Player Matchup

Cthulhu
Cthulhu
FNR2014
Cthulhu
Level 59
God Stats
3W - 5L
1,576 SR
Queue Stats
5W - 13L
1,309 Elo+
Party 1
Thanatos
Thanatos
Fraanquyy
Thanatos
Level 64
God Stats
7W - 6L
1,495 SR
Queue Stats
13W - 16L
1,345 Elo+
Party 1
Cliodhna
Cliodhna
Serenatapankyb
Cliodhna
Level 69
God Stats
7W - 7L
1,486 SR
Queue Stats
14W - 18L
1,364 Elo+
Party 1
Neith
Neith
smarcos03
Neith
Level 45
God Stats
2W - 5L
1,241 SR
Queue Stats
9W - 14L
1,291 Elo+
Party 1
Ra
Ra
thiagoriverplate
Ra
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,332 Elo+
Party 1
Team Averages
Level 61
1,459 SR
1,328 Elo+

VS

Team Averages
Level 80
1,462 SR
1,384 Elo+
Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
FrenchieToasty
Ra
Level 123
God Stats
3W - 7L
1,358 SR
Queue Stats
60W - 77L
1,250 Elo+
Solo
Cliodhna
Cliodhna
GDC-Nautilus
Cliodhna
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,292 Elo+
Solo
Ymir
Ymir
nico24035
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Chiron
Chiron
sebastianaav
Chiron
Level 89
God Stats
59W - 58L
1,454 SR
Queue Stats
166W - 182L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FNR2014
Cthulhu
14
2 / 1 / 4
9,817
491
8,511
10,808
11,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
Fraanquyy
Thanatos
18
10 / 3 / 5
11,524
576
12,240
22,348
10,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
19
6 / 2 / 1
12,078
604
17,540
21,650
10,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
smarcos03
Neith
15
3 / 0 / 4
9,616
481
11,438
8,859
3,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
6 / 3 / 4
11,496
575
9,985
11,969
4,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 5 / 0
7,969
398
7,648
14,363
5,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 7 / 2
10,538
527
13,775
17,798
7,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
GDC-Nautilus
Cliodhna
12
4 / 8 / 3
8,571
429
8,547
18,063
6,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
13
0 / 2 / 0
8,089
404
3,645
16,345
15,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
15
1 / 5 / 0
9,136
457
12,183
18,881
7,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
27
Kills
9
9
Deaths
27
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
0
0
W
Cthulhu
FNR2014
Cthulhu
2
1
4
4
W
Thanatos
Fraanquyy
Thanatos
10
3
5
4.17
L
4
7
2
0.71
L
Cliodhna
GDC-Nautilus
Cliodhna
4
8
3
0.69
W
Cliodhna
6
2
1
3.25
L
Ymir
0
2
0
0
L
Chiron
1
5
0
0.2
W
Neith
smarcos03
Neith
3
0
4
5
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,714
Damage
45,798
75,634
Taken
85,450
40,122
Mitigated
41,556
50,784
Healing
23,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,648
3,406
0
4,846
14,363
5,046
70
2,411
11,952
73,345
0
W
Cthulhu
FNR2014
Cthulhu
8,511
438
863
4,023
10,808
11,011
0
6,440
4,368
29,204
0
W
Thanatos
Fraanquyy
Thanatos
12,240
2,637
0
23,189
22,348
10,050
312
5,091
17,257
0
94,079
L
13,775
2,565
373
5,839
17,798
7,059
39
8,808
8,373
88,646
0
L
Cliodhna
GDC-Nautilus
Cliodhna
8,547
1,564
0
2,330
18,063
6,022
0
567
17,440
0
43,152
W
Cliodhna
17,540
1,791
0
13,812
21,650
10,172
2,179
1,453
20,197
0
91,074
L
Ymir
3,645
487
0
4,357
16,345
15,992
0
6,037
10,308
24,036
0
L
Chiron
12,183
5,364
120
5,743
18,881
7,437
192
0
18,881
0
73,719
W
Neith
smarcos03
Neith
11,438
3,491
431
4,592
8,859
3,957
1,104
4,343
4,516
0
65,211
W
9,985
302
254
3,620
11,969
4,932
2,367
9,097
2,872
73,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,531
Gold Earned
44,303
545
Minions Killed
471
0
Camps Cleared
0
1,930,800
Distance Traveled
1,735,889
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,969
398
119
6
0
346,995
4
W
Cthulhu
9,817
491
47
2
0
384,808
6
W
Thanatos
11,524
576
121
6
0
394,557
2
L
Ra
10,538
527
144
7
0
323,527
5
L
Cliodhna
8,571
429
52
3
0
385,405
5
W
Cliodhna
12,078
604
155
8
0
416,474
1
L
Ymir
8,089
404
32
2
0
369,691
3
L
Chiron
9,136
457
124
6
0
310,271
7
W
Neith
9,616
481
99
5
0
363,752
1
W
Ra
11,496
575
123
6
0
371,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role