Player Matchup

Cu Chulainn
Cu Chulainn
Lawndoe
Cu Chulainn
Level 160
God Stats
5W - 4L
1,278 SR
Queue Stats
350W - 382L
1,489 Elo+
Party 3
Sol
Sol
MrMadyline
Sol
Level 143
God Stats
15W - 13L
1,483 SR
Queue Stats
574W - 515L
1,602 Elo+
Party 3
Achilles
Achilles
SoShockMe1010
Achilles
Level 43
God Stats
2W - 1L
1,817 SR
Queue Stats
171W - 188L
1,475 Elo+
Party 1
Vulcan
Vulcan
WhiteLotus223
Vulcan
Level 27
God Stats
2W - 4L
1,335 SR
Queue Stats
182W - 213L
1,425 Elo+
Party 1
Zhong Kui
Zhong Kui
thenugs
Zhong Kui
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 98L
1,555 Elo+
Party 3
Team Averages
Level 83
1,483 SR
1,509 Elo+

VS

Team Averages
Level 44
1,492 SR
1,434 Elo+
Merlin
Merlin
C69Woods
Merlin
Level 17
God Stats
0W - 1L
1,518 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Happydevil89
Erlang Shen
Level 109
God Stats
11W - 22L
1,240 SR
Queue Stats
435W - 489L
1,471 Elo+
Solo
Sylvanus
Sylvanus
Keavae
Sylvanus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,251 Elo+
Party 2
Artemis
Artemis
VelvetWalrus
Artemis
Level 26
God Stats
2W - 3L
1,454 SR
Queue Stats
5W - 6L
1,479 Elo+
Party 2
Nemesis
Nemesis
Vua35
Nemesis
Level 57
God Stats
1W - 1L
1,748 SR
Queue Stats
12W - 15L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Lawndoe
Cu Chulainn
9
1 / 1 / 4
6,430
585
5,317
8,101
6,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

11
4 / 1 / 1
6,976
634
6,948
5,424
1,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
SoShockMe1010
Achilles
10
3 / 0 / 0
6,244
568
3,535
6,305
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 1
6,634
603
4,694
3,142
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zhong Kui
thenugs
Zhong Kui
12
4 / 1 / 0
7,115
647
6,083
8,459
5,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
C69Woods
Merlin
8
0 / 2 / 2
4,661
424
1,593
4,642
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Happydevil89
Erlang Shen
10
0 / 4 / 1
5,544
504
5,723
10,586
5,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Keavae
Sylvanus
7
0 / 2 / 2
4,788
435
2,408
8,493
4,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
VelvetWalrus
Artemis
9
1 / 2 / 1
5,358
487
4,302
5,759
1,912
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Vua35
Nemesis
9
2 / 4 / 1
5,526
502
4,702
10,715
3,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
14
Kills
3
3
Deaths
14
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
C69Woods
Merlin
0
2
2
0.5
L
Erlang Shen
Happydevil89
Erlang Shen
0
4
1
0.13
L
Sylvanus
Keavae
Sylvanus
0
2
2
0.5
W
Cu Chulainn
Lawndoe
Cu Chulainn
1
1
4
3
W
4
1
1
4.5
W
Achilles
SoShockMe1010
Achilles
3
0
0
3
L
Artemis
VelvetWalrus
Artemis
1
2
1
0.75
L
Nemesis
Vua35
Nemesis
2
4
1
0.63
W
2
0
1
2.5
W
Zhong Kui
thenugs
Zhong Kui
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,577
Damage
18,728
31,431
Taken
40,195
17,538
Mitigated
16,895
14,017
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
C69Woods
Merlin
1,593
93
0
320
4,642
1,655
0
2,651
1,743
21,946
0
L
Erlang Shen
Happydevil89
Erlang Shen
5,723
3,142
0
4,027
10,586
5,459
0
5,472
4,771
0
36,950
L
Sylvanus
Keavae
Sylvanus
2,408
998
478
1,395
8,493
4,208
0
3,260
5,233
13,040
0
W
Cu Chulainn
Lawndoe
Cu Chulainn
5,317
732
1,193
1,676
8,101
6,241
24
1,777
6,324
0
20,419
W
6,948
3,991
0
2,366
5,424
1,637
1,779
1,149
4,275
51,946
0
W
Achilles
SoShockMe1010
Achilles
3,535
1,131
0
3,400
6,305
2,579
322
449
5,856
0
32,138
L
Artemis
VelvetWalrus
Artemis
4,302
2,422
0
1,670
5,759
1,912
0
2,961
2,798
0
24,932
L
Nemesis
Vua35
Nemesis
4,702
2,585
0
1,316
10,715
3,661
0
2,598
7,925
0
34,107
W
4,694
463
0
1,023
3,142
1,230
1,018
626
2,516
44,610
0
W
Zhong Kui
thenugs
Zhong Kui
6,083
1,360
0
4,359
8,459
5,851
263
0
8,459
38,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,399
Gold Earned
25,877
364
Minions Killed
230
0
Camps Cleared
0
1,119,599
Distance Traveled
1,029,160
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,661
424
38
3
0
189,163
0
L
Erlang Shen
5,544
504
70
6
0
218,273
1
L
Sylvanus
4,788
435
17
2
0
202,183
0
W
Cu Chulainn
6,430
585
24
2
0
244,939
3
W
Sol
6,976
634
102
9
0
207,760
4
W
Achilles
6,244
568
72
7
0
247,924
1
L
Artemis
5,358
487
52
5
0
196,651
1
L
Nemesis
5,526
502
53
5
0
222,890
2
W
Vulcan
6,634
603
83
8
0
225,063
2
W
Zhong Kui
7,115
647
83
8
0
193,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role