Player Matchup

Ne Zha
Ne Zha
Gold III
CP_-USOPP
Ne Zha
Gold III
Level 137
God Stats
2W - 2L
1,339 SR
Queue Stats
110W - 139L
1,485 MMR
Solo
Freya
Freya
Gold IV
CocoMadeMeDoIt_
Freya
Gold IV
Level 94
God Stats
16W - 34L
1,306 SR
Queue Stats
788W - 791L
1,462 MMR
Solo
Vulcan
Vulcan
Gold II
FiveStardGeneral
Vulcan
Gold II
Level 144
God Stats
9W - 8L
1,500 SR
Queue Stats
128W - 135L
1,506 MMR
Solo
Khepri
Khepri
Gold II
Yolox5000xd
Khepri
Gold II
Level 127
God Stats
4W - 8L
1,770 SR
Queue Stats
236W - 255L
1,505 MMR
Solo
Da Ji
Da Ji
Bronze IV
fwim813
Da Ji
Bronze IV
Level 68
God Stats
0W - 1L
1,294 SR
Queue Stats
3W - 4L
1,501 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,442 SR
1,492 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,573 SR
1,492 MMR
Sobek
Sobek
Bronze III
ADEPT4529
Sobek
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,460 MMR
Party 2
Cupid
Cupid
Gold III
FlyinBeauty
Cupid
Gold III
Level 156
God Stats
3W - 3L
1,644 SR
Queue Stats
199W - 207L
1,423 MMR
Party 1
Thanatos
Thanatos
Silver I
JKIID2556
Thanatos
Silver I
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,540 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
Kurie
Guan Yu
Gold IV
Level 160
God Stats
16W - 8L
1,647 SR
Queue Stats
66W - 66L
1,459 MMR
Solo
Aphrodite
Aphrodite
Gold I
Tayybabyy012
Aphrodite
Gold I
Level 154
God Stats
19W - 26L
1,576 SR
Queue Stats
388W - 393L
1,578 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CP_-USOPP
Ne Zha
16
1 / 5 / 1
10,532
439
10,892
22,389
23,203
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 12 / 2
11,999
500
16,784
27,858
13,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 2 / 3
11,141
464
21,117
10,053
5,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
15
2 / 5 / 4
10,123
422
7,419
23,506
32,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
fwim813
Da Ji
15
3 / 9 / 2
10,666
444
15,983
23,055
11,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
Yu HuangBakasuraFenrirLoki

VS

Bans
Ah Muzen CabAwilixDanzaburouAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ADEPT4529
Sobek
17
3 / 2 / 14
11,811
492
7,943
24,906
31,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
15 / 2 / 8
14,333
597
24,536
21,524
11,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
JKIID2556
Thanatos
17
9 / 3 / 4
12,088
504
15,333
21,345
10,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Kurie
Guan Yu
20
5 / 2 / 8
13,238
552
15,193
26,341
32,851
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Tayybabyy012
Aphrodite
17
1 / 3 / 9
11,122
463
10,183
24,354
12,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
12
Kills
33
33
Deaths
12
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sobek
ADEPT4529
Sobek
3
2
14
5
L
Ne Zha
CP_-USOPP
Ne Zha
1
5
1
0.3
L
3
12
2
0.33
L
3
2
3
2.25
W
15
2
8
9.5
W
Thanatos
JKIID2556
Thanatos
9
3
4
3.67
W
Guan Yu
Kurie
Guan Yu
5
2
8
4.5
W
Aphrodite
Tayybabyy012
Aphrodite
1
3
9
1.83
L
Khepri
2
5
4
0.8
L
Da Ji
fwim813
Da Ji
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,195
Damage
73,188
106,861
Taken
118,470
85,592
Mitigated
99,139
26,331
Healing
71,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
ADEPT4529
Sobek
7,943
1,519
0
6,554
24,906
31,370
248
12,659
11,943
26,727
0
L
Ne Zha
CP_-USOPP
Ne Zha
10,892
1,818
0
7,508
22,389
23,203
678
4,488
17,901
0
86,004
L
16,784
6,122
0
9,431
27,858
13,702
1,212
1,928
25,930
80,946
13,453
L
21,117
3,630
0
958
10,053
5,183
0
2,137
7,916
104,845
0
W
24,536
15,962
1,274
9,942
21,524
11,464
5,583
12,751
8,669
0
117,008
W
Thanatos
JKIID2556
Thanatos
15,333
4,977
0
16,379
21,345
10,970
17
6,525
14,766
0
90,351
W
Guan Yu
Kurie
Guan Yu
15,193
2,101
4,360
9,978
26,341
32,851
432
6,952
19,159
15,869
85,286
W
Aphrodite
Tayybabyy012
Aphrodite
10,183
1,516
8,501
14,741
24,354
12,484
2,145
9,463
14,499
90,566
0
L
Khepri
7,419
829
357
2,517
23,506
32,494
588
9,670
13,836
35,902
0
L
Da Ji
fwim813
Da Ji
15,983
3,718
0
5,560
23,055
11,010
0
5,031
18,024
0
70,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,461
Gold Earned
62,592
539
Minions Killed
621
0
Camps Cleared
0
2,138,938
Distance Traveled
2,259,673
37
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,811
492
29
1
0
448,095
8
L
Ne Zha
10,532
439
126
5
0
459,327
4
L
Freya
11,999
500
117
5
0
373,537
9
L
Vulcan
11,141
464
173
7
0
438,357
8
W
Cupid
14,333
597
163
7
0
447,817
6
W
Thanatos
12,088
504
102
4
0
465,721
5
W
Guan Yu
13,238
552
171
7
0
495,238
0
W
Aphrodite
11,122
463
156
7
0
402,802
7
L
Khepri
10,123
422
35
1
0
423,039
7
L
Da Ji
10,666
444
88
4
0
444,678
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role