Player Matchup

Mulan
Mulan
AceMulaa
Mulan
Level 64
God Stats
24W - 23L
1,390 SR
Queue Stats
285W - 291L
1,370 Elo+
Party 1
Hades
Hades
Prime bim3573
Hades
Level 45
God Stats
60W - 41L
1,593 SR
Queue Stats
181W - 180L
1,390 Elo+
Party 2
Erlang Shen
Erlang Shen
RY4N13108
Erlang Shen
Level 49
God Stats
14W - 15L
1,344 SR
Queue Stats
134W - 136L
1,409 Elo+
Party 2
Freya
Freya
SheLuvCG3
Freya
Level 45
God Stats
40W - 41L
1,835 SR
Queue Stats
117W - 160L
1,269 Elo+
Party 1
Thanatos
Thanatos
poorman_98
Thanatos
Level 28
God Stats
11W - 8L
1,647 SR
Queue Stats
42W - 36L
1,344 Elo+
Party 1
Team Averages
Level 46
1,562 SR
1,356 Elo+

VS

Team Averages
Level 44
1,427 SR
1,427 Elo+
Yu Huang
Yu Huang
Beauvais0
Yu Huang
Level 39
God Stats
2W - 4L
1,298 SR
Queue Stats
24W - 37L
1,266 Elo+
Party 3
Neith
Neith
Demon_Queen157
Neith
Level 25
God Stats
0W - 1L
1,411 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
I L00pz I
Cthulhu
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
166W - 144L
1,509 Elo+
Solo
Fenrir
Fenrir
MaxTheBeare
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 100L
1,362 Elo+
Party 3
Chaac
Chaac
ThatHeroFury
Chaac
Level 40
God Stats
0W - 1L
1,426 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AceMulaa
Mulan
18
8 / 2 / 2
11,675
614
15,576
18,958
10,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
9 / 4 / 3
9,812
516
17,531
15,361
11,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
RY4N13108
Erlang Shen
15
1 / 3 / 11
9,640
507
7,539
21,737
18,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
SheLuvCG3
Freya
16
3 / 2 / 5
9,858
519
3,922
11,988
4,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
poorman_98
Thanatos
16
7 / 5 / 5
10,689
563
10,180
16,988
7,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Beauvais0
Yu Huang
17
6 / 5 / 0
10,909
574
13,638
13,824
5,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
2 / 4 / 2
7,202
379
10,413
10,224
4,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Cthulhu
I L00pz I
Cthulhu
16
2 / 5 / 1
9,676
509
10,593
15,246
7,487
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
14
4 / 8 / 5
8,530
449
6,853
18,820
8,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
2 / 6 / 3
7,017
369
10,299
14,568
9,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
28
Kills
16
16
Deaths
28
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
AceMulaa
Mulan
8
2
2
4.5
L
Yu Huang
Beauvais0
Yu Huang
6
5
0
1.2
L
2
4
2
0.75
L
Cthulhu
I L00pz I
Cthulhu
2
5
1
0.5
L
Fenrir
4
8
5
0.81
W
9
4
3
2.63
W
Erlang Shen
RY4N13108
Erlang Shen
1
3
11
2.17
W
Freya
SheLuvCG3
Freya
3
2
5
2.75
L
2
6
3
0.58
W
Thanatos
poorman_98
Thanatos
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,748
Damage
51,796
85,032
Taken
72,682
52,813
Mitigated
33,943
45,143
Healing
15,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AceMulaa
Mulan
15,576
3,878
0
11,210
18,958
10,477
1,807
8,853
10,029
0
90,410
L
Yu Huang
Beauvais0
Yu Huang
13,638
1,606
81
4,635
13,824
5,060
1,056
2,137
11,343
81,771
0
L
10,413
3,893
0
1,174
10,224
4,061
672
5,428
4,796
0
41,279
L
Cthulhu
I L00pz I
Cthulhu
10,593
932
0
2,120
15,246
7,487
0
1,722
13,493
71,251
0
L
Fenrir
6,853
2,640
0
5,362
18,820
8,215
0
3,346
15,346
0
50,092
W
17,531
1,931
1,215
5,482
15,361
11,281
1,966
320
15,041
74,301
0
W
Erlang Shen
RY4N13108
Erlang Shen
7,539
2,909
2,449
6,748
21,737
18,706
1,088
78
21,659
0
37,754
W
Freya
SheLuvCG3
Freya
3,922
975
0
4,845
11,988
4,380
1,096
8,601
3,041
50,404
0
L
10,299
2,661
0
2,041
14,568
9,120
0
8,317
6,251
0
31,487
W
Thanatos
poorman_98
Thanatos
10,180
3,555
0
13,194
16,988
7,969
1,699
5,635
11,031
0
57,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,674
Gold Earned
43,334
482
Minions Killed
437
0
Camps Cleared
0
1,700,474
Distance Traveled
1,634,757
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,675
614
140
7
0
359,503
2
L
Yu Huang
10,909
574
141
7
0
303,800
0
L
Neith
7,202
379
45
2
0
301,817
0
L
Cthulhu
9,676
509
136
7
0
346,132
3
L
Fenrir
8,530
449
76
4
0
355,024
2
W
Hades
9,812
516
107
6
0
308,373
1
W
Erlang Shen
9,640
507
47
2
0
328,368
1
W
Freya
9,858
519
102
5
0
337,353
2
L
Chaac
7,017
369
39
2
0
327,984
0
W
Thanatos
10,689
563
86
5
0
366,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role