Player Matchup

Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BookokeedU
Nox
Level 101
God Stats
4W - 5L
1,439 SR
Queue Stats
539W - 536L
1,406 Elo+
Party 2
Bacchus
Bacchus
HOly smity
Bacchus
Level 69
God Stats
6W - 2L
1,382 SR
Queue Stats
101W - 83L
1,437 Elo+
Party 2
Skadi
Skadi
XxtatogamesxX
Skadi
Level 83
God Stats
1W - 0L
1,703 SR
Queue Stats
4W - 0L
1,677 Elo+
Solo
Izanami
Izanami
torox333
Izanami
Level 69
God Stats
5W - 2L
1,845 SR
Queue Stats
189W - 175L
1,365 Elo+
Solo
Team Averages
Level 90
1,574 SR
1,477 Elo+

VS

Team Averages
Level 73
1,510 SR
1,350 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Bobby69989
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,403 Elo+
Party 3
Charybdis
Charybdis
CindaFNr3lla
Charybdis
Level 103
God Stats
5W - 10L
1,384 SR
Queue Stats
800W - 871L
1,322 Elo+
Party 1
Ne Zha
Ne Zha
StrykerTheElite
Ne Zha
Level 119
God Stats
11W - 11L
1,327 SR
Queue Stats
347W - 404L
1,328 Elo+
Party 1
Vamana
Vamana
xN3GxR0N1NJAx
Vamana
Level 24
God Stats
1W - 1L
1,839 SR
Queue Stats
18W - 53L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 3 / 11
9,175
655
8,035
12,630
10,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

18
3 / 2 / 13
10,381
742
11,106
9,880
5,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
HOly smity
Bacchus
19
7 / 1 / 12
11,806
843
13,300
23,309
20,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 1 / 9
10,547
753
10,671
8,408
3,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
torox333
Izanami
18
5 / 3 / 13
10,739
767
14,306
11,774
5,250
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
2 / 3 / 4
8,588
613
8,949
13,781
12,377
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
15
2 / 6 / 4
8,442
603
9,411
9,608
4,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
CindaFNr3lla
Charybdis
16
4 / 6 / 3
10,165
726
9,029
13,232
9,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 4 / 3
8,627
616
14,455
16,851
9,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 4 / 6
8,387
599
10,361
14,629
11,113
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
30
23
Kills
10
10
Deaths
23
58
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
3
11
2.5
L
Sun Wukong
 
Sun Wukong
2
3
4
1.33
L
He Bo
2
6
4
0.67
W
3
2
13
4.75
L
Charybdis
CindaFNr3lla
Charybdis
4
6
3
0.92
W
Bacchus
HOly smity
Bacchus
7
1
12
13
L
2
4
3
0.88
W
6
1
9
10.5
W
Izanami
torox333
Izanami
5
3
13
3.83
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,418
Damage
52,205
66,001
Taken
68,101
44,988
Mitigated
46,946
33,489
Healing
17,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,035
2,233
4,015
4,774
12,630
10,018
56
2,392
10,238
0
13,702
L
Sun Wukong
 
Sun Wukong
8,949
776
1,444
2,970
13,781
12,377
0
6,254
7,284
0
17,821
L
He Bo
9,411
1,412
206
195
9,608
4,366
0
3,562
6,046
19,664
0
W
11,106
1,452
3,177
2,237
9,880
5,032
638
734
9,146
25,882
0
L
Charybdis
CindaFNr3lla
Charybdis
9,029
4,631
752
1,538
13,232
9,757
0
5,523
7,556
0
21,374
W
Bacchus
HOly smity
Bacchus
13,300
705
1,434
11,193
23,309
20,878
466
2,925
20,384
20,354
0
L
14,455
1,967
640
5,293
16,851
9,333
0
6,362
10,349
0
24,434
W
10,671
4,231
1,197
2,754
8,408
3,810
1,743
638
7,770
0
23,822
W
Izanami
torox333
Izanami
14,306
9,876
1,112
1,596
11,774
5,250
1,953
2,808
8,966
0
35,727
L
10,361
3,256
525
4,068
14,629
11,113
0
2,705
11,660
98
20,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,648
Gold Earned
44,209
142
Minions Killed
102
0
Camps Cleared
0
1,315,074
Distance Traveled
1,259,270
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,175
655
13
1
0
274,277
5
L
Sun Wukong
8,588
613
11
1
0
278,963
0
L
He Bo
8,442
603
31
2
0
213,618
0
W
Nox
10,381
742
44
3
0
268,947
0
L
Charybdis
10,165
726
24
2
0
204,506
1
W
Bacchus
11,806
843
13
1
0
298,931
0
L
Ne Zha
8,627
616
19
1
0
266,816
0
W
Skadi
10,547
753
32
2
0
249,079
3
W
Izanami
10,739
767
40
3
0
223,840
3
L
Vamana
8,387
599
17
1
0
295,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role