Player Matchup

Sobek
Sobek
DTrim99
Sobek
Level 89
God Stats
2W - 0L
1,807 SR
Queue Stats
19W - 14L
1,643 Elo+
Party 2
Scylla
Scylla
ImmortalApollo3
Scylla
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,598 Elo+
Party 2
Xbalanque
Xbalanque
SBP94
Xbalanque
Level 148
God Stats
6W - 2L
1,859 SR
Queue Stats
57W - 35L
1,728 Elo+
Party 2
Team Averages
Level 100
1,722 SR
1,657 Elo+

VS

Team Averages
Level 109
1,429 SR
1,403 Elo+
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Lilspanky
Scylla
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 51L
1,355 Elo+
Party 1
Cernunnos
Cernunnos
shadowkills82
Cernunnos
Level 85
God Stats
0W - 1L
1,286 SR
Queue Stats
28W - 44L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DTrim99
Sobek
13
1 / 0 / 17
9,219
838
3,532
10,274
11,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
7 / 2 / 12
9,160
833
10,131
6,500
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
SBP94
Xbalanque
15
12 / 1 / 6
9,928
903
19,836
10,722
5,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 7 / 1
7,269
661
5,849
13,649
11,614
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Lilspanky
Scylla
11
1 / 7 / 1
7,403
673
4,009
10,750
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
shadowkills82
Cernunnos
10
0 / 6 / 2
6,909
628
7,307
13,201
7,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
20
Kills
2
3
Deaths
20
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
7
1
0.21
W
Sobek
DTrim99
Sobek
1
0
17
9.5
W
7
2
12
6.5
L
Scylla
Lilspanky
Scylla
1
7
1
0.21
W
Xbalanque
SBP94
Xbalanque
12
1
6
15
L
Cernunnos
shadowkills82
Cernunnos
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,499
Damage
17,165
27,496
Taken
37,600
19,723
Mitigated
22,970
8,888
Healing
890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,849
635
0
250
13,649
11,614
0
4,873
8,776
14,562
0
W
Sobek
DTrim99
Sobek
3,532
237
0
3,169
10,274
11,757
262
3,972
6,302
12,185
0
W
10,131
1,286
0
1,678
6,500
2,938
398
2,704
3,796
26,620
0
L
Scylla
Lilspanky
Scylla
4,009
163
0
480
10,750
4,257
0
5,547
5,203
21,251
0
W
Xbalanque
SBP94
Xbalanque
19,836
13,131
0
4,041
10,722
5,028
1,991
3,437
7,285
0
59,165
L
Cernunnos
shadowkills82
Cernunnos
7,307
3,612
0
160
13,201
7,099
0
3,631
9,570
0
20,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,307
Gold Earned
21,581
129
Minions Killed
81
7
Camps Cleared
2
619,512
Distance Traveled
492,246
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,269
661
14
1
0
143,863
1
W
Sobek
9,219
838
21
2
2
234,054
2
W
Scylla
9,160
833
28
3
2
189,295
1
L
Scylla
7,403
673
38
3
2
183,162
0
W
Xbalanque
9,928
903
80
7
3
196,163
4
L
Cernunnos
6,909
628
29
3
0
165,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role