Player Matchup

Ra
Ra
AlonsoZM
Ra
Level 141
God Stats
10W - 10L
1,559 SR
Queue Stats
416W - 372L
1,531 Elo+
Party 1
Da Ji
Da Ji
Crankiercargo30
Da Ji
Level 109
God Stats
2W - 0L
1,534 SR
Queue Stats
215W - 196L
1,513 Elo+
Party 1
Medusa
Medusa
WartedSpore9718
Medusa
Level 80
God Stats
9W - 8L
1,578 SR
Queue Stats
250W - 242L
1,433 Elo+
Party 1
Fenrir
Fenrir
WerolecheeS
Fenrir
Level 63
God Stats
33W - 24L
1,566 SR
Queue Stats
330W - 306L
1,483 Elo+
Party 1
Mulan
Mulan
sky-skygodslayer
Mulan
Level 62
God Stats
138W - 106L
1,520 SR
Queue Stats
569W - 595L
1,390 Elo+
Solo
Team Averages
Level 91
1,551 SR
1,470 Elo+

VS

Team Averages
Level 112
1,489 SR
1,484 Elo+
Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
NotMadduxx
Nox
Level 104
God Stats
6W - 10L
1,465 SR
Queue Stats
367W - 312L
1,517 Elo+
Party 2
Thanatos
Thanatos
TypicalShotgun
Thanatos
Level 78
God Stats
6W - 5L
1,664 SR
Queue Stats
284W - 265L
1,486 Elo+
Party 2
Izanami
Izanami
morphinbeast
Izanami
Level 71
God Stats
0W - 2L
1,316 SR
Queue Stats
47W - 44L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,694
515
7,780
7,820
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 3 / 4
5,644
434
3,542
8,165
6,188
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 1 / 1
7,264
559
5,070
7,542
2,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
12
5 / 1 / 1
7,298
561
4,832
8,642
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

13
4 / 1 / 2
8,320
640
9,057
9,531
5,646
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 1 / 1
6,478
498
4,389
6,370
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
 
Danzaburou
10
0 / 4 / 3
5,901
454
3,092
8,872
2,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 6
6,491
499
3,601
7,925
5,885
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
12
7 / 2 / 2
7,385
568
7,967
12,014
5,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
morphinbeast
Izanami
11
0 / 5 / 2
6,316
486
4,699
10,592
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
13
Kills
9
9
Deaths
13
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
1
1
1.5
L
Danzaburou
 
Danzaburou
0
4
3
0.38
W
1
3
2
0.67
W
0
3
4
0.67
L
1
1
6
4
L
Thanatos
7
2
2
4
W
3
1
1
3.5
W
Fenrir
5
1
1
5.5
L
Izanami
morphinbeast
Izanami
0
5
2
0.2
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,281
Damage
23,748
41,700
Taken
45,773
20,935
Mitigated
19,900
11,143
Healing
18,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,389
737
0
470
6,370
2,331
0
2,914
3,276
54,640
0
L
Danzaburou
 
Danzaburou
3,092
1,534
0
1,433
8,872
2,648
0
0
8,872
0
36,963
W
7,780
1,203
961
3,238
7,820
2,945
244
3,733
4,087
51,986
0
W
3,542
774
0
1,340
8,165
6,188
0
1,738
6,098
0
12,352
L
3,601
1,005
542
2,804
7,925
5,885
0
1,538
6,317
15,903
0
L
Thanatos
7,967
2,016
0
10,592
12,014
5,915
0
2,473
9,313
0
50,879
W
5,070
2,895
0
1,010
7,542
2,733
132
623
6,919
0
58,045
W
Fenrir
4,832
772
0
1,214
8,642
3,423
0
1,000
7,642
0
42,347
L
Izanami
morphinbeast
Izanami
4,699
2,859
0
3,047
10,592
3,121
0
529
10,049
0
45,369
W
9,057
787
0
3,380
9,531
5,646
0
896
8,635
0
56,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,220
Gold Earned
32,571
389
Minions Killed
367
0
Camps Cleared
0
1,241,732
Distance Traveled
1,143,922
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,478
498
91
7
0
225,198
6
L
Danzaburou
5,901
454
75
6
0
211,697
1
W
Ra
6,694
515
88
7
0
242,944
1
W
Da Ji
5,644
434
25
2
0
244,967
1
L
Nox
6,491
499
21
2
0
231,539
3
L
Thanatos
7,385
568
90
7
0
268,947
1
W
Medusa
7,264
559
98
8
0
227,816
1
W
Fenrir
7,298
561
81
6
0
299,043
0
L
Izanami
6,316
486
90
7
0
206,541
0
W
Mulan
8,320
640
97
7
0
226,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role