Player Matchup

King Arthur
King Arthur
Bron_X6
King Arthur
Level 69
God Stats
163W - 159L
1,557 SR
Queue Stats
270W - 281L
1,535 Elo+
Party 2
Izanami
Izanami
DemonHowler
Izanami
Level 42
God Stats
14W - 12L
1,505 SR
Queue Stats
167W - 196L
1,418 Elo+
Party 3
Ares
Ares
P3RR1N420
Ares
Level 21
God Stats
10W - 26L
1,342 SR
Queue Stats
25W - 49L
1,438 Elo+
Party 3
Hera
Hera
druidsmith6ANEW
Hera
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 55L
1,561 Elo+
Party 2
Lancelot
Lancelot
iPinkeyzi
Lancelot
Level 107
God Stats
24W - 16L
1,649 SR
Queue Stats
164W - 132L
1,554 Elo+
Party 2
Team Averages
Level 57
1,511 SR
1,501 Elo+

VS

Team Averages
Level 84
1,580 SR
1,612 Elo+
Ganesha
Ganesha
HurricaneDavid3
Ganesha
Level 28
God Stats
38W - 14L
1,823 SR
Queue Stats
239W - 135L
1,778 Elo+
Party 1
Chiron
Chiron
OffensiveMid
Chiron
Level 127
God Stats
3W - 3L
1,250 SR
Queue Stats
337W - 226L
1,691 Elo+
Party 1
Loki
Loki
TIREDOFPOOPING
Loki
Level 38
God Stats
5W - 6L
1,722 SR
Queue Stats
380W - 397L
1,422 Elo+
Solo
Chaac
Chaac
crispy pancake
Chaac
Level 105
God Stats
24W - 9L
1,635 SR
Queue Stats
310W - 255L
1,555 Elo+
Party 1
Hel
Hel
ŚAINT
Hel
Level 120
God Stats
3W - 6L
1,468 SR
Queue Stats
642W - 512L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bron_X6
King Arthur
20
3 / 2 / 4
12,699
552
19,667
21,067
25,187
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
DemonHowler
Izanami
18
3 / 6 / 7
11,030
480
10,043
17,283
7,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
15
1 / 4 / 6
9,691
421
6,181
22,196
25,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 7 / 7
9,800
426
10,668
14,137
6,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
iPinkeyzi
Lancelot
19
10 / 3 / 5
12,692
552
20,280
20,839
10,994
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 12
11,429
497
4,286
19,370
28,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chiron
20
13 / 3 / 2
13,707
596
24,751
15,784
7,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 4 / 6
11,034
480
7,785
18,131
9,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 3 / 5
11,970
520
10,256
23,083
21,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hel
ŚAINT
Hel
20
5 / 3 / 10
12,560
546
22,453
20,381
11,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
57
17
Kills
22
22
Deaths
17
29
Assists
35
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bron_X6
King Arthur
3
2
4
2.5
L
Izanami
DemonHowler
Izanami
3
6
7
1.08
W
0
4
12
1.5
W
Chiron
13
3
2
4.67
L
Ares
1
4
6
1
W
2
4
6
1.25
W
2
3
5
1.5
L
0
7
7
0.5
L
Lancelot
iPinkeyzi
Lancelot
10
3
5
4.17
W
Hel
ŚAINT
Hel
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,839
Damage
69,531
95,522
Taken
96,749
75,894
Mitigated
79,696
22,414
Healing
39,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bron_X6
King Arthur
19,667
2,021
0
8,640
21,067
25,187
110
3,713
17,354
0
118,626
L
Izanami
DemonHowler
Izanami
10,043
7,735
0
4,674
17,283
7,480
459
2,963
14,320
0
97,529
W
4,286
475
0
1,950
19,370
28,535
832
4,899
14,471
25,902
0
W
Chiron
24,751
12,246
1,044
4,920
15,784
7,784
3,323
2,120
12,996
0
139,719
L
Ares
6,181
263
200
4,194
22,196
25,842
0
7,675
14,521
33,656
0
W
7,785
2,389
0
5,975
18,131
9,623
0
2,041
16,090
0
77,721
W
10,256
1,933
0
7,964
23,083
21,872
598
1,540
21,543
0
92,342
L
10,668
2,591
0
250
14,137
6,391
0
7,166
6,971
69,063
0
L
Lancelot
iPinkeyzi
Lancelot
20,280
4,281
0
4,456
20,839
10,994
510
7,158
13,681
0
105,054
W
Hel
ŚAINT
Hel
22,453
2,549
6,379
11,266
20,381
11,882
1,557
6,786
13,595
138,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,912
Gold Earned
60,700
646
Minions Killed
733
0
Camps Cleared
0
2,089,759
Distance Traveled
2,172,044
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,699
552
202
9
0
425,610
6
L
Izanami
11,030
480
159
7
0
372,615
7
W
Ganesha
11,429
497
1
0
0
427,002
3
W
Chiron
13,707
596
238
10
0
422,837
4
L
Ares
9,691
421
52
2
0
374,050
3
W
Loki
11,034
480
118
5
0
447,063
2
W
Chaac
11,970
520
163
7
0
427,761
1
L
Hera
9,800
426
106
5
0
397,726
3
L
Lancelot
12,692
552
127
6
0
519,758
2
W
Hel
12,560
546
213
9
0
447,381
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role