Player Matchup

Awilix
Awilix
TETRA1TES
Awilix
Level 127
God Stats
5W - 6L
1,282 SR
Queue Stats
126W - 174L
1,392 Elo+
Solo
Poseidon
Poseidon
exsubpar
Poseidon
Level 113
God Stats
2W - 0L
1,698 SR
Queue Stats
51W - 68L
1,510 Elo+
Party 2
Aphrodite
Aphrodite
lurxez
Aphrodite
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 60L
1,553 Elo+
Party 2
Team Averages
Level 113
1,494 SR
1,485 Elo+

VS

Team Averages
Level 77
1,430 SR
1,404 Elo+
He Bo
He Bo
 
He Bo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CacaTbone
Bellona
Level 62
God Stats
0W - 2L
1,529 SR
Queue Stats
9W - 18L
1,335 Elo+
Party 1
Thanatos
Thanatos
Rayros
Thanatos
Level 48
God Stats
0W - 3L
1,259 SR
Queue Stats
9W - 18L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
TETRA1TES
Awilix
12
5 / 3 / 7
8,065
807
7,013
8,347
3,518
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
exsubpar
Poseidon
13
6 / 1 / 7
8,346
835
11,426
7,051
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
lurxez
Aphrodite
12
2 / 0 / 11
8,353
835
2,641
6,938
6,536
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
4 / 5 / 0
7,345
735
8,667
7,787
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
CacaTbone
Bellona
10
0 / 3 / 3
6,512
651
4,240
8,885
8,457
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
Rayros
Thanatos
11
0 / 5 / 1
5,858
586
3,200
8,250
3,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
13
Kills
4
4
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
5
0
0.8
L
Bellona
CacaTbone
Bellona
0
3
3
0.5
L
Thanatos
Rayros
Thanatos
0
5
1
0.1
W
Awilix
TETRA1TES
Awilix
5
3
7
2.83
W
Poseidon
exsubpar
Poseidon
6
1
7
9.5
W
Aphrodite
lurxez
Aphrodite
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,080
Damage
16,107
22,336
Taken
24,922
12,491
Mitigated
15,775
7,497
Healing
5,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,667
787
0
660
7,787
3,362
0
4,756
3,031
28,768
0
L
Bellona
CacaTbone
Bellona
4,240
1,130
734
1,467
8,885
8,457
0
4,559
4,326
0
13,062
L
Thanatos
Rayros
Thanatos
3,200
748
0
3,083
8,250
3,956
0
5,106
3,144
0
10,043
W
Awilix
TETRA1TES
Awilix
7,013
2,745
0
0
8,347
3,518
355
3,194
5,153
0
18,705
W
Poseidon
exsubpar
Poseidon
11,426
2,803
254
354
7,051
2,437
626
3,613
3,438
29,711
0
W
Aphrodite
lurxez
Aphrodite
2,641
257
3,125
3,764
6,938
6,536
270
1,975
4,963
11,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,764
Gold Earned
19,715
96
Minions Killed
89
3
Camps Cleared
6
607,231
Distance Traveled
505,910
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,345
735
58
6
3
159,067
1
L
Bellona
6,512
651
14
1
1
183,867
5
L
Thanatos
5,858
586
17
2
2
162,976
2
W
Awilix
8,065
807
26
3
1
214,241
2
W
Poseidon
8,346
835
51
5
1
190,107
1
W
Aphrodite
8,353
835
19
2
1
202,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role