
Erlang Shen
hunterlionxd
Erlang Shen
3
4
0
0.75
L
2
2
0
1
L
Izanami
lIlTKIlI
Izanami
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,008
Damage
19,767
43,558
Taken
53,957
24,327
Mitigated
30,996
12,747
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Cosxia
Ymir
1,516
541
0
2,422
7,116
5,640
206
1,600
5,516
8,076
0
W
Jormungandr
Enervate27
Jormungandr
4,688
1,630
0
998
9,594
7,034
141
1,118
8,104
54,762
0
W
Arachne
10,731
7,810
0
3,259
10,534
5,366
687
1,668
8,796
0
54,100
L
5,191
1,862
0
2,255
12,152
5,097
416
6,189
5,883
35,526
0
L
4,049
1,039
0
2,486
11,644
7,590
34
1,998
9,421
0
31,974
W
Ah Puch
Phaq_theElf
Ah Puch
11,516
463
0
2,287
8,373
3,422
729
2,898
5,475
37,290
0
W
5,557
2,629
0
3,781
7,941
2,865
118
628
7,313
0
53,476
L
Erlang Shen
hunterlionxd
Erlang Shen
6,218
3,157
0
3,663
12,708
6,917
0
3,763
8,869
0
42,224
L
2,721
147
0
860
10,390
9,492
0
3,907
6,362
18,214
0
L
Izanami
lIlTKIlI
Izanami
1,588
1,191
0
132
7,063
1,900
107
1,361
5,702
0
11,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,440
Gold Earned
30,091
344
Minions Killed
217
0
Camps Cleared
0
1,264,152
Distance Traveled
1,153,528
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,458
533
18
1
0
256,013
1
W
Jormungandr
8,012
572
98
7
0
241,909
0
W
Arachne
8,356
597
96
7
0
294,565
2
L
Freya
6,086
435
73
5
0
226,547
0
L
Chaac
5,955
425
47
3
0
242,285
1
W
Ah Puch
7,347
525
56
4
0
239,373
0
W
Skadi
7,267
519
76
5
0
232,292
1
L
Erlang Shen
6,406
458
66
5
0
274,837
0
L
Ares
7,018
501
18
1
0
232,628
0
L
Izanami
4,626
330
13
1
0
177,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role