Player Matchup

Horus
Horus
Kellzzz210
Horus
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 40L
1,260 Elo+
Party 2
Scylla
Scylla
mikemopEM
Scylla
Level 100
God Stats
2W - 3L
1,264 SR
Queue Stats
11W - 18L
1,311 Elo+
Party 2
Cthulhu
Cthulhu
puffles512
Cthulhu
Level 86
God Stats
5W - 6L
1,462 SR
Queue Stats
20W - 34L
1,245 Elo+
Party 2
Team Averages
Level 98
1,409 SR
1,272 Elo+

VS

Team Averages
Level 85
1,523 SR
1,546 Elo+
Artio
Artio
BigBlazingD8742
Artio
Level 66
God Stats
0W - 1L
1,583 SR
Queue Stats
12W - 8L
1,666 Elo+
Party 1
Ra
Ra
King Zyrrik
Ra
Level 106
God Stats
4W - 6L
1,428 SR
Queue Stats
15W - 18L
1,421 Elo+
Party 1
Odin
Odin
ksideath19
Odin
Level 83
God Stats
17W - 16L
1,557 SR
Queue Stats
103W - 96L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
4 / 0 / 7
8,393
699
8,914
10,485
8,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
mikemopEM
Scylla
14
3 / 0 / 7
8,434
703
10,911
5,676
2,329
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
puffles512
Cthulhu
13
4 / 0 / 7
8,747
729
7,515
7,778
7,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
7,290
608
3,012
11,831
9,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 6 / 0
6,923
577
7,709
11,588
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 0
6,702
559
5,651
10,562
7,138
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
11
Kills
0
0
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Horus
4
0
7
7.5
L
0
6
0
0
L
0
2
0
0
W
Scylla
mikemopEM
Scylla
3
0
7
6.5
W
Cthulhu
puffles512
Cthulhu
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,340
Damage
16,372
23,939
Taken
33,981
18,074
Mitigated
21,116
8,956
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,012
237
420
3,028
11,831
9,308
0
6,593
5,238
7,821
0
W
Horus
8,914
3,979
2,017
5,066
10,485
8,496
663
5,067
5,418
0
20,486
L
7,709
698
1,641
3,812
11,588
4,670
0
6,033
5,555
34,251
0
L
5,651
1,826
0
0
10,562
7,138
0
5,862
4,700
0
14,154
W
Scylla
mikemopEM
Scylla
10,911
979
0
950
5,676
2,329
283
2,922
2,754
35,502
0
W
Cthulhu
puffles512
Cthulhu
7,515
615
553
370
7,778
7,249
286
3,149
4,629
26,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,574
Gold Earned
20,915
117
Minions Killed
95
5
Camps Cleared
2
665,097
Distance Traveled
655,833
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,290
608
7
1
0
222,079
2
W
Horus
8,393
699
26
2
2
217,898
1
L
Ra
6,923
577
65
5
1
202,202
0
L
Odin
6,702
559
23
2
1
231,552
1
W
Scylla
8,434
703
62
5
3
213,231
0
W
Cthulhu
8,747
729
29
2
0
233,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role