Player Matchup

Ares
Ares
EpicBioHazard
Ares
Level 127
God Stats
6W - 3L
1,526 SR
Queue Stats
310W - 293L
1,504 Elo+
Party 1
Ullr
Ullr
Eternal_Jakel
Ullr
Level 155
God Stats
2W - 3L
1,219 SR
Queue Stats
252W - 235L
1,539 Elo+
Party 1
Cabrakan
Cabrakan
Frag Leader3
Cabrakan
Level 127
God Stats
79W - 70L
1,595 SR
Queue Stats
153W - 166L
1,521 Elo+
Party 2
Thanatos
Thanatos
Progenitus-EDH
Thanatos
Level 159
God Stats
14W - 9L
1,596 SR
Queue Stats
531W - 492L
1,540 Elo+
Party 1
Poseidon
Poseidon
built_2_fraG
Poseidon
Level 157
God Stats
30W - 24L
1,613 SR
Queue Stats
325W - 335L
1,545 Elo+
Party 2
Team Averages
Level 145
1,510 SR
1,530 Elo+

VS

Team Averages
Level 112
1,691 SR
1,569 Elo+
Izanami
Izanami
Sneaky2GG
Izanami
Level 62
God Stats
1W - 3L
1,858 SR
Queue Stats
8W - 8L
1,483 Elo+
Party 3
Atlas
Atlas
TTVGiftedtrys
Atlas
Level 147
God Stats
2W - 1L
1,802 SR
Queue Stats
156W - 133L
1,588 Elo+
Party 3
Chaac
Chaac
TTvJoostank
Chaac
Level 119
God Stats
9W - 9L
1,731 SR
Queue Stats
106W - 101L
1,614 Elo+
Party 3
Arachne
Arachne
ToxikKi
Arachne
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 34L
1,635 Elo+
Party 3
Tiamat
Tiamat
YvngTAXFRAUD
Tiamat
Level 127
God Stats
4W - 4L
1,562 SR
Queue Stats
205W - 179L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 8
9,404
470
7,505
18,551
21,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
5 / 7 / 5
10,520
526
13,750
19,195
9,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Frag Leader3
Cabrakan
19
4 / 0 / 6
12,940
647
18,749
19,041
18,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
17
9 / 3 / 8
11,129
556
13,926
22,774
11,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
built_2_fraG
Poseidon
16
9 / 2 / 6
11,255
563
16,743
12,685
7,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Sneaky2GG
Izanami
15
2 / 6 / 5
9,361
468
8,461
16,390
6,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 9
10,284
514
16,658
19,412
22,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 7 / 2
9,318
466
12,972
20,786
19,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
ToxikKi
Arachne
13
2 / 10 / 4
8,632
432
8,700
22,055
8,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
15
3 / 5 / 2
9,458
473
15,426
16,242
10,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
38
29
Kills
16
16
Deaths
29
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
W
5
7
5
1.07
W
Cabrakan
Frag Leader3
Cabrakan
4
0
6
7
W
Thanatos
9
3
8
4.33
L
Izanami
Sneaky2GG
Izanami
2
6
5
0.75
L
5
1
9
9.5
L
4
7
2
0.71
L
Arachne
ToxikKi
Arachne
2
10
4
0.4
L
Tiamat
3
5
2
0.8
W
Poseidon
built_2_fraG
Poseidon
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,673
Damage
62,217
92,246
Taken
94,885
68,068
Mitigated
67,660
33,468
Healing
19,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,505
273
881
3,064
18,551
21,210
204
8,147
10,404
27,692
0
W
13,750
5,062
0
3,311
19,195
9,465
1,327
5,150
14,045
0
76,799
W
Cabrakan
Frag Leader3
Cabrakan
18,749
1,236
0
9,081
19,041
18,657
2,358
4,309
14,732
122,126
0
W
Thanatos
13,926
5,085
0
15,243
22,774
11,402
0
7,825
14,949
0
86,449
L
Izanami
Sneaky2GG
Izanami
8,461
5,013
0
2,396
16,390
6,664
4,372
2,537
13,723
0
72,064
L
16,658
6,304
396
3,925
19,412
22,349
447
9,851
9,162
52,991
0
L
12,972
2,145
0
4,718
20,786
19,164
120
13,493
6,639
0
56,662
L
Arachne
ToxikKi
Arachne
8,700
4,969
0
3,409
22,055
8,840
0
9,160
12,121
0
47,509
L
Tiamat
15,426
2,051
457
3,810
16,242
10,643
203
5,950
9,881
70,074
0
W
Poseidon
built_2_fraG
Poseidon
16,743
2,052
0
1,888
12,685
7,334
818
6,807
5,878
69,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,248
Gold Earned
47,053
645
Minions Killed
433
0
Camps Cleared
0
1,932,306
Distance Traveled
1,899,864
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,404
470
38
2
0
372,156
6
W
Ullr
10,520
526
119
6
0
353,433
1
W
Cabrakan
12,940
647
235
12
0
357,609
4
W
Thanatos
11,129
556
103
5
0
423,590
3
L
Izanami
9,361
468
112
6
0
334,893
1
L
Atlas
10,284
514
38
2
0
395,290
4
L
Chaac
9,318
466
93
5
0
377,107
1
L
Arachne
8,632
432
71
4
0
413,134
0
L
Tiamat
9,458
473
119
6
0
379,440
2
W
Poseidon
11,255
563
150
8
0
425,518
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role