Player Matchup

King Arthur
King Arthur
Shooter2413
King Arthur
Level 118
God Stats
2W - 2L
1,334 SR
Queue Stats
23W - 18L
1,634 Elo+
Solo
Nox
Nox
SykotiKxx
Nox
Level 109
God Stats
2W - 6L
1,242 SR
Queue Stats
5W - 10L
1,201 Elo+
Party 1
Neith
Neith
xcitzo
Neith
Level 128
God Stats
3W - 2L
1,318 SR
Queue Stats
41W - 51L
1,385 Elo+
Party 1
Team Averages
Level 118
1,298 SR
1,407 Elo+

VS

Team Averages
Level 79
1,580 SR
1,430 Elo+
Athena
Athena
Ban_AliA_Plz
Athena
Level 154
God Stats
1W - 2L
1,933 SR
Queue Stats
6W - 5L
1,581 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FishBoiIrwin
Morgan Le Fay
Level 64
God Stats
0W - 2L
1,306 SR
Queue Stats
134W - 182L
1,427 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Waves End
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 71L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Shooter2413
King Arthur
19
7 / 1 / 8
14,358
653
20,725
32,387
43,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 1 / 10
14,263
648
17,829
13,090
7,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
xcitzo
Neith
20
4 / 1 / 11
14,268
649
21,107
16,037
8,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
1 / 3 / 2
13,593
618
14,273
25,305
42,231
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
FishBoiIrwin
Morgan Le Fay
18
2 / 4 / 1
13,480
613
15,759
19,679
10,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Waves End
Ah Muzen Cab
15
0 / 9 / 1
11,526
524
14,599
21,585
10,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
16
Kills
3
3
Deaths
16
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
1
3
2
0.67
L
Morgan Le Fay
FishBoiIrwin
Morgan Le Fay
2
4
1
0.63
W
King Arthur
Shooter2413
King Arthur
7
1
8
11
W
5
1
10
10
L
Ah Muzen Cab
Waves End
Ah Muzen Cab
0
9
1
0.06
W
Neith
xcitzo
Neith
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,661
Damage
44,631
61,514
Taken
66,569
59,536
Mitigated
62,590
13,112
Healing
8,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
14,273
2,308
0
2,618
25,305
42,231
0
5,003
20,302
33,190
0
L
Morgan Le Fay
FishBoiIrwin
Morgan Le Fay
15,759
326
0
3,908
19,679
10,189
0
6,804
12,875
61,733
0
W
King Arthur
Shooter2413
King Arthur
20,725
1,945
0
5,980
32,387
43,444
38
14,296
18,091
776
52,002
W
17,829
2,110
0
841
13,090
7,345
559
8,923
4,167
64,482
0
L
Ah Muzen Cab
Waves End
Ah Muzen Cab
14,599
1,897
0
2,233
21,585
10,170
78
6,521
15,064
0
45,724
W
Neith
xcitzo
Neith
21,107
10,019
0
6,291
16,037
8,747
2,185
7,702
8,335
0
78,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,889
Gold Earned
38,599
292
Minions Killed
180
12
Camps Cleared
3
1,174,140
Distance Traveled
1,197,489
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
13,593
618
34
2
2
427,917
1
L
Morgan Le Fay
13,480
613
90
4
1
392,990
3
W
King Arthur
14,358
653
70
3
2
411,117
4
W
Nox
14,263
648
104
5
3
404,969
1
L
Ah Muzen Cab
11,526
524
56
3
0
376,582
0
W
Neith
14,268
649
118
5
7
358,054
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role