Player Matchup

Hachiman
Hachiman
DivideByZerp
Hachiman
Level 154
God Stats
4W - 7L
1,575 SR
Queue Stats
410W - 502L
1,466 Elo+
Party 3
Atlas
Atlas
Fionnaghuala
Atlas
Level 149
God Stats
11W - 6L
1,640 SR
Queue Stats
1,169W - 1,141L
1,478 Elo+
Party 3
Susano
Susano
Pulsatic
Susano
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,536 Elo+
Party 1
Guan Yu
Guan Yu
X3nov1a xD
Guan Yu
Level 124
God Stats
1W - 2L
1,896 SR
Queue Stats
190W - 206L
1,466 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
deceeding
Morgan Le Fay
Level 66
God Stats
0W - 1L
1,459 SR
Queue Stats
5W - 6L
1,470 Elo+
Party 1
Team Averages
Level 120
1,614 SR
1,483 Elo+

VS

Team Averages
Level 126
1,546 SR
1,461 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Claymore07
Freya
Level 159
God Stats
14W - 14L
1,534 SR
Queue Stats
445W - 458L
1,455 Elo+
Solo
Chaac
Chaac
Odinsgaming70
Chaac
Level 125
God Stats
12W - 9L
1,573 SR
Queue Stats
218W - 194L
1,481 Elo+
Party 2
Ao Kuang
Ao Kuang
VenomV9
Ao Kuang
Level 132
God Stats
15W - 10L
1,539 SR
Queue Stats
299W - 272L
1,473 Elo+
Party 2
Mulan
Mulan
sluicegoose
Mulan
Level 125
God Stats
12W - 8L
1,583 SR
Queue Stats
22W - 30L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DivideByZerp
Hachiman
13
1 / 11 / 2
8,891
370
13,326
27,043
10,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
1 / 6 / 0
10,175
424
10,762
21,764
17,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
Pulsatic
Susano
16
3 / 6 / 1
10,276
428
14,947
28,088
12,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
X3nov1a xD
Guan Yu
11
1 / 6 / 3
8,452
352
3,956
17,775
11,506
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
deceeding
Morgan Le Fay
16
1 / 8 / 1
10,099
421
13,021
27,430
12,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
4 / 2 / 9
13,812
576
14,710
14,773
9,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
19
11 / 1 / 2
13,843
577
22,349
24,914
10,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 2 / 13
13,191
550
22,341
24,273
17,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
VenomV9
Ao Kuang
19
7 / 1 / 6
13,369
557
13,576
29,266
13,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 1 / 9
14,247
594
25,195
31,902
30,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
76
7
Kills
37
37
Deaths
7
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
2
9
4.25
W
Freya
11
1
2
12
L
Hachiman
DivideByZerp
Hachiman
1
11
2
0.18
L
1
6
0
0.17
W
5
2
13
5.75
L
Susano
Pulsatic
Susano
3
6
1
0.58
W
Ao Kuang
VenomV9
Ao Kuang
7
1
6
10
L
Guan Yu
X3nov1a xD
Guan Yu
1
6
3
0.42
L
Morgan Le Fay
deceeding
Morgan Le Fay
1
8
1
0.19
W
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,012
Damage
98,171
122,100
Taken
125,128
64,214
Mitigated
81,144
28,513
Healing
64,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,710
339
2,135
6,430
14,773
9,719
2,853
4,305
10,445
119,191
0
W
Freya
22,349
8,441
0
16,171
24,914
10,323
3,679
3,064
21,780
99,924
0
L
Hachiman
DivideByZerp
Hachiman
13,326
7,674
0
6,200
27,043
10,519
0
15,852
11,191
0
59,765
L
10,762
3,363
0
2,117
21,764
17,326
0
4,740
17,024
60,773
0
W
22,341
4,717
0
8,443
24,273
17,275
1,123
4,409
19,832
0
111,207
L
Susano
Pulsatic
Susano
14,947
3,907
0
9,211
28,088
12,486
0
10,259
17,829
0
71,041
W
Ao Kuang
VenomV9
Ao Kuang
13,576
3,173
0
16,108
29,266
13,093
2,664
6,378
22,818
123,814
0
L
Guan Yu
X3nov1a xD
Guan Yu
3,956
947
1,058
6,886
17,775
11,506
0
6,877
10,898
0
20,527
L
Morgan Le Fay
deceeding
Morgan Le Fay
13,021
1,675
0
3,041
27,430
12,377
0
12,907
14,523
73,250
0
W
25,195
2,325
0
15,709
31,902
30,734
1,865
8,191
23,056
0
104,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,893
Gold Earned
68,462
430
Minions Killed
679
0
Camps Cleared
0
1,846,062
Distance Traveled
2,207,184
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,812
576
175
7
0
425,260
4
W
Freya
13,843
577
109
5
0
450,898
11
L
Hachiman
8,891
370
81
3
0
364,068
3
L
Atlas
10,175
424
117
5
0
412,667
4
W
Chaac
13,191
550
121
5
0
451,655
4
L
Susano
10,276
428
83
3
0
440,800
5
W
Ao Kuang
13,369
557
136
6
0
431,390
2
L
Guan Yu
8,452
352
34
1
0
262,015
1
L
Morgan Le Fay
10,099
421
115
5
0
366,512
4
W
Mulan
14,247
594
138
6
0
447,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role