Player Matchup

Olorun
Olorun
Auschwizmo
Olorun
Level 27
God Stats
6W - 4L
1,606 SR
Queue Stats
123W - 129L
1,410 Elo+
Party 3
Izanami
Izanami
Kwilkiller
Izanami
Level 94
God Stats
6W - 3L
1,645 SR
Queue Stats
134W - 118L
1,553 Elo+
Party 3
Osiris
Osiris
Ole_Jave
Osiris
Level 89
God Stats
9W - 6L
1,182 SR
Queue Stats
106W - 97L
1,469 Elo+
Party 3
Ymir
Ymir
Schubaru
Ymir
Level 29
God Stats
22W - 8L
1,730 SR
Queue Stats
100W - 102L
1,445 Elo+
Party 3
Gilgamesh
Gilgamesh
kidsmash
Gilgamesh
Level 43
God Stats
1W - 0L
1,782 SR
Queue Stats
10W - 7L
1,737 Elo+
Party 3
Team Averages
Level 56
1,589 SR
1,523 Elo+

VS

Team Averages
Level 67
1,501 SR
1,513 Elo+
Heimdallr
Heimdallr
Loucrin
Heimdallr
Level 128
God Stats
6W - 3L
1,611 SR
Queue Stats
158W - 170L
1,528 Elo+
Party 2
Baron Samedi
Baron Samedi
Minos45503
Baron Samedi
Level 82
God Stats
1W - 6L
1,247 SR
Queue Stats
204W - 196L
1,472 Elo+
Party 1
Ymir
Ymir
MsInSaniTy9161
Ymir
Level 43
God Stats
23W - 22L
1,648 SR
Queue Stats
37W - 42L
1,541 Elo+
Party 2
Charybdis
Charybdis
Whitebeard2020
Charybdis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Lancelot
Lancelot
Yoshway
Lancelot
Level 81
God Stats
4W - 3L
1,500 SR
Queue Stats
257W - 261L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Auschwizmo
Olorun
11
1 / 0 / 1
6,514
501
2,310
3,479
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Kwilkiller
Izanami
12
0 / 0 / 0
6,406
493
2,583
7,562
3,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Ole_Jave
Osiris
11
3 / 0 / 0
6,741
519
3,501
6,612
4,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
11
0 / 0 / 2
6,404
493
1,157
5,325
4,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
kidsmash
Gilgamesh
12
3 / 3 / 1
6,897
531
6,336
11,357
8,902
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Loucrin
Heimdallr
11
0 / 1 / 0
6,129
471
5,714
6,546
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Minos45503
Baron Samedi
10
0 / 4 / 2
6,092
469
4,650
8,728
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 0 / 0
5,915
455
1,481
5,562
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Whitebeard2020
Charybdis
8
0 / 1 / 0
5,001
385
574
3,179
1,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Yoshway
Lancelot
12
3 / 2 / 0
6,830
525
3,882
7,970
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
7
Kills
3
3
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
Auschwizmo
Olorun
1
0
1
1.5
W
Izanami
Kwilkiller
Izanami
0
0
0
0
L
Heimdallr
Loucrin
Heimdallr
0
1
0
0
L
Baron Samedi
Minos45503
Baron Samedi
0
4
2
0.25
L
0
0
0
0
W
Osiris
Ole_Jave
Osiris
3
0
0
3
W
Ymir
0
0
2
1
L
Charybdis
Whitebeard2020
Charybdis
0
1
0
0
L
Lancelot
Yoshway
Lancelot
3
2
0
1.5
W
Gilgamesh
kidsmash
Gilgamesh
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,887
Damage
16,301
34,335
Taken
31,985
22,334
Mitigated
14,339
12,889
Healing
8,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Auschwizmo
Olorun
2,310
865
106
2,158
3,479
1,503
0
96
3,383
47,953
0
W
Izanami
Kwilkiller
Izanami
2,583
2,175
0
3,524
7,562
3,023
0
391
7,171
0
67,428
L
Heimdallr
Loucrin
Heimdallr
5,714
2,930
0
3,345
6,546
2,464
0
396
6,150
0
58,135
L
Baron Samedi
Minos45503
Baron Samedi
4,650
943
0
2,038
8,728
4,211
0
166
8,562
34,699
0
L
1,481
279
0
1,330
5,562
3,539
0
1,350
4,212
15,043
0
W
Osiris
Ole_Jave
Osiris
3,501
1,634
0
2,791
6,612
4,890
0
387
6,225
0
48,711
W
Ymir
1,157
125
0
1,385
5,325
4,016
0
994
4,331
15,003
0
L
Charybdis
Whitebeard2020
Charybdis
574
461
0
806
3,179
1,042
446
1,095
2,084
0
13,481
L
Lancelot
Yoshway
Lancelot
3,882
676
0
1,346
7,970
3,083
0
626
7,344
0
48,928
W
Gilgamesh
kidsmash
Gilgamesh
6,336
1,735
0
2,925
11,357
8,902
0
4,263
7,094
0
38,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,962
Gold Earned
29,967
387
Minions Killed
286
0
Camps Cleared
0
1,245,855
Distance Traveled
1,115,098
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,514
501
74
6
0
225,430
3
W
Izanami
6,406
493
116
9
0
216,704
4
L
Heimdallr
6,129
471
104
8
0
214,059
1
L
Baron Samedi
6,092
469
53
4
0
211,598
1
L
Ymir
5,915
455
24
2
0
234,754
0
W
Osiris
6,741
519
84
6
0
307,983
2
W
Ymir
6,404
493
45
3
0
258,694
0
L
Charybdis
5,001
385
19
1
0
169,370
1
L
Lancelot
6,830
525
86
7
0
285,317
2
W
Gilgamesh
6,897
531
68
5
0
237,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role