Player Matchup

Neith
Neith
SDeck12
Neith
Level 42
God Stats
31W - 32L
1,386 SR
Queue Stats
71W - 113L
1,212 Elo+
Party 2
Janus
Janus
jimboslice12
Janus
Level 7
God Stats
15W - 13L
1,431 SR
Queue Stats
20W - 29L
1,197 Elo+
Party 2
Chaac
Chaac
pokymustdie
Chaac
Level 88
God Stats
4W - 4L
1,552 SR
Queue Stats
38W - 44L
1,272 Elo+
Party 2
Team Averages
Level 46
1,456 SR
1,227 Elo+

VS

Team Averages
Level 78
1,496 SR
1,424 Elo+
Janus
Janus
 
Janus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ALonelyRaven180
Set
Level 28
God Stats
2W - 7L
1,267 SR
Queue Stats
34W - 37L
1,369 Elo+
Party 1
King Arthur
King Arthur
CelestialDe
King Arthur
Level 106
God Stats
0W - 2L
1,722 SR
Queue Stats
227W - 279L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SDeck12
Neith
12
1 / 0 / 6
7,320
732
7,339
5,660
2,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 4
6,503
650
4,973
5,983
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
8 / 1 / 1
8,279
828
7,360
10,331
7,055
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 3 / 1
6,824
682
7,423
5,730
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 3 / 0
6,529
653
5,847
9,528
4,515
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

King Arthur
CelestialDe
King Arthur
10
0 / 3 / 1
6,118
612
3,015
9,555
8,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
9
Kills
2
2
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
1
0.17
L
2
3
0
0.67
L
King Arthur
CelestialDe
King Arthur
0
3
1
0.17
W
Neith
SDeck12
Neith
1
0
6
4
W
0
1
4
2
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,672
Damage
16,285
21,974
Taken
24,813
11,249
Mitigated
15,611
4,702
Healing
4,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,423
155
0
0
5,730
2,244
0
1,172
4,514
32,787
0
L
5,847
2,250
0
1,053
9,528
4,515
0
2,458
6,824
0
12,097
L
King Arthur
CelestialDe
King Arthur
3,015
670
113
2,899
9,555
8,852
0
1,424
7,982
0
13,193
W
Neith
SDeck12
Neith
7,339
2,993
0
1,669
5,660
2,190
1,425
2,441
3,021
0
19,840
W
4,973
315
0
215
5,983
2,004
144
2,252
3,561
18,476
0
W
7,360
1,263
158
2,660
10,331
7,055
0
2,623
7,523
0
22,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,102
Gold Earned
19,471
101
Minions Killed
109
4
Camps Cleared
6
574,491
Distance Traveled
551,910
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,824
682
79
8
1
160,011
3
L
Set
6,529
653
14
1
2
206,591
1
L
King Arthur
6,118
612
16
2
3
185,308
3
W
Neith
7,320
732
34
3
1
178,674
0
W
Janus
6,503
650
46
5
3
183,082
0
W
Chaac
8,279
828
21
2
0
212,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role