Player Matchup

Danzaburou
Danzaburou
Jolt
Danzaburou
Level 101
God Stats
2W - 1L
1,543 SR
Queue Stats
243W - 177L
1,540 Elo+
Party 3
Kuzenbo
Kuzenbo
Plan3t H3r
Kuzenbo
Level 138
God Stats
1W - 0L
1,573 SR
Queue Stats
23W - 28L
1,449 Elo+
Party 1
Xing Tian
Xing Tian
Pruff
Xing Tian
Level 157
God Stats
10W - 5L
1,637 SR
Queue Stats
303W - 273L
1,574 Elo+
Party 1
Set
Set
Spoit_Senpai
Set
Level 41
God Stats
2W - 1L
1,620 SR
Queue Stats
31W - 18L
1,652 Elo+
Solo
Izanami
Izanami
aprilfool98
Izanami
Level 126
God Stats
9W - 12L
1,541 SR
Queue Stats
421W - 377L
1,571 Elo+
Party 3
Team Averages
Level 113
1,583 SR
1,557 Elo+

VS

Team Averages
Level 89
1,559 SR
1,602 Elo+
Chiron
Chiron
BlindEagles
Chiron
Level 120
God Stats
22W - 13L
1,589 SR
Queue Stats
311W - 277L
1,586 Elo+
Party 2
Olorun
Olorun
CarebRee
Olorun
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 89L
1,657 Elo+
Party 2
Kuzenbo
Kuzenbo
D1etRootBeer
Kuzenbo
Level 49
God Stats
4W - 2L
1,630 SR
Queue Stats
205W - 181L
1,581 Elo+
Party 2
Vamana
Vamana
Grandelf66
Vamana
Level 59
God Stats
17W - 23L
1,577 SR
Queue Stats
232W - 216L
1,576 Elo+
Party 2
Ravana
Ravana
PAWDYY
Ravana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jolt
Danzaburou
20
7 / 6 / 2
14,788
569
15,033
24,144
11,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
Plan3t H3r
Kuzenbo
19
1 / 1 / 6
12,906
496
9,216
20,268
31,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
Pruff
Xing Tian
20
2 / 1 / 5
15,203
585
16,119
20,152
20,252
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
6 / 2 / 5
14,761
568
12,890
21,175
17,076
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
aprilfool98
Izanami
20
4 / 3 / 7
15,141
582
23,598
21,909
9,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
6 / 3 / 3
14,338
551
25,808
18,427
9,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Olorun
CarebRee
Olorun
17
1 / 7 / 3
11,395
438
8,825
27,502
10,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
D1etRootBeer
Kuzenbo
17
2 / 4 / 4
11,855
456
9,712
19,793
30,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Vamana
Grandelf66
Vamana
20
1 / 2 / 2
13,948
536
11,265
22,131
21,506
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
PAWDYY
Ravana
18
3 / 4 / 2
11,912
458
10,410
15,445
8,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
20
Kills
13
13
Deaths
20
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chiron
6
3
3
2.5
L
Olorun
CarebRee
Olorun
1
7
3
0.36
L
Kuzenbo
D1etRootBeer
Kuzenbo
2
4
4
1
L
Vamana
Grandelf66
Vamana
1
2
2
1
W
Danzaburou
Jolt
Danzaburou
7
6
2
1.33
L
Ravana
PAWDYY
Ravana
3
4
2
1
W
Kuzenbo
Plan3t H3r
Kuzenbo
1
1
6
4
W
Xing Tian
Pruff
Xing Tian
2
1
5
4.5
W
6
2
5
4.25
W
Izanami
aprilfool98
Izanami
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,856
Damage
66,020
107,648
Taken
103,298
90,175
Mitigated
79,908
32,209
Healing
32,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
25,808
9,397
1,058
6,092
18,427
9,132
960
4,917
13,498
0
159,368
L
Olorun
CarebRee
Olorun
8,825
6,599
307
8,051
27,502
10,168
1,710
2,342
25,160
98,989
0
L
Kuzenbo
D1etRootBeer
Kuzenbo
9,712
2,647
0
4,126
19,793
30,428
0
3,627
16,166
43,658
0
L
Vamana
Grandelf66
Vamana
11,265
6,098
0
7,353
22,131
21,506
387
9,796
11,795
0
125,618
W
Danzaburou
Jolt
Danzaburou
15,033
6,960
0
9,621
24,144
11,549
3,819
4,529
19,615
0
127,040
L
Ravana
PAWDYY
Ravana
10,410
3,847
0
5,092
15,445
8,674
414
4,472
10,894
0
117,721
W
Kuzenbo
Plan3t H3r
Kuzenbo
9,216
3,540
0
3,784
20,268
31,856
340
5,525
14,743
56,569
0
W
Xing Tian
Pruff
Xing Tian
16,119
1,424
0
7,612
20,152
20,252
234
492
19,660
124,855
0
W
12,890
5,763
0
1,716
21,175
17,076
0
1,271
19,904
0
151,948
W
Izanami
aprilfool98
Izanami
23,598
12,567
0
9,476
21,909
9,442
6,551
8,466
13,443
0
170,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,799
Gold Earned
63,448
929
Minions Killed
862
0
Camps Cleared
0
2,548,972
Distance Traveled
2,445,020
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
14,338
551
248
10
0
503,634
3
L
Olorun
11,395
438
162
6
0
421,116
5
L
Kuzenbo
11,855
456
51
2
0
499,788
6
L
Vamana
13,948
536
247
10
0
486,535
6
W
Danzaburou
14,788
569
177
7
0
506,812
2
L
Ravana
11,912
458
154
6
0
533,947
4
W
Kuzenbo
12,906
496
62
2
0
525,053
6
W
Xing Tian
15,203
585
247
10
0
505,357
6
W
Set
14,761
568
183
7
0
565,207
6
W
Izanami
15,141
582
260
10
0
446,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role