Player Matchup

Set
Set
AdamCoffe
Set
Level 108
God Stats
5W - 15L
1,388 SR
Queue Stats
13W - 28L
1,223 Elo+
Party 1
Ao Kuang
Ao Kuang
Doggoreo
Ao Kuang
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,223 Elo+
Party 1
Lancelot
Lancelot
NaotoShirogan
Lancelot
Level 56
God Stats
0W - 1L
1,718 SR
Queue Stats
4W - 14L
1,260 Elo+
Party 1
Bellona
Bellona
Wolfire149
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Neith
Neith
deiviscougar1983
Neith
Level 11
God Stats
2W - 11L
1,470 SR
Queue Stats
123W - 146L
1,215 Elo+
Party 1
Team Averages
Level 43
1,515 SR
1,284 Elo+

VS

Team Averages
Level 77
1,443 SR
1,348 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Goyard-Gohan
Yemoja
Level 80
God Stats
11W - 20L
1,316 SR
Queue Stats
35W - 51L
1,393 Elo+
Party 2
Hou Yi
Hou Yi
SnipeZ_AgonyE
Hou Yi
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 11L
1,067 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XZaurraX
Tsukuyomi
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 94L
1,375 Elo+
Party 2
Scylla
Scylla
Zesty-Goose
Scylla
Level 86
God Stats
6W - 4L
1,398 SR
Queue Stats
82W - 100L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,452
532
5,748
8,310
8,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Doggoreo
Ao Kuang
10
0 / 4 / 0
5,737
410
1,354
10,782
3,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
NaotoShirogan
Lancelot
9
1 / 4 / 0
5,944
425
4,280
10,288
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Wolfire149
Bellona
10
0 / 1 / 1
6,140
439
2,689
7,702
6,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 2 / 0
6,609
472
6,675
6,990
2,911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
1 / 0 / 4
7,768
555
5,829
10,101
5,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
9
0 / 1 / 1
5,800
414
1,341
6,597
3,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 1 / 2
6,364
455
4,249
7,674
2,783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
XZaurraX
Tsukuyomi
13
9 / 1 / 0
8,016
573
8,872
11,537
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
13
2 / 0 / 1
7,131
509
5,849
1,511
630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
13
13
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
0
4
3
L
0
2
1
0.25
L
Ao Kuang
Doggoreo
Ao Kuang
0
4
0
0
W
Yemoja
0
1
1
0.5
L
Lancelot
NaotoShirogan
Lancelot
1
4
0
0.25
W
1
1
2
2
L
Bellona
Wolfire149
Bellona
0
1
1
0.5
W
Tsukuyomi
XZaurraX
Tsukuyomi
9
1
0
9
W
Scylla
2
0
1
2.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,746
Damage
26,140
44,072
Taken
37,420
25,481
Mitigated
17,377
10,252
Healing
16,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,829
3,046
0
5,324
10,101
5,923
0
0
9,661
0
56,362
L
5,748
3,701
0
2,408
8,310
8,390
0
0
8,310
0
56,292
L
Ao Kuang
Doggoreo
Ao Kuang
1,354
316
0
1,478
10,782
3,943
0
4,255
6,527
25,422
0
W
Yemoja
1,341
977
1,574
2,643
6,597
3,598
0
380
6,217
10,572
0
L
Lancelot
NaotoShirogan
Lancelot
4,280
1,179
0
2,678
10,288
3,513
0
266
10,022
0
30,933
W
4,249
2,003
2
995
7,674
2,783
0
0
7,674
0
41,620
L
Bellona
Wolfire149
Bellona
2,689
445
0
2,762
7,702
6,724
406
2,343
5,359
0
30,810
W
Tsukuyomi
XZaurraX
Tsukuyomi
8,872
2,882
0
5,932
11,537
4,443
0
255
11,128
0
54,304
W
Scylla
5,849
1,662
0
181
1,511
630
0
719
792
52,822
0
L
6,675
2,881
0
926
6,990
2,911
292
326
6,664
0
40,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,882
Gold Earned
35,079
335
Minions Killed
385
0
Camps Cleared
0
1,239,692
Distance Traveled
1,254,680
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,768
555
120
9
0
282,461
3
L
Set
7,452
532
115
8
0
236,515
5
L
Ao Kuang
5,737
410
44
3
0
234,118
3
W
Yemoja
5,800
414
23
2
0
217,915
0
L
Lancelot
5,944
425
56
4
0
266,599
1
W
Hou Yi
6,364
455
65
5
0
248,174
0
L
Bellona
6,140
439
52
4
0
284,248
0
W
Tsukuyomi
8,016
573
100
7
0
278,913
0
W
Scylla
7,131
509
77
6
0
227,217
1
L
Neith
6,609
472
68
5
0
218,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role