Player Matchup

Charybdis
Charybdis
AFlyinCoconut
Charybdis
Level 144
God Stats
6W - 4L
1,242 SR
Queue Stats
26W - 17L
1,218 Elo+
Party 1
Atlas
Atlas
FonziUno
Atlas
Level 117
God Stats
18W - 3L
1,274 SR
Queue Stats
26W - 18L
1,218 Elo+
Party 1
Fenrir
Fenrir
SmellyUnibrow
Fenrir
Level 49
God Stats
1W - 0L
1,514 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 103
1,343 SR
1,312 Elo+

VS

Team Averages
Level 142
1,585 SR
1,455 Elo+
Zeus
Zeus
Jakefromthe8
Zeus
Level 149
God Stats
24W - 15L
1,650 SR
Queue Stats
129W - 126L
1,539 Elo+
Party 2
Bellona
Bellona
OneSaltyToddler
Bellona
Level 126
God Stats
2W - 3L
1,635 SR
Queue Stats
47W - 53L
1,419 Elo+
Party 2
Fenrir
Fenrir
QUiST15
Fenrir
Level 152
God Stats
4W - 5L
1,469 SR
Queue Stats
185W - 189L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AFlyinCoconut
Charybdis
17
6 / 3 / 3
12,331
725
17,988
15,714
10,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
FonziUno
Atlas
17
2 / 3 / 7
12,161
715
10,904
16,873
22,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 5 / 7
11,865
698
4,218
13,516
10,775
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 9
10,594
623
17,831
8,613
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 2 / 6
11,736
690
11,047
16,390
23,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
QUiST15
Fenrir
15
4 / 5 / 4
10,657
627
8,150
16,313
7,543
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
9
Kills
11
11
Deaths
9
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AFlyinCoconut
Charybdis
6
3
3
2.5
W
Atlas
FonziUno
Atlas
2
3
7
1.83
L
2
2
9
3.25
L
5
2
6
4
L
Fenrir
QUiST15
Fenrir
4
5
4
1.2
W
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,110
Damage
37,028
46,103
Taken
41,316
43,163
Mitigated
34,345
10,814
Healing
5,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AFlyinCoconut
Charybdis
17,988
11,392
681
3,482
15,714
10,109
1,245
5,878
9,836
0
68,743
W
Atlas
FonziUno
Atlas
10,904
3,180
725
3,353
16,873
22,279
279
7,438
9,435
35,961
0
L
17,831
1,041
0
1,452
8,613
3,250
225
2,760
5,853
50,881
0
L
11,047
1,620
289
2,248
16,390
23,552
53
4,053
12,337
0
28,508
L
Fenrir
QUiST15
Fenrir
8,150
2,852
0
1,857
16,313
7,543
0
4,558
11,755
0
25,802
W
4,218
1,261
0
2,573
13,516
10,775
19
4,884
8,632
0
17,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,357
Gold Earned
32,987
181
Minions Killed
153
9
Camps Cleared
4
827,387
Distance Traveled
820,858
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,331
725
110
6
7
262,281
4
W
Atlas
12,161
715
43
3
2
297,198
3
L
Zeus
10,594
623
79
5
2
227,126
1
L
Bellona
11,736
690
32
2
0
318,733
4
L
Fenrir
10,657
627
42
2
2
274,999
4
W
Fenrir
11,865
698
28
2
0
267,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role