Player Matchup

Anubis
Anubis
Korynthia
Anubis
Level 40
God Stats
31W - 19L
1,575 SR
Queue Stats
37W - 41L
1,410 Elo+
Party 1
Achilles
Achilles
Sebby4783
Achilles
Level 102
God Stats
1W - 1L
1,240 SR
Queue Stats
88W - 109L
1,444 Elo+
Party 1
Sun Wukong
Sun Wukong
ShortyMcThiccms
Sun Wukong
Level 20
God Stats
2W - 0L
1,752 SR
Queue Stats
29W - 34L
1,429 Elo+
Party 1
Chernobog
Chernobog
YawnYawn
Chernobog
Level 87
God Stats
4W - 2L
1,528 SR
Queue Stats
67W - 63L
1,426 Elo+
Solo
He Bo
He Bo
lilRome29
He Bo
Level 84
God Stats
2W - 2L
1,273 SR
Queue Stats
124W - 118L
1,566 Elo+
Party 1
Team Averages
Level 67
1,473 SR
1,455 Elo+

VS

Team Averages
Level 48
1,436 SR
1,341 Elo+
Horus
Horus
MeowtatoChip
Horus
Level 45
God Stats
18W - 21L
1,457 SR
Queue Stats
88W - 90L
1,286 Elo+
Party 2
Thanatos
Thanatos
SaganNuTT
Thanatos
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 8L
1,092 Elo+
Party 2
Sol
Sol
SleezySamurai
Sol
Level 69
God Stats
8W - 14L
1,653 SR
Queue Stats
202W - 229L
1,464 Elo+
Solo
Chang'e
Chang'e
ZodiacFrank
Chang'e
Level 43
God Stats
0W - 5L
1,177 SR
Queue Stats
70W - 67L
1,435 Elo+
Solo
Cu Chulainn
Cu Chulainn
oconnorlee21
Cu Chulainn
Level 67
God Stats
1W - 4L
1,394 SR
Queue Stats
94W - 99L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Korynthia
Anubis
20
9 / 2 / 15
14,950
482
30,524
28,232
19,399
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Sebby4783
Achilles
20
5 / 2 / 15
14,851
479
19,390
31,236
47,412
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
ShortyMcThiccms
Sun Wukong
20
7 / 3 / 8
15,487
500
19,474
33,336
33,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
YawnYawn
Chernobog
20
10 / 3 / 7
16,339
527
32,218
23,355
13,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

He Bo
lilRome29
He Bo
20
9 / 2 / 14
16,235
524
33,946
30,072
16,070
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 4
12,784
412
8,205
40,902
61,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
SaganNuTT
Thanatos
17
2 / 15 / 2
12,263
396
12,020
33,636
15,509
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 3 / 1
15,766
509
23,600
34,328
18,639
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
ZodiacFrank
Chang'e
20
2 / 10 / 0
14,524
469
18,130
36,472
19,074
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
oconnorlee21
Cu Chulainn
20
1 / 7 / 3
14,348
463
30,626
33,862
51,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
22
40
Kills
12
12
Deaths
40
59
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
Korynthia
Anubis
9
2
15
8.25
L
0
5
4
0.4
L
Thanatos
SaganNuTT
Thanatos
2
15
2
0.2
W
Achilles
Sebby4783
Achilles
5
2
15
6.25
W
Sun Wukong
ShortyMcThiccms
Sun Wukong
7
3
8
3.67
L
7
3
1
2.5
W
Chernobog
YawnYawn
Chernobog
10
3
7
4.5
L
Chang'e
ZodiacFrank
Chang'e
2
10
0
0.2
W
He Bo
lilRome29
He Bo
9
2
14
8
L
Cu Chulainn
oconnorlee21
Cu Chulainn
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,552
Damage
92,581
146,231
Taken
179,200
129,441
Mitigated
165,499
60,881
Healing
71,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Korynthia
Anubis
30,524
3,484
0
20,519
28,232
19,399
2,190
9,579
18,388
129,018
0
L
8,205
4,480
4,744
10,297
40,902
61,211
51
13,828
26,586
0
49,160
L
Thanatos
SaganNuTT
Thanatos
12,020
5,031
0
16,643
33,636
15,509
0
10,985
22,457
0
96,777
W
Achilles
Sebby4783
Achilles
19,390
3,181
0
4,499
31,236
47,412
215
9,398
20,899
0
49,765
W
Sun Wukong
ShortyMcThiccms
Sun Wukong
19,474
4,481
0
10,789
33,336
33,462
3,837
3,928
28,727
0
112,008
L
23,600
9,846
0
18,649
34,328
18,639
890
8,064
26,050
129,772
18,435
W
Chernobog
YawnYawn
Chernobog
32,218
20,523
0
11,914
23,355
13,098
1,193
9,041
14,172
0
163,759
L
Chang'e
ZodiacFrank
Chang'e
18,130
3,425
5,739
10,311
36,472
19,074
0
17,133
19,084
130,432
0
W
He Bo
lilRome29
He Bo
33,946
3,344
0
13,160
30,072
16,070
483
9,473
20,503
175,011
0
L
Cu Chulainn
oconnorlee21
Cu Chulainn
30,626
3,859
0
4,635
33,862
51,066
486
13,956
19,248
1,461
125,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,862
Gold Earned
69,685
750
Minions Killed
701
0
Camps Cleared
0
2,896,743
Distance Traveled
2,562,277
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,950
482
139
4
0
511,465
0
L
Horus
12,784
412
43
1
0
544,981
2
L
Thanatos
12,263
396
91
3
0
501,272
1
W
Achilles
14,851
479
47
2
0
620,134
13
W
Sun Wukong
15,487
500
160
5
0
580,628
0
L
Sol
15,766
509
201
6
0
519,634
5
W
Chernobog
16,339
527
191
6
0
562,066
3
L
Chang'e
14,524
469
178
6
0
502,451
4
W
He Bo
16,235
524
213
7
0
622,450
13
L
Cu Chulainn
14,348
463
188
6
0
493,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role