Player Matchup

Zeus
Zeus
Fatalzyyy
Zeus
Level 58
God Stats
0W - 2L
1,135 SR
Queue Stats
64W - 88L
1,392 Elo+
Party 1
Medusa
Medusa
Psych0Be0wulf7
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,360 Elo+
Party 1
Hercules
Hercules
VoidStorm_1
Hercules
Level 47
God Stats
3W - 9L
1,467 SR
Queue Stats
65W - 86L
1,391 Elo+
Party 1
Team Averages
Level 41
1,367 SR
1,381 Elo+

VS

Team Averages
Level 51
1,439 SR
1,309 Elo+
Nu Wa
Nu Wa
LeggoGreggo
Nu Wa
Level 88
God Stats
440W - 470L
1,480 SR
Queue Stats
441W - 477L
1,420 Elo+
Solo
Ne Zha
Ne Zha
TwistedElk115
Ne Zha
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 46L
1,380 Elo+
Party 2
Anhur
Anhur
icestorm26
Anhur
Level 24
God Stats
3W - 3L
1,336 SR
Queue Stats
7W - 15L
1,126 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
7 / 7 / 7
12,110
673
18,018
17,878
6,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 4 / 9
11,673
649
7,971
14,467
5,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
VoidStorm_1
Hercules
15
5 / 4 / 8
11,578
643
9,863
32,952
30,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 9
13,328
740
24,473
6,533
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
11 / 6 / 2
13,848
769
18,397
17,173
8,203
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
15
0 / 9 / 10
11,389
633
13,259
19,869
7,928
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
15
Kills
15
15
Deaths
15
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zeus
7
7
7
1.5
W
4
0
9
8.5
L
3
4
9
1.88
W
11
6
2
2
L
Hercules
VoidStorm_1
Hercules
5
4
8
2.25
W
Anhur
0
9
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,852
Damage
56,129
65,297
Taken
43,575
42,672
Mitigated
18,727
13,131
Healing
8,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
18,018
2,390
0
3,687
17,878
6,260
168
5,001
12,877
53,436
0
W
24,473
9,085
0
2,563
6,533
2,596
770
4,229
2,304
77,574
0
L
7,971
3,753
0
1,938
14,467
5,810
320
5,872
8,595
0
67,683
W
18,397
6,558
34
4,457
17,173
8,203
838
6,219
10,954
0
55,051
L
Hercules
VoidStorm_1
Hercules
9,863
2,094
0
7,506
32,952
30,602
0
13,961
18,991
1,149
35,449
W
Anhur
13,259
6,484
31
1,022
19,869
7,928
820
9,969
9,900
0
29,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,361
Gold Earned
38,565
236
Minions Killed
206
5
Camps Cleared
10
836,611
Distance Traveled
915,540
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,110
673
76
4
4
259,894
3
W
Nu Wa
13,328
740
101
6
3
344,750
2
L
Medusa
11,673
649
121
7
1
262,415
1
W
Ne Zha
13,848
769
57
3
6
326,164
0
L
Hercules
11,578
643
39
2
0
314,302
5
W
Anhur
11,389
633
48
3
1
244,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role