Player Matchup

Danzaburou
Danzaburou
Crookswood
Danzaburou
Level 86
God Stats
27W - 38L
1,458 SR
Queue Stats
192W - 219L
1,504 Elo+
Party 2
Tiamat
Tiamat
GrindMinds3t
Tiamat
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 100L
1,436 Elo+
Solo
Fenrir
Fenrir
LigitTORQUER
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,564 Elo+
Solo
Xing Tian
Xing Tian
i_give_up123
Xing Tian
Level 105
God Stats
1W - 2L
1,474 SR
Queue Stats
10W - 15L
1,449 Elo+
Solo
Chaac
Chaac
potentcy
Chaac
Level 102
God Stats
13W - 15L
1,441 SR
Queue Stats
85W - 100L
1,487 Elo+
Party 2
Team Averages
Level 103
1,474 SR
1,488 Elo+

VS

Team Averages
Level 101
1,578 SR
1,495 Elo+
Atlas
Atlas
 
Atlas
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
KINGJIMENEZ51
Chiron
Level 103
God Stats
6W - 4L
1,846 SR
Queue Stats
289W - 277L
1,555 Elo+
Solo
Medusa
Medusa
MChief-117
Medusa
Level 108
God Stats
43W - 35L
1,544 SR
Queue Stats
82W - 81L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
VAmishXBrothaV
Baron Samedi
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 14L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crookswood
Danzaburou
16
1 / 1 / 1
10,893
990
7,786
13,084
6,976
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
15
0 / 1 / 2
9,721
884
4,808
6,181
4,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
15
2 / 4 / 2
10,522
957
13,684
17,497
9,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
i_give_up123
Xing Tian
16
0 / 1 / 3
11,094
1,009
6,688
21,934
29,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
potentcy
Chaac
16
1 / 4 / 1
10,131
921
10,303
18,294
15,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

199

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
2 / 1 / 7
12,167
1,106
13,897
16,459
19,009
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
 
Kukulkan
16
2 / 1 / 7
10,925
993
20,375
3,706
1,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 6
11,559
1,051
13,522
14,159
6,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
MChief-117
Medusa
16
2 / 1 / 5
10,109
919
8,140
6,426
3,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
VAmishXBrothaV
Baron Samedi
16
2 / 0 / 8
10,719
974
14,303
6,015
4,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
4
Kills
11
11
Deaths
4
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
7
5.5
W
Kukulkan
 
Kukulkan
2
1
7
5.5
L
Danzaburou
Crookswood
Danzaburou
1
1
1
1.5
L
Tiamat
0
1
2
1
W
3
1
6
6
L
Fenrir
2
4
2
0.75
W
Medusa
MChief-117
Medusa
2
1
5
4.5
W
Baron Samedi
VAmishXBrothaV
Baron Samedi
2
0
8
6
L
Xing Tian
i_give_up123
Xing Tian
0
1
3
1.5
L
Chaac
potentcy
Chaac
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,269
Damage
70,237
76,990
Taken
46,765
66,037
Mitigated
34,799
13,266
Healing
10,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
13,897
7,070
0
1,321
16,459
19,009
0
4,916
11,543
29,686
0
W
Kukulkan
 
Kukulkan
20,375
889
0
0
3,706
1,810
0
847
2,859
48,239
0
L
Danzaburou
Crookswood
Danzaburou
7,786
3,960
0
2,643
13,084
6,976
0
10,695
2,389
0
45,195
L
Tiamat
4,808
1,308
0
707
6,181
4,314
0
3,302
2,879
17,928
0
W
13,522
3,922
961
2,838
14,159
6,937
0
3,304
10,855
0
47,320
L
Fenrir
13,684
2,408
0
1,488
17,497
9,521
0
7,731
9,766
0
25,772
W
Medusa
MChief-117
Medusa
8,140
4,982
0
0
6,426
3,020
0
1,288
5,138
0
12,252
W
Baron Samedi
VAmishXBrothaV
Baron Samedi
14,303
488
3,296
2,357
6,015
4,023
0
1,141
4,874
24,120
0
L
Xing Tian
i_give_up123
Xing Tian
6,688
566
275
4,593
21,934
29,609
0
13,431
8,503
26,576
0
L
Chaac
potentcy
Chaac
10,303
990
0
3,560
18,294
15,617
0
13,416
4,878
0
19,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,361
Gold Earned
55,479
212
Minions Killed
234
7
Camps Cleared
9
1,024,303
Distance Traveled
1,078,172
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,167
1,106
26
2
0
216,710
0
W
Kukulkan
10,925
993
87
8
1
228,088
0
L
Danzaburou
10,893
990
102
9
1
195,835
1
L
Tiamat
9,721
884
28
3
0
185,231
0
W
Chiron
11,559
1,051
88
8
4
205,894
1
L
Fenrir
10,522
957
29
3
5
229,248
0
W
Medusa
10,109
919
11
1
1
209,856
0
W
Baron Samedi
10,719
974
22
2
3
217,624
0
L
Xing Tian
11,094
1,009
24
2
0
216,939
0
L
Chaac
10,131
921
29
3
1
197,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role